Difference between revisions of "Megalomania"

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Tag: Manual revert
 
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'''Megalomania''' is a mental [[State]] in which your character can enter.
<includeonly>{{#switch: {{{1}}}
|ConditionType = {{C|State|State}}
|Properties1 = Received Experience
|Values1 = {{neg|-20%}}
|PropertyText = You suddenly realize your actual magnificence.
|Description = You might be overestimating your abilities.
|#default =
}}</includeonly><noinclude>{{stub}}'''Megalomania''' is a {{C|State|'''State'''}} of mind.
* When triggered, All player attributes are falsely increased when displayed. The narcissistic character considers himself flawless and therefore is inclined to overstate his real abilities.
* Physical, mental and magical debuffs (except for injuries and psyche states) become hidden. Such flaws are way too insignificant to be concerned about.


Received Experience : -20%
{{C|White|'''Trigger:'''}} the activation chance increases due to successful hits (especially critical ones), killings of multiple enemies and leveling up. Misses and fumbled attacks reduce the chance.


You might be overestimating your abilities.


Description : You suddenly realize your actual magnificence.
{{/Tooltip}}


[[Category:State]]
 
[[Category:Condition]]
</noinclude>

Latest revision as of 19:29, 5 May 2023


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Megalomania is a State of mind.

  • When triggered, All player attributes are falsely increased when displayed. The narcissistic character considers himself flawless and therefore is inclined to overstate his real abilities.
  • Physical, mental and magical debuffs (except for injuries and psyche states) become hidden. Such flaws are way too insignificant to be concerned about.

Trigger: the activation chance increases due to successful hits (especially critical ones), killings of multiple enemies and leveling up. Misses and fumbled attacks reduce the chance.


Megalomania
State
Received Experience
-20%

You suddenly realize your actual magnificence.

You might be overestimating your abilities.


Megalomania