Difference between revisions of "Template:Test"
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<includeonly>{{#switch: {{:Data|{{{1}}}| | <!-- | ||
--- If we're NOT on a page from this list, define the variable that will float values to the right. --- | |||
--><includeonly>{{#vardefine:FloatRight|{{#switch: {{ROOTPAGENAME}} | |||
|Swords | |||
|Axes | |||
|Maces | |||
|Daggers | |||
|Wands | |||
|Bows | |||
|Crossbows | |||
|Two-Handed Swords | |||
|Two-Handed Axes | |||
|Two-Handed Maces | |||
|Spears | |||
|Staves | |||
|Headgear | |||
|Chestpieces | |||
|Gloves | |||
|Belts | |||
|Boots | |||
|Shields | |||
|Cloaks | |||
|Amulets | |||
|Rings | |||
|Tools & Traps = | |||
|#default = float:right; | |||
}}}}<!-- | |||
--- Load complete datastring into a variable - only load from the Weapon data page once. --- | |||
-->{{#ifeq: {{:Weapon_data|{{{1}}}}}|Data does not exist.||{{#vardefine:Datastring|{{:Weapon_data|{{{1}}}}}}}<!-- | |||
--- This template doesn't use Description, remove it for smaller size --- | |||
-->{{#vardefine:Datastring|{{#sub:{{#var:Datastring}}|0|{{#expr: {{#len:{{#var:Datastring}}}} - {{#len:{{#explode: {{#var:Datastring}}|;|-1}}}}}}}}}}<!-- | |||
--- Only define variables for items in categories that have item properties. --- | |||
-->{{#switch: {{ucfirst:{{#explode: {{#var:Datastring}}|;|2}}}} | |||
|Sword | |Sword | ||
|Axe | |Axe | ||
| Line 15: | Line 47: | ||
<!-- | <!-- | ||
--- WEAPON PROPERTIES --- | --- WEAPON PROPERTIES --- | ||
-->{{#vardefine:Range|{{: | -->{{#vardefine:Range|{{#explode: {{#var:Datastring}}|;|8}}}}<!-- | ||
-->{{#vardefine:Armor Damage|{{: | -->{{#vardefine:Armor Damage|{{#explode: {{#var:Datastring}}|;|9}}}}<!-- | ||
-->{{#vardefine:Armor Penetration|{{: | -->{{#vardefine:Armor Penetration|{{#explode: {{#var:Datastring}}|;|10}}}}<!-- | ||
-->{{#vardefine:Bodypart Damage|{{: | -->{{#vardefine:Bodypart Damage|{{#explode: {{#var:Datastring}}|;|11}}}}<!-- | ||
-->{{#vardefine:Accuracy|{{: | -->{{#vardefine:Accuracy|{{#explode: {{#var:Datastring}}|;|25}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Crit Chance|{{#explode: {{#var:Datastring}}|;|26}}}}<!-- | ||
-->{{#vardefine:Crit | -->{{#vardefine:Crit Efficiency|{{#explode: {{#var:Datastring}}|;|27}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Block Chance|{{#explode: {{#var:Datastring}}|;|28}}}}<!-- | ||
-->{{#vardefine:Block | -->{{#vardefine:Block Power|{{#explode: {{#var:Datastring}}|;|29}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Counter Chance|{{#explode: {{#var:Datastring}}|;|30}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Fumble Chance|{{#explode: {{#var:Datastring}}|;|31}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Bleed Chance|{{#explode: {{#var:Datastring}}|;|32}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Daze Chance|{{#explode: {{#var:Datastring}}|;|33}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Stun Chance|{{#explode: {{#var:Datastring}}|;|34}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Knockback Chance|{{#explode: {{#var:Datastring}}|;|35}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Immobilization Chance|{{#explode: {{#var:Datastring}}|;|36}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Stagger Chance|{{#explode: {{#var:Datastring}}|;|37}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Energy|{{#explode: {{#var:Datastring}}|;|38}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Energy Restoration|{{#explode: {{#var:Datastring}}|;|39}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Cooldowns Duration|{{#explode: {{#var:Datastring}}|;|40}}}}<!-- | ||
