Difference between revisions of "Hunter's Mark"
Jump to navigation
Jump to search
Iamyoyoman (talk | contribs) (Undo revision 62090 by Iamyoyobot (talk)) Tag: Undo |
m |
||
Line 3: | Line 3: | ||
<noinclude> | |||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]]</noinclude> |
Revision as of 20:33, 11 April 2023
This article is a stub. You can help Stoneshard wiki by expanding it. |
Hunter's Mark
Attack / Maneuver
- Requires a ranged weapon and ammunition
Attack / Maneuver
Type
Target Object
Energy
12
Cooldown
12
Modified by: Perception, Agility, Strength- Requires a ranged weapon and ammunition
Activates "Thrill of the Hunt" for 15 turns:
+10% Bodypart Damage
+5% Crit Chance
+15% Crit Efficiency
Applies the target of "Hunter's Mark" for 15 turns:
-10% Bleed Resistance
-10% Move Resistance
-10% Control Resistance
Then take a shot at the target. While "Thrill of the Hunt" is active, damaging shots apply their target with "Hunter's Mark" or with an extra stack of the effect (up to IV).
Killing a target affected by "Hunter's Mark" or applying it to new targets grants an extra stack of "Thrill of the Hunt" (up to IV).
Switching to another loadout doesn't remove the effects.
+10% Bodypart Damage
+5% Crit Chance
+15% Crit Efficiency
Applies the target of "Hunter's Mark" for 15 turns:
-10% Bleed Resistance
-10% Move Resistance
-10% Control Resistance
Then take a shot at the target. While "Thrill of the Hunt" is active, damaging shots apply their target with "Hunter's Mark" or with an extra stack of the effect (up to IV).
Killing a target affected by "Hunter's Mark" or applying it to new targets grants an extra stack of "Thrill of the Hunt" (up to IV).
Switching to another loadout doesn't remove the effects.
|