Difference between revisions of "Minor Hand Injury"

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m (Fix for order and value of properties.)
m (condition -> status effect.)
 
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|Values6 = {{c|-|+0.25%}}
|Values6 = {{c|-|+0.25%}}
|Properties7 = Morale Change
|Properties7 = Morale Change
|Values2 = {{c|-|-0.05%}}
|Values7 = {{c|-|-0.05%}}
|Properties8 = Swimming Cost
|Properties8 = Swimming Cost
|Values8 = {{c|-|+1}}
|Values8 = {{c|-|+1}}
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'''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[condition]] applied when left or right hand gets damaged. See [[Injuries]] for more information.
'''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[Status Effects|status effect]] applied when left or right hand gets damaged. See [[Injuries]] for more information.


{{/Tooltip}}
{{/Tooltip}}

Latest revision as of 09:17, 22 February 2025


This article is a stub. You can help Stoneshard wiki by expanding it.

Minor Hand Injury is a Wound status effect applied when left or right hand gets damaged. See Injuries for more information.

Minor Hand Injury
Wound
Accuracy
-10%
Counter Chance
-10%
Fumble Chance
+10%
Healing Efficiency
-5%
Pain Limit
+10
Pain Change
+0.25%
Morale Change
-0.05%
Swimming Cost
+1


Minor Hand Injury