Difference between revisions of "Cauterize Wounds"
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Cauterize Wounds
Maneuver
- Requires a bleeding body part
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Latest revision as of 20:07, 11 April 2023
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Maneuver
10 
Type
No Target
Range
1
- Requires a bleeding body part
Stops all Bleedings and removes the effect of "Gaping Wound".
Worsens the condition of each affected body part by 5%.
Grants +10% Pain and +30% Bleed Resistance for 240 turns for each stopped Bleeding.
If affected by "Vigor", halves the Pain from stopped Bleedings.
Worsens the condition of each affected body part by 5%.
Grants +10% Pain and +30% Bleed Resistance for 240 turns for each stopped Bleeding.
If affected by "Vigor", halves the Pain from stopped Bleedings.
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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