Difference between revisions of "Severe Leg Injury (Stabilized)"
Jump to navigation
Jump to search
m (2 revisions imported) |
|||
Line 1: | Line 1: | ||
<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|Physical|Wound}} | |ConditionType = {{c|Physical|Wound}} | ||
|Properties1 = | |Properties1 = Move Resistance | ||
|Values1 = {{c|-| | |Values1 = {{c|-|-35%}} | ||
|Properties2 = | |Properties2 = Swimming Cost | ||
|Values2 = {{c|-| | |Values2 = {{c|-|+3}} | ||
|Properties3 = | |Properties3 = Pain Limit | ||
|Values3 = {{c|-| | |Values3 = {{c|-|+35}} | ||
|Properties4 = | |Properties4 = Dodge Chance | ||
|Values4 = {{c|-| | |Values4 = {{c|-|-30%}} | ||
|Properties5 = Energy | |Properties5 = Healing Efficiency | ||
| | |Values5 = {{c|-|-15%}} | ||
|Properties6 = Energy | |||
|Values6 = {{c|-|[-0.2*Max Energy]}} | |||
|PropertyText = Injury is stabilized and no longer causes Pain to accumulate. | |PropertyText = Injury is stabilized and no longer causes Pain to accumulate. | ||
|Description = | |Description = |
Revision as of 12:09, 30 July 2022
This article is a stub. You can help Stoneshard wiki by expanding it. |
Severe Leg Injury (Stabilized) is a Wound condition applied when heavily damaged left or right leg gets stabilized by using Splint or by healing over time. See Injuries for more information.