Difference between revisions of "Ancient Troll"

From Stoneshard wiki
Jump to navigation Jump to search
m
 
(16 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.36 -->
|Level = 25
|Type = Beast
|Faction = Carnivore
|Size = Giant
|XP = 2500
|Health = 3000
|Energy = 1000
|Protection = 50
|Damage1 = 40 |DamageType1 = Rending
|STR = 120
|AGL = 30
|VIT = 150
|PRC = 30
|WIL = 60
|Accuracy = 90
|DodgeChance = -35
|BlockChance = 0
|BlockPower = 0
|CritChance = 0
|CritEfficiency = 0
|ArmorPiercing = 66
|CounterChance = 0
|FumbleChance = 0
|Fortitude = 75
|Stealth = 0
|HealthRestoration = 10
|Energy Restoration = 33
|Cooldowns Duration = 0
|MoveResistance = 250
|ControlResistance = 75
|BleedResistance = 50
|BleedChance = 0
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 20
|Damage Reflection = 0
|Vision = 15
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 50
|MagicPower = 0
|PhysicalResistance = 10
|NatureResistance = 66
|MagicResistance = 33
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = These gluttonous monstrosities rarely leave the forests but when they do it usually ends in a disaster. Their astonishing strength and toughness make them a threat which only experienced and well-armed warriors have a chance of dealing with.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|These gluttonous monstrosities rarely leave the forests but when they do it usually ends in a disaster. Their astonishing strength and toughness make them a threat which only experienced and well-armed warriors have a chance of dealing with.}}
{{Quote|These gluttonous monstrosities rarely leave the forests but when they do it usually ends in a disaster. Their astonishing strength and toughness make them a threat which only experienced and well-armed warriors have a chance of dealing with.}}<br>


==Skills==
==Skills==
{{SkillTable/head}}
{{SkillTable/head|enemy skills=5}}
{{SkillTable/row|Rock Toss}}
{{SkillTable/row|Rock Toss}}
{{SkillTable/row|Troll Regeneration}}
{{SkillTable/row|Troll Regeneration}}
Line 78: Line 12:
{{SkillTable/end}}
{{SkillTable/end}}


==Description==
There is only one Ancient Troll in a entire map- next to [[Signal Tower]].
This creature is related to quest [[Troll Hunt]].
TODO
==Tactics==
Good luck. You will need it.
* Bring either a [[Smoke Bomb]] or have the [[Dash]] skill unlocked to avoid the first [[Rock Toss|{{#tip-text:rock throw|{{:Rock Toss}}}}]].
* Try to stay between 0~1 tiles apart from the Troll, to avoid further rock throws.
* The Troll will never [[Deafening Roar|{{#tip-text:roar|{{:Deafening Roar}}}}]] if you're adjacent to it.
* After reaching 75% {{pos|Health}} or below, the Troll will always use his [[Troll Regeneration|{{#tip-text:regeneration|{{:Troll Regeneration}}}}]] when it's off cooldown, unless you're adjacent to it.
* Use a melee strike to interrupt its regeneration.
* After interrupting its regeneration, the Troll will be vulnerable to damage for some time, receiving about 2 times the amount of damage it usually takes.


==Possible Loot==
==Possible Loot==
After [[Skinning]] each Ancient Troll leaves 1 [[Troll Pelt]] and 1 [[Troll Tusks]].
After [[Skinning]] each Ancient Troll leaves 1 [[Troll Pelt]] and 1 [[Troll Tusks]].


==Interesting Facts==
* One can only guess about the true age of the Ancient Troll, but he is clearly more than 30 years old - the pelt has already acquired remarkable regenerative properties.
* The nature of [[Aldor]] is amazing! A meeting with his [[Young Troll|younger brother]] is often even more dangerous than a boss fight with the Ancient Troll himself.
==Gallery==
<gallery mode="nolines">
File:Trollslayer.png|thumb|Ancient Troll Poster
File:TrollConcept.png|thumb|Ancient Troll very old iteration
File:AncientTrollAnim.mp4|thumb|Ancient Troll old iteration
File:Troll intro2x.gif|thumb|Ancient Troll animations
</gallery>
== See also ==
* [[Enemies#Bosses|Bosses]]
* [[Enemies#Animals|Animals]]
* [[Enemies]]




{{Clear}}
{{Template:Navigation}}
{{Template:Navigation}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 23:24, 5 October 2024


This article is a stub. You can help Stoneshard wiki by expanding it.


