Difference between revisions of "Proselyte skill data"

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<noinclude>Page for all Stoneshard Proselyte enemies skill data.
<noinclude>Page for all Stoneshard Proselyte enemies skill data.
When adding a new skill, don't forget to add it to the list in [[Skill data]] aswell.
</noinclude><includeonly>{{#switch: {{{1}}}
</noinclude><includeonly>{{#switch: {{{1}}}


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|Requirements=
|Requirements=
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it's extinguished or the Brander's death. Replenishes {{pos|9%}} Max Health. <br><br>Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it's extinguished or the Brander's death. Replenishes {{pos|9%}} Max Health. <br><br>Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.
|#default = }}
|Cannibalistic Craze= {{#switch: {{{2}}}
|Active=maneuver
|Type=Target Object
|Range=1
|Energy=
|Cooldown=13
|Modifiers=
|Requirements=
|Description = '''Repositions''' to a tile with a fleshy corpse and consumes it, replenishing {{c|+|13%}} Max Health and {{c|Energy|26%}} Max Energy.<br><br>With 33% chance activates one of the following effects for 9 turns:<br><br>[[Blood Craze]]<br>[[Blood Oath]]<br>[[Rapid Restoration]]<br>[[Battle Rage]].
|#default = }}
|#default = }}


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|Requirements=
|Requirements=
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.
|#default = }}
|Devastating Power= {{#switch: {{{2}}}
|Active=attack
|Type=Target Tile
|Range=1
|Energy=26
|Cooldown=18
|Requirements=
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.<br><br>{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.
|#default = }}
|#default = }}


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|Requirements=
|Requirements=
|Description=Performs a {{W|teleportation}} to the targeted tile. <br><br>Removes all negative effects and activates {{pos|"Murk"}} for {{W|9}} turns: <br><br>{{pos|+6%}}Crit Chance <br>{{pos|+9%}} Bodypart Damage <br>{{pos|+9%}} Bleed Chance <br>{{pos|+9%}} Life Drain <br>Replenishes {{pos|+6%}} Max Health and {{C|Energy|+6%}} Max Energy each turn. <br><br>Each turn grants a stack of the effect (up to {{w|VI}}). <br><br>While {{pos|"Murk"}} is active, grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. <br><br>This ability can't be used while affected by {{w|Immobilization}} or {{neg|"Net"}}.
|Description=Performs a {{W|teleportation}} to the targeted tile. <br><br>Removes all negative effects and activates {{pos|"Murk"}} for {{W|9}} turns: <br><br>{{pos|+6%}}Crit Chance <br>{{pos|+9%}} Bodypart Damage <br>{{pos|+9%}} Bleed Chance <br>{{pos|+9%}} Life Drain <br>Replenishes {{pos|+6%}} Max Health and {{C|Energy|+6%}} Max Energy each turn. <br><br>Each turn grants a stack of the effect (up to {{w|VI}}). <br><br>While {{pos|"Murk"}} is active, grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. <br><br>This ability can't be used while affected by {{w|Immobilization}} or {{neg|"Net"}}.
|#default = }}
|Face of Horror= {{#switch: {{{2}}}
|Active=active
|Type=Target Object
|Range=4
|Energy=9
|Cooldown=9
|Requirements=
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target's Psionic Resistance.<br><br>Activates {{pos|"Battle Rage"}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.
|#default = }}
|#default = }}


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|Requirements=
|Requirements=
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. <br><br>Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. <br><br>Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.
|#default = }}
|Herald of Ruination= {{#switch: {{{2}}}
|Active=attack
|Type=Target Area
|Range=4
|Energy=33
|Cooldown=13
|Requirements=
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target's Move Resistance.<br><br>Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill's area of effect.
|#default = }}
|#default = }}



Latest revision as of 16:02, 14 July 2025

Page for all Stoneshard Proselyte enemies skill data.

When adding a new skill, don't forget to add it to the list in Skill data aswell.