Difference between revisions of "Two-handed Mace skill data"

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|Modifiers=Strength, Perception
|Modifiers=Strength, Perception
|Requirements=- Requires a two-handed mace
|Requirements=- Requires a two-handed mace
|Description=Delivers a strike to three adjacent tiles with {{Pos|+70%}} Knockback Chance and {{Pos|+60%}} Armor Damage.<br><br>Grants {{Pos|-10%}} Skills Energy Cost for {{W|3}} turns for each target that is {{W|knocked}} back by the strike.<br><br>The effect stacks up to {{W|3}} times.<br><br>If affected by {{Pos|"Mighty Swing"}}, and the strike {{W|knocked}} the target back, put its abilities a {{neg|2}} turns cooldown.
|Description=Delivers a strike to three adjacent tiles with {{Pos|+72%}} Knockback Chance and {{Pos|+60%}} Armor Damage.<br><br>Grants {{Pos|-10%}} Skills Energy Cost for {{W|3}} turns for each target that is {{W|knocked}} back by the strike.<br><br>The effect stacks up to {{W|3}} times.<br><br>If affected by {{Pos|"Mighty Swing"}}, and the strike {{W|knocked}} the target back, put its abilities a {{neg|2}} turns cooldown.
|Formuladesc=Delivers a strike to three adjacent tiles with {{Pos|+(50 + (2 * STR))%}} Knockback Chance and {{Pos|+(30 + (3 * PRC))%}} Armor Damage.<br><br>Grants {{Pos|-10%}} Skills Energy Cost for {{W|3}} turns for each target that is {{W|knocked}} back by the strike.<br><br> The effect stacks up to {{W|2}} times. <br><br>If affected by {{Pos|"Mighty Swing"}}, and the strike {{W|knocked}} the target back, put its abilities a {{neg|2}} turns cooldown.
|Formuladesc=Delivers a strike to three adjacent tiles with {{Pos|+(50 + (2 * STR))%}} Knockback Chance and {{Pos|+(30 + (3 * PRC))%}} Armor Damage.<br><br>Grants {{Pos|-10%}} Skills Energy Cost for {{W|3}} turns for each target that is {{W|knocked}} back by the strike.<br><br> The effect stacks up to {{W|2}} times. <br><br>If affected by {{Pos|"Mighty Swing"}}, and the strike {{W|knocked}} the target back, put its abilities a {{neg|2}} turns cooldown.
|#default = }}
|#default = }}
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|Modifiers=Strength, Agility, Perception
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires a two-handed mace
|Requirements=- Requires a two-handed mace
|Description=Delivers a strike with {{Neg|-50%}} Weapon Damage and {{Pos|+75%}} Immobilization Chance and also prolongs the target's {{Neg|Daze}}, {{Neg|Stun}}, and {{Neg|Stagger}} by {{W|1}} turn.<br><br>This strike can't {{W|knock}} back its targets.<br><br>If the next turn the target is adjacent, delivers a free strike to it with {{Pos|+10%}} Crit Chance.<br><br>If the target is {{W|Immobilized}}, {{W|Stunned}}, {{W|Dazed}}, or {{W|Staggered}}, grants this strike {{pos|+35%}} Weapon Damage.<br><br>If the target is {{W|Stunned}}, also {{pos|doubles}} the bonus to Crit Chance.<br><br>If affected by {{Pos|"Mighty Swing"}}, prolongs its duration by {{W|1}} turn, and the first strike applies the target with {{Neg|-10%}} Crushing Resistance for {{W|3}} turns.
|Description=Delivers a strike with {{Neg|-50%}} Weapon Damage and {{Pos|+75%}} Immobilization Chance and also prolongs the target's {{Neg|Daze}}, {{Neg|Stun}}, and {{Neg|Stagger}} by {{W|1}} turn.<br><br>This strike can't {{W|knock}} back its targets.<br><br>If the next turn the target is adjacent, delivers a free strike to it with {{Pos|+11%}} Crit Chance.<br><br>If the target is {{W|Immobilized}}, {{W|Stunned}}, {{W|Dazed}}, or {{W|Staggered}}, grants this strike {{pos|+35%}} Weapon Damage.<br><br>If the target is {{W|Stunned}}, also {{pos|doubles}} the bonus to Crit Chance.<br><br>If affected by {{Pos|"Mighty Swing"}}, prolongs its duration by {{W|1}} turn, and the first strike applies the target with {{Neg|-10%}} Crushing Resistance for {{W|3}} turns.