Ancient Troll
Level 20 Beast
Ancient Troll
Health: 1400
Energy: 1000

Damage
32 Rending

Protection
Head 15
Body 15
Arms 15
Legs 15

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 40%
Caustic 40%
Magic 40%
Unholy 40%
Arcane 40%
Sacred 40%
Psionic 40%

Defensive stats
Block Chance 0%
Bleed Res. 80%
Pain Res. 50%
Block Power 0
Control Res. 60%
Fortitude 40%
Dodge Chance -25%
Move Res. 250%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 25%
Life Leech 0%
Vision 18
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 65%
Fumble Chance 20%
Stagger Chance 25%
Magic Power 100%
Armor Pen. 50%
Bodypart Dmg 35%

Attributes
STR: 120
AGL: 30
PRC: 30
VIT: 150
WIL: 60

Miscellaneous
Faction: carnivore
Size: giant
XP: 2000

Show moreShow less
These gluttonous monstrosities rarely leave the forests, but when they do, it usually ends in a disaster. Their astonishing strength and toughness make them a threat which only experienced and well-armed warriors have a chance of dealing with.
These gluttonous monstrosities rarely leave the forests but when they do it usually ends in a disaster. Their astonishing strength and toughness make them a threat which only experienced and well-armed warriors have a chance of dealing with.


Skills

SkillBasic StatsDescription
Rock Toss
Rock Toss
Maneuver
Type:
Target Area
Range:
16
Energy:
80
Cooldown:
10
Marks an area. Next turn throws a rock at it, dealing 60 Crushing Damage to all affected targets.

Each tile of distance to the target increases the Damage of Rock Toss by 10%.
Troll Regeneration
Troll Regeneration
Maneuver
Type:
No target
Energy:
60
Cooldown:
16
Removes all negative effects. then grants the effect of "Troll Regeneration" for 4 turns:

-75% Damage Taken
+50% Fortitude
Replenishes 5% Max Health per turn
Can't use abilities, move, or attack
Receiving a melee hit removes the effect and applies +200% Damage Taken for 2 turns.
Claw Swipe
Claw Swipe
Attack
Type:
Target Object
Range:
3
Delivers a strike, dealing +100% Damage.

If the Troll's Energy is more than 10%, the strike gains +33% Damage, +50% Bleed Chance, +125% Knockback Chance, +25% Accuracy, and +30% Armor Penetration.
Deafening Roar
Deafening Roar
Maneuver
Type:
No Target
Range:
3
Energy:
40
Cooldown:
12
Lets out a roar, dealing 5 Psionic Damage to all enemies over a huge area.

Deafening Roar has 25% chance to Disarm, forcing equipped weapons to fall on the ground.
If this effect fails to apply, has 75% chance to Stun for 2 turns.
If this other effect fails to apply as well, has 100% chance to Daze for 5 turns.
Shockwave
Shockwave
Attack
Type:
Target Area
Range:
3
Energy:
30
Cooldown:
3
Marks an area. Next turn delivers a strike, dealing 45 Crushing Damage to all affected targets with 150% chance to Knock them back. Each tile of distance to the target increases the Shockwave Damage by 10%.

Description

There is only one Ancient Troll in a entire map- next to Signal Tower.

This creature is related to quest Troll Hunt.

TODO

Tactics

Good luck. You will need it.

  • Bring either a Smoke Bomb or have the Dash skill unlocked to avoid the first rock throw.
  • Try to stay between 0~1 tiles apart from the Troll, to avoid further rock throws.
  • The Troll will never roar if you're adjacent to it.
  • After reaching 75% Health or below, the Troll will always use his regeneration when it's off cooldown, unless you're adjacent to it.
  • Use a melee strike to interrupt its regeneration.
  • After interrupting its regeneration, the Troll will be vulnerable to damage for some time, receiving about 2 times the amount of damage it usually takes.

Possible Loot

After Skinning each Ancient Troll leaves 1 Troll Pelt and 1 Troll Tusks.

Interesting Facts

  • One can only guess about the true age of the Ancient Troll, but he is clearly more than 30 years old - the pelt has already acquired remarkable regenerative properties.
  • The nature of Aldor is amazing! A meeting with his younger brother is often even more dangerous than a boss fight with the Ancient Troll himself.

Gallery

See also


Page last edited during patch: 0.8.1.8