Difference between revisions of "Medium Leg Injury"

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m (Fix for order of properties.)
m (condition -> status effect.)
 
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Line 6: Line 6:
|Values2 = {{c|-|-15%}}
|Values2 = {{c|-|-15%}}
|Properties3 = Energy
|Properties3 = Energy
|Values3 = {{c|-|[-0.1*Max Energy]}}
|Values3 = {{c|-|[-0.15*Max Energy]}}
|Properties4 = Healing Efficiency  
|Properties4 = Healing Efficiency  
|Values4 = {{c|-|-10%}}
|Values4 = {{c|-|-10%}}
Line 12: Line 12:
|Values5 = {{c|-|+25}}
|Values5 = {{c|-|+25}}
|Properties6 = Pain Change
|Properties6 = Pain Change
|Values6 = {{c|-|+0.8%}}
|Values6 = {{c|-|+0.5%}}
|Properties7 = Morale Change
|Properties7 = Morale Change
|Values7 = {{c|-|-0.1%}}
|Values7 = {{c|-|-0.1%}}
|Properties8 = Swimming Cost
|Properties8 = Swimming Cost
|Values8 = {{c|-|+3}}
|Values8 = {{c|-|+2}}
|PropertyText =  
|PropertyText =  
|Description =  
|Description =  
|#default =  
|#default =  
}}</includeonly><noinclude>{{stub}}
}}</includeonly><noinclude>{{stub}}
'''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[condition]] applied when left or right leg gets moderately damaged. See [[Injuries & Pain]] for more information.
'''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[Status Effects|status effect]] applied when left or right leg gets moderately damaged. See [[Injuries & Pain]] for more information.


{{/Tooltip}}
{{/Tooltip}}

Latest revision as of 09:16, 22 February 2025


This article is a stub. You can help Stoneshard wiki by expanding it.

Medium Leg Injury is a Wound status effect applied when left or right leg gets moderately damaged. See Injuries & Pain for more information.

Medium Leg Injury
Wound
Move Resistance
-20%
Dodge Chance
-15%
Energy
[-0.15*Max Energy]
Healing Efficiency
-10%
Pain Limit
+25
Pain Change
+0.5%
Morale Change
-0.1%
Swimming Cost
+2


Medium Leg Injury