Difference between revisions of "Accuracy"
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|title= {{C|Brown|The chance to land a strike and both physical and magical projectiles.<br><br>Accuracy over {{C|White|100%}} reduces the target's Dodge Chance.<br><br>Ranged weapons receive a penalty to Accuracy when shooting at distant targets (shots against targets beyond half the maximum Range receive {{neg|-2%}} Accuracy per extra tile).<br><br>Bows receive {{neg|-50%}} and {{neg|-25%}} Accuracy when shooting at targets within {{W|1}} and {{W|2}} tiles respectively.}} | |||
[[Category:Attributes]] | }} | ||
<noinclude>[[Category:Attributes]]</noinclude> |
Latest revision as of 00:10, 2 April 2023
The chance to land a strike and both physical and magical projectiles.
Accuracy over 100% reduces the target's Dodge Chance.
Ranged weapons receive a penalty to Accuracy when shooting at distant targets (shots against targets beyond half the maximum Range receive -2% Accuracy per extra tile).
Bows receive -50% and -25% Accuracy when shooting at targets within 1 and 2 tiles respectively.