Difference between revisions of "Intoxication (Condition)"
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|Image=Intoxication.png | |Image=Intoxication.png | ||
|ConditionType = {{ConditionText|Condition}} | |ConditionType = {{ConditionText|Condition}} | ||
|Properties1 = | |Properties1 = Max Health | ||
|Values1 = {{neg|- | |Values1 = {{neg|-5%}} | ||
|Properties2 = | |Properties2 = Healing Received | ||
|Values2 = {{neg|- | |Values2 = {{neg|-15%}} | ||
|Properties3 = | |Properties3 = Sanity Change | ||
|Values3 = {{neg|- | |Values3 = {{neg|-0.05%}} | ||
|PropertyText = | |Properties4 = Poison Resistance | ||
|Values4 = {{neg|-7.5%}} | |||
|PropertyText = The rate of passive recovery from Intoxication depends on {{pos|Immunity}}. | |||
|Description = | |Description = | ||
|#default = | |#default = | ||
}}</includeonly> | }}</includeonly> | ||
<noinclude>{{stub}} | <noinclude>{{stub}} | ||
''' Intoxication''' is a {{ConditionText|'''Condition'''}} that applied to a character when their level of intoxication reaches 25% until it reaches 50%. | |||
''' Intoxication''' is a {{ConditionText|'''Condition'''}} that applied to a character when their level of | |||
{{/Tooltip}} | {{/Tooltip}} |
Latest revision as of 19:24, 30 October 2022
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Intoxication is a Condition that applied to a character when their level of intoxication reaches 25% until it reaches 50%.