Difference between revisions of "Leg Sweep"
Jump to navigation
Jump to search
Leg Sweep
Maneuver
Modified by: Strength, Agility, Perception
Show formulasHide formulas
old>Rilandas71309 (Created page with "{{stub}} <div style="float: right">[[{{ROOTPAGENAME}}/Tooltip|{{:{{ROOTPAGENAME}}/Tooltip}}]]</div> {{Template:Skill navbox}} Category:Skills") |
m |
||
| (5 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
<div style="float: right"> | <div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | ||
<noinclude> | |||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]]</noinclude> | ||
Latest revision as of 20:36, 11 April 2023
| This article is a stub. You can help Stoneshard wiki by expanding it. |

Maneuver
10
8 
Type
Target Area
Range
1
Modified by: Strength, Agility, Perception
Deals 7 Crushing Damage to three adjacent tiles with 100% Accuracy and 85% Immobilization Chance.
Then allows to Reposition to an adjacent tile.
The damage dealt depends on the equipped boots' Protection.
Hitting a target applies it with +10% Fumble Chance, -10% Crit Chance, and -10% Weapon Damage for 3 turns.
The effect stacks up to 2 times.
If the target was hit by the strike and is adjacent after using the skill, with 125% chance applies it with Stagger.
Then allows to Reposition to an adjacent tile.
The damage dealt depends on the equipped boots' Protection.
Hitting a target applies it with +10% Fumble Chance, -10% Crit Chance, and -10% Weapon Damage for 3 turns.
The effect stacks up to 2 times.
If the target was hit by the strike and is adjacent after using the skill, with 125% chance applies it with Stagger.
Deals (4 + (0.4 * Legs_DEF)) + (0.3 * STR) Crushing Damage to three adjacent tiles with (80 + (2 * PRC))% Accuracy and (65 + (2 * AGL))% Immobilization Chance.
Then allows to Reposition to an adjacent tile.
The damage dealt depends on the equipped boots' Protection.
Hitting a target applies it with (5 + (0.5 * AGL))% Fumble Chance, -(5 + (0.5 * PRC))% Crit Chance, and -(5 + (0.5 * STR))% Weapon Damage for 3 turns.
The effect stacks up to 2 times.
If the target was hit by the strike and is adjacent after using the skill, with (105 + (2 * STR))% chance applies it with Stagger.
Then allows to Reposition to an adjacent tile.
The damage dealt depends on the equipped boots' Protection.
Hitting a target applies it with (5 + (0.5 * AGL))% Fumble Chance, -(5 + (0.5 * PRC))% Crit Chance, and -(5 + (0.5 * STR))% Weapon Damage for 3 turns.
The effect stacks up to 2 times.
If the target was hit by the strike and is adjacent after using the skill, with (105 + (2 * STR))% chance applies it with Stagger.
Show formulasHide formulas
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
| |||||||||||||