Difference between revisions of "Parry"
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Parry
Maneuver
Modified by: Strength, Agility, Perception
- Requires a two-handed sword
Show formulasHide formulas
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Latest revision as of 20:43, 11 April 2023
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Maneuver
18
10 
Type
No Target
Modified by: Strength, Agility, Perception
- Requires a two-handed sword
Activates "Parry" for 3 turns:
+21% Block Chance
+11% Max Block Power
+20% Counter Chance
Fully replenishes Block Power
While "Parry" is active, each blocked strike reduces the skill's cooldown by 2 turns and grants +20% Block Power Recovery for 3 turns, and each counter grants +3% Crit Chance for 5 turns.
The effect stacks up to 3 times.
+21% Block Chance
+11% Max Block Power
+20% Counter Chance
Fully replenishes Block Power
While "Parry" is active, each blocked strike reduces the skill's cooldown by 2 turns and grants +20% Block Power Recovery for 3 turns, and each counter grants +3% Crit Chance for 5 turns.
The effect stacks up to 3 times.
Activates "Parry" for 3 turns:
+(AGL + PRC)% Block Chance
+(STR)% Max Block Power
+(10 + PRC)% Counter Chance
Fully replenishes Block Power
While "Parry" is active, each blocked strike reduces the skill's cooldown by 2 turns and grants +20% Block Power Recovery for 3 turns, and each counter grants +3% Crit Chance for 5 turns.
The effect stacks up to 3 times.
+(AGL + PRC)% Block Chance
+(STR)% Max Block Power
+(10 + PRC)% Counter Chance
Fully replenishes Block Power
While "Parry" is active, each blocked strike reduces the skill's cooldown by 2 turns and grants +20% Block Power Recovery for 3 turns, and each counter grants +3% Crit Chance for 5 turns.
The effect stacks up to 3 times.
Show formulasHide formulas
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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