|Formuladesc=Delivers a strike with {{Neg|-50%}} Weapon Damage and {{Pos|+75%}} Immobilization Chance and also prolongs the target's {{Neg|Daze}}, {{Neg|Stun}}, and {{Neg|Stagger}} by {{W|1}} turn.<br><br>This strike can't {{W|knock}} back its targets.<br><br>If the next turn the target is adjacent, delivers a free strike to it with {{Pos|+(0.5 * STR) + (0.5 * AGL)%}} Crit Chance.<br><br>If the target is {{W|Immobilized}}, {{W|Stunned}}, {{W|Dazed}}, or {{W|Staggered}}, grants this strike {{pos|+(25 + PRC)%}} Weapon Damage.<br><br>If the target is {{W|Stunned}}, also {{pos|doubles}} the bonus to Crit Chance.<br><br>If affected by {{Pos|"Mighty Swing"}}, prolongs its duration by {{W|1}} turn, and the first strike applies the target with {{Neg|-10%}} Crushing Resistance for {{W|3}} turns.
|Formuladesc=Delivers a strike with {{Neg|-50%}} Weapon Damage and {{Pos|+75%}} Immobilization Chance and also prolongs the target's {{Neg|Daze}}, {{Neg|Stun}}, and {{Neg|Stagger}} by {{W|1}} turn.<br><br>This strike can't {{W|knock}} back its targets.<br><br>If the next turn the target is adjacent, delivers a free strike to it with {{Pos|+(0.5 * STR) + (0.5 * AGL)%}} Crit Chance.<br><br>If the target is {{W|Immobilized}}, {{W|Stunned}}, {{W|Dazed}}, or {{W|Staggered}}, grants this strike {{pos|+(25 + PRC)%}} Weapon Damage.<br><br>If the target is {{W|Stunned}}, also {{pos|doubles}} the bonus to Crit Chance.<br><br>If affected by {{Pos|"Mighty Swing"}}, prolongs its duration by {{W|1}} turn, and the first strike applies the target with {{Neg|-10%}} Crushing Resistance for {{W|3}} turns.
|#default = }}
|#default = }}
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|Modifiers=Strength, Agility, Perception
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires a two-handed mace
|Requirements=- Requires a two-handed mace
|Description=Performs a {{W|Charge}} towards the target and delivers a strike to its head with {{Pos|+50%}} Stun Chance and {{Pos|+25%}} Bodypart Damage.<br><br>If affected by {{Pos|"Mighty Swing"}}, grants the strike {{Pos|+50%}} Stagger Chance and {{Pos|+50%}} Immobilization Chance.
|Description=Performs a {{W|Charge}} towards the target and delivers a strike to its head with {{Pos|+52%}} Stun Chance and {{Pos|+26%}} Bodypart Damage.<br><br>If affected by {{Pos|"Mighty Swing"}}, grants the strike {{Pos|+50%}} Stagger Chance and {{Pos|+50%}} Immobilization Chance.
|Formuladesc=Performs a {{W|Charge}} towards the target and delivers a strike to its head with {{Pos|+(10 + (2 * STR) + (2 * PRC))%}} Stun Chance and {{Pos|+(5 + AGL + PRC)%}} Bodypart Damage.<br><br>If affected by {{Pos|"Mighty Swing"}}, grants the strike {{Pos|+50%}} Stagger Chance and {{Pos|+50%}} Immobilization Chance.
|Formuladesc=Performs a {{W|Charge}} towards the target and delivers a strike to its head with {{Pos|+(10 + (2 * STR) + (2 * PRC))%}} Stun Chance and {{Pos|+(5 + AGL + PRC)%}} Bodypart Damage.<br><br>If affected by {{Pos|"Mighty Swing"}}, grants the strike {{Pos|+50%}} Stagger Chance and {{Pos|+50%}} Immobilization Chance.
|#default = }}
|#default = }}

Latest revision as of 01:00, 19 July 2025

Page for all Stoneshard Two-Handed Mace skill data.

When adding a new skill, don't forget to add it to the list in Skill data aswell.