Difference between revisions of "Resourcefulness"

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Latest revision as of 21:09, 23 December 2024


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Resourcefulness
Resourcefulness
Passive
"Butchering" allows to harvest pelts and has a 50% chance to collect special hunting trophies from some animals.

The chance to harvest a pelt depends on the type of damage used to kill the animal. Piercing and Crushing damage types harm pelts the least.

With 33% allows to find an additional mushroom, berry, or herb when gathering them.

Doubles the amount of Experience received for crafting items.

Grants +10% Fatigue Resistance.

Grants +5% Experience Gain to "Vigor"

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