-->{{#vardefine:Energy | -->{{#vardefine:Skills Energy Cost|{{#explode: {{#var:Datastring}}|;|41}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Spells Energy Cost|{{#explode: {{#var:Datastring}}|;|42}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Magic Power|{{#explode: {{#var:Datastring}}|;|43}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Backfire Chance|{{#explode: {{#var:Datastring}}|;|44}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Miracle Chance|{{#explode: {{#var:Datastring}}|;|45}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Miracle Potency|{{#explode: {{#var:Datastring}}|;|46}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Pyromantic Power|{{#explode: {{#var:Datastring}}|;|47}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Geomantic Power|{{#explode: {{#var:Datastring}}|;|48}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Venomantic Power|{{#explode: {{#var:Datastring}}|;|49}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Electromantic Power|{{#explode: {{#var:Datastring}}|;|50}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Cryomantic Power|{{#explode: {{#var:Datastring}}|;|51}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Arcanistic Power|{{#explode: {{#var:Datastring}}|;|52}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Astromantic Power|{{#explode: {{#var:Datastring}}|;|53}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Psionic Power|{{#explode: {{#var:Datastring}}|;|54}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Health Restoration|{{#explode: {{#var:Datastring}}|;|55}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Life Drain|{{#explode: {{#var:Datastring}}|;|56}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Energy Drain|{{#explode: {{#var:Datastring}}|;|57}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Bonus Range|{{#explode: {{#var:Datastring}}|;|58}}}}<!-- | ||
-->{{#vardefine:Damage | -->{{#vardefine:Damage Taken|{{#explode: {{#var:Datastring}}|;|59}}}}<!-- | ||
-->{{#vardefine:Healing Efficiency|{{: | -->{{#vardefine:Healing Efficiency|{{#explode: {{#var:Datastring}}|;|60}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Block Recovery|{{#explode: {{#var:Datastring}}|;|61}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Fatigue Resistance|{{#explode: {{#var:Datastring}}|;|62}}}}<!-- | ||
}}<!-- | -->{{#vardefine:Crit Avoidance|{{#explode: {{#var:Datastring}}|;|63}}}}<!-- | ||
-->{{# | -->{{#vardefine:Max Health|{{#explode: {{#var:Datastring}}|;|64}}}} | ||
}}}}<!-- | |||
--- Load complete datastring into a variable - only load from the Consumable data page once. --- | |||
-->{{#ifeq: {{:Consumable_data|{{{1}}}}}|Data does not exist.||{{#vardefine:Datastring|{{:Consumable_data|{{{1}}}}}}}<!-- | |||
--- This template doesn't use Description or MiddleText, remove it for smaller size --- | |||
-->{{#vardefine:Datastring|{{#sub:{{#var:Datastring}}|0|{{#expr: {{#len:{{#var:Datastring}}}} - (1 + {{#len:{{#explode: {{#var:Datastring}}|§|-1}}}} + {{#len:{{#explode: {{#var:Datastring}}|§|-2}}}} ) }}}}}}<!-- | |||
--- Only define variables for items in categories that have item properties. --- | |||
-->{{#switch: {{ucfirst:{{#explode: {{#var:Datastring}}|§|3}}}} | |||
|Additive | |||
|Alcohol | |||
|Beverage | |||
|Drug | |||
|Food | |||
|Ingredient | |||
|Medicine | |||
|Ammo = | |||
<!-- | |||
--- CONSUMABLE PROPERTIES --- | |||
-->{{#vardefine:Catg|{{ucfirst:{{#explode: {{#var:Datastring}}|§|3}}}}}}<!-- | |||
-->{{#vardefine:Duration|{{#explode: {{#var:Datastring}}|§|8}}}}<!-- | |||
-->{{#vardefine:Diet|{{#explode: {{#var:Datastring}}|§|10}}}}<!-- | |||
-->{{#vardefine:Hunger|{{#explode: {{#var:Datastring}}|§|11}}}}<!-- | |||
-->{{#vardefine:Hunger Change|{{#explode: {{#var:Datastring}}|§|12}}}}<!-- | |||
-->{{#vardefine:Hunger Resistance|{{#explode: {{#var:Datastring}}|§|13}}}}<!-- | |||
-->{{#vardefine:Thirst|{{#explode: {{#var:Datastring}}|§|14}}}}<!-- | |||
-->{{#vardefine:Thirst Change|{{#explode: {{#var:Datastring}}|§|15}}}}<!-- | |||
-->{{#vardefine:Immunity|{{#explode: {{#var:Datastring}}|§|16}}}}<!-- | |||
-->{{#vardefine:Immunity Change|{{#explode: {{#var:Datastring}}|§|17}}}}<!-- | |||
-->{{#vardefine:Intoxication|{{#explode: {{#var:Datastring}}|§|18}}}}<!-- | |||
-->{{#vardefine:Intoxication Change|{{#explode: {{#var:Datastring}}|§|19}}}}<!-- | |||
