Difference between revisions of "Parry"
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Latest revision as of 20:43, 11 April 2023
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Parry
Maneuver
- Requires a two-handed sword
Maneuver
Type
No Target
Energy
12
Cooldown
8
- Requires a two-handed sword
Activates "Parry" for 2 turns:
+25% Block Chance
+25% Max Block Power
+50% Counter Chance
Fully replenishes Block Power
While "Parry" is active, each blocked strike reduces the skill's cooldown by 2 turns and grants +20% Block Power Recovery for 3 turns, and each counter grants +5% Crit Chance for 5 turns.
The effect stacks up to 3 times.
+25% Block Chance
+25% Max Block Power
+50% Counter Chance
Fully replenishes Block Power
While "Parry" is active, each blocked strike reduces the skill's cooldown by 2 turns and grants +20% Block Power Recovery for 3 turns, and each counter grants +5% Crit Chance for 5 turns.
The effect stacks up to 3 times.
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