Difference between revisions of "Deadly Intoxication"

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|Properties4 = Poison Resistance
|Properties4 = Poison Resistance
|Values4 = {{neg|-30%}}
|Values4 = {{neg|-30%}}
|Properties5 = Immunity
|Values5 = {{neg|-50%}}
|PropertyText = {{neg|Stumbling}}: a chance to walk to a random tile when moving.<br>Possible {{cl|-|Nausea}} or {{cl|-|Coma}}.<br><br>The rate of passive recovery from Intoxication depends on {{pos|Immunity}}.
|PropertyText = {{neg|Stumbling}}: a chance to walk to a random tile when moving.<br>Possible {{cl|-|Nausea}} or {{cl|-|Coma}}.<br><br>The rate of passive recovery from Intoxication depends on {{pos|Immunity}}.
|Description =
|Description =

Revision as of 19:17, 30 October 2022


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Fatal Intoxication is a Condition that applied to a character when their level of intoxication reaches 75%.

Deadly Intoxication
Condition
Max Health
-25%
Healing Received
-50%
Sanity Change
-0.2%
Poison Resistance
-30%

Stumbling: a chance to walk to a random tile when moving.
Possible Nausea or Coma.

The rate of passive recovery from Intoxication depends on Immunity.


Deadly Intoxication


  • Every turn there is a 10% chance to apply Nausea
  • Every turn there is a 5% chance to apply Confusion