-->{{#vardefine:Intoxication Resistance|{{#explode: {{#var:Datastring}}|§|20}}}}<!-- | |||
-->{{#vardefine:Pain|{{#explode: {{#var:Datastring}}|§|21}}}}<!-- | |||
-->{{#vardefine:Pain Change|{{#explode: {{#var:Datastring}}|§|22}}}}<!-- | |||
-->{{#vardefine:Pain Resistance|{{#explode: {{#var:Datastring}}|§|23}}}}<!-- | |||
-->{{#vardefine:Pain Limit|{{#explode: {{#var:Datastring}}|§|24}}}}<!-- | |||
-->{{#vardefine:Morale|{{#explode: {{#var:Datastring}}|§|25}}}}<!-- | |||
-->{{#vardefine:Morale Change|{{#explode: {{#var:Datastring}}|§|26}}}}<!-- | |||
-->{{#vardefine:Morale Temporary|{{#explode: {{#var:Datastring}}|§|27}}}}<!-- | |||
-->{{#vardefine:Morale Diet|{{#explode: {{#var:Datastring}}|§|28}}}}<!-- | |||
-->{{#vardefine:Sanity|{{#explode: {{#var:Datastring}}|§|29}}}}<!-- | |||
-->{{#vardefine:Sanity Change|{{#explode: {{#var:Datastring}}|§|30}}}}<!-- | |||
-->{{#vardefine:Injury Treatment|{{#explode: {{#var:Datastring}}|§|31}}}}<!-- | |||
-->{{#vardefine:Max Health|{{#explode: {{#var:Datastring}}|§|32}}}}<!-- | |||
-->{{#vardefine:Health Replenishment|{{#explode: {{#var:Datastring}}|§|33}}}}<!-- | |||
-->{{#vardefine:HP Turn|{{#explode: {{#var:Datastring}}|§|34}}}}<!-- silverleaf thingy | |||
-->{{#vardefine:Health Restoration|{{#explode: {{#var:Datastring}}|§|35}}}}<!-- | |||
-->{{#vardefine:Healing Efficiency|{{#explode: {{#var:Datastring}}|§|36}}}}<!-- | |||
-->{{#vardefine:Max Energy|{{#explode: {{#var:Datastring}}|§|37}}}}<!-- | |||
-->{{#vardefine:Energy Replenishment|{{#explode: {{#var:Datastring}}|§|38}}}}<!-- max_mp_res | |||
-->{{#vardefine:Energy Restoration|{{#explode: {{#var:Datastring}}|§|39}}}}<!-- | |||
-->{{#vardefine:MP Turn|{{#explode: {{#var:Datastring}}|§|40}}}}<!-- | |||
-->{{#vardefine:Fatigue|{{#explode: {{#var:Datastring}}|§|41}}}}<!-- | |||
-->{{#vardefine:Fatigue Change|{{#explode: {{#var:Datastring}}|§|42}}}}<!-- | |||
-->{{#vardefine:Fatigue Resistance|{{#explode: {{#var:Datastring}}|§|43}}}}<!-- | |||
-->{{#vardefine:Experience Gain|{{#explode: {{#var:Datastring}}|§|44}}}}<!-- | |||
-->{{#vardefine:Cooldowns Duration|{{#explode: {{#var:Datastring}}|§|45}}}}<!-- | |||
-->{{#vardefine:Weapon Damage|{{#explode: {{#var:Datastring}}|§|46}}}}<!-- | |||
-->{{#vardefine:Magic Power|{{#explode: {{#var:Datastring}}|§|47}}}}<!-- | |||
-->{{#vardefine:Accuracy|{{#explode: {{#var:Datastring}}|§|48}}}}<!-- | |||
-->{{#vardefine:Fumble Chance|{{#explode: {{#var:Datastring}}|§|49}}}}<!-- | |||
-->{{#vardefine:Crit Efficiency|{{#explode: {{#var:Datastring}}|§|50}}}}<!-- | |||
-->{{#vardefine:Fortitude|{{#explode: {{#var:Datastring}}|§|51}}}}<!-- | |||
-->{{#vardefine:Vision|{{#explode: {{#var:Datastring}}|§|52}}}}<!-- | |||
-->{{#vardefine:Bleed Resistance|{{#explode: {{#var:Datastring}}|§|53}}}}<!-- | |||
-->{{#vardefine:Move Resistance|{{#explode: {{#var:Datastring}}|§|54}}}}<!-- | |||
-->{{#vardefine:Control Resistance|{{#explode: {{#var:Datastring}}|§|55}}}}<!-- | |||
-->{{#vardefine:Physical Resistance|{{#explode: {{#var:Datastring}}|§|56}}}}<!-- | |||
-->{{#vardefine:Nature Resistance|{{#explode: {{#var:Datastring}}|§|57}}}}<!-- | |||
-->{{#vardefine:Magic Resistance|{{#explode: {{#var:Datastring}}|§|58}}}}<!-- | |||
-->{{#vardefine:Slashing Resistance|{{#explode: {{#var:Datastring}}|§|59}}}}<!-- | |||
-->{{#vardefine:Piercing Resistance|{{#explode: {{#var:Datastring}}|§|60}}}}<!-- | |||
-->{{#vardefine:Crushing Resistance|{{#explode: {{#var:Datastring}}|§|61}}}}<!-- | |||
-->{{#vardefine:Rending Resistance|{{#explode: {{#var:Datastring}}|§|62}}}}<!-- | |||
-->{{#vardefine:Fire Resistance|{{#explode: {{#var:Datastring}}|§|63}}}}<!-- | |||
-->{{#vardefine:Shock Resistance|{{#explode: {{#var:Datastring}}|§|64}}}}<!-- | |||
-->{{#vardefine:Poison Resistance|{{#explode: {{#var:Datastring}}|§|65}}}}<!-- | |||
-->{{#vardefine:Caustic Resistance|{{#explode: {{#var:Datastring}}|§|66}}}}<!-- | |||
-->{{#vardefine:Frost Resistance|{{#explode: {{#var:Datastring}}|§|67}}}}<!-- | |||
-->{{#vardefine:Arcane Resistance|{{#explode: {{#var:Datastring}}|§|68}}}}<!-- | |||
-->{{#vardefine:Unholy Resistance|{{#explode: {{#var:Datastring}}|§|69}}}}<!-- | |||
-->{{#vardefine:Sacred Resistance|{{#explode: {{#var:Datastring}}|§|70}}}}<!-- | |||
-->{{#vardefine:Psionic Resistance|{{#explode: {{#var:Datastring}}|§|71}}}}<!-- | |||
-->{{#vardefine:Nausea Chance|{{#explode: {{#var:Datastring}}|§|72}}}}<!-- | |||
-->{{#vardefine:Poisoning Chance|{{#explode: {{#var:Datastring}}|§|73}}}}<!-- | |||
-->{{#vardefine:Poisoning Duration|{{#explode: {{#var:Datastring}}|§|74}}}}<!-- | |||
-->{{#vardefine:Armor Penetration|{{#explode: {{#var:Datastring}}|§|83}}}}<!-- | |||
-->{{#vardefine:Bodypart Damage|{{#explode: {{#var:Datastring}}|§|84}}}} | |||
}}}}<!-- | |||
--- Load complete datastring into a variable - to only load from the Armor data page once. --- | |||
-->{{#ifeq: {{:Armor_data|{{{1}}}}}|Data does not exist.||{{#vardefine:Datastring|{{:Armor_data|{{{1}}}}}}}<!-- | |||
--- This template doesn't use Description, remove it for smaller size --- | |||
-->{{#vardefine:Datastring|{{#sub:{{#var:Datastring}}|0|{{#expr: {{#len:{{#var:Datastring}}}} - {{#len:{{#explode: {{#var:Datastring}}|;|-1}}}}}}}}}}<!-- | |||
--- Only define variables for items in categories that have item properties. --- | |||
-->{{#switch: {{ucfirst:{{#explode: {{#var:Datastring}}|;|2}}}} | |||
|Shield | |Shield | ||
|Headgear | |Headgear | ||
| Line 70: | Line 195: | ||
<!-- | <!-- | ||
--- ARMOR AND JEWELRY PROPERTIES --- | --- ARMOR AND JEWELRY PROPERTIES --- | ||
-->{{#vardefine:Block Chance|{{: | --- Separate values from datastring into individual variables. --- | ||
-->{{#vardefine:Block Power|{{: | -->{{#vardefine:Block Chance|{{#explode: {{#var:Datastring}}|;|10}}}}<!-- | ||
-->{{#vardefine:Block Recovery|{{: | -->{{#vardefine:Block Power|{{#explode: {{#var:Datastring}}|;|11}}}}<!-- | ||
-->{{#vardefine:Counter Chance|{{: | -->{{#vardefine:Block Recovery|{{#explode: {{#var:Datastring}}|;|12}}}}<!-- | ||
-->{{#vardefine:Fumble Chance|{{: | -->{{#vardefine:Counter Chance|{{#explode: {{#var:Datastring}}|;|30}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Fumble Chance|{{#explode: {{#var:Datastring}}|;|16}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Crit Avoidance|{{#explode: {{#var:Datastring}}|;|14}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Dodge Chance|{{#explode: {{#var:Datastring}}|;|13}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Crit Chance|{{#explode: {{#var:Datastring}}|;|28}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Accuracy|{{#explode: {{#var:Datastring}}|;|27}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Weapon Damage|{{#explode: {{#var:Datastring}}|;|84}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Armor Penetration|{{#explode: {{#var:Datastring}}|;|86}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Armor Damage|{{#explode: {{#var:Datastring}}|;|87}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Bonus Range|{{#explode: {{#var:Datastring}}|;|85}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Vision|{{#explode: {{#var:Datastring}}|;|15}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Energy|{{#explode: {{#var:Datastring}}|;|17}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Energy Restoration|{{#explode: {{#var:Datastring}}|;|18}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Magic Power|{{#explode: {{#var:Datastring}}|;|21}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Health Restoration|{{#explode: {{#var:Datastring}}|;|32}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Healing Efficiency|{{#explode: {{#var:Datastring}}|;|33}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Damage Taken|{{#explode: {{#var:Datastring}}|;|25}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Damage Reflection|{{#explode: {{#var:Datastring}}|;|37}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Skills Energy Cost|{{#explode: {{#var:Datastring}}|;|19}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Spells Energy Cost|{{#explode: {{#var:Datastring}}|;|20}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Cooldowns Duration|{{#explode: {{#var:Datastring}}|;|26}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Fortitude|{{#explode: {{#var:Datastring}}|;|36}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Arcanistic Power|{{#explode: {{#var:Datastring}}|;|49}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Astromantic Power|{{#explode: {{#var:Datastring}}|;|50}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Cryomantic Power|{{#explode: {{#var:Datastring}}|;|48}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Electromantic Power|{{#explode: {{#var:Datastring}}|;|47}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Geomantic Power|{{#explode: {{#var:Datastring}}|;|45}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Psionic Power|{{#explode: {{#var:Datastring}}|;|51}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Pyromantic Power|{{#explode: {{#var:Datastring}}|;|44}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Venomantic Power|{{#explode: {{#var:Datastring}}|;|46}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Physical Resistance|{{#explode: {{#var:Datastring}}|;|52}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Nature Resistance|{{#explode: {{#var:Datastring}}|;|53}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Magic Resistance|{{#explode: {{#var:Datastring}}|;|54}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Slashing Resistance|{{#explode: {{#var:Datastring}}|;|55}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Piercing Resistance|{{#explode: {{#var:Datastring}}|;|56}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Crushing Resistance|{{#explode: {{#var:Datastring}}|;|57}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Rending Resistance|{{#explode: {{#var:Datastring}}|;|58}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Fire Resistance|{{#explode: {{#var:Datastring}}|;|59}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Frost Resistance|{{#explode: {{#var:Datastring}}|;|63}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Shock Resistance|{{#explode: {{#var:Datastring}}|;|60}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Caustic Resistance|{{#explode: {{#var:Datastring}}|;|62}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Poison Resistance|{{#explode: {{#var:Datastring}}|;|61}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Arcane Resistance|{{#explode: {{#var:Datastring}}|;|64}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Unholy Resistance|{{#explode: {{#var:Datastring}}|;|65}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Sacred Resistance|{{#explode: {{#var:Datastring}}|;|66}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Psionic Resistance|{{#explode: {{#var:Datastring}}|;|67}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Bleed Resistance|{{#explode: {{#var:Datastring}}|;|40}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Move Resistance|{{#explode: {{#var:Datastring}}|;|39}}}}<!-- | ||
-->{{#vardefine: | -->{{#vardefine:Control Resistance|{{#explode: {{#var:Datastring}}|;|41}}}}<!-- | ||
}}<!-- | -->{{#vardefine:Pain Resistance|{{#explode: {{#var:Datastring}}|;|42}}}}<!-- | ||
-->{{#vardefine:Crit Efficiency|{{#explode: {{#var:Datastring}}|;|29}}}}<!-- | |||
-->{{#vardefine:Experience Gain|{{#explode: {{#var:Datastring}}|;|38}}}}<!-- | |||
-->{{#vardefine:Backfire Chance|{{#explode: {{#var:Datastring}}|;|22}}}}<!-- | |||
-->{{#vardefine:Miracle Chance|{{#explode: {{#var:Datastring}}|;|23}}}}<!-- | |||
-->{{#vardefine:Miracle Potency|{{#explode: {{#var:Datastring}}|;|24}}}}<!-- | |||
-->{{#vardefine:Max Health|{{#explode: {{#var:Datastring}}|;|31}}}}<!-- | |||
-->{{#vardefine:Fatigue Resistance|{{#explode: {{#var:Datastring}}|;|43}}}}<!-- | |||
-->{{#vardefine:Life Drain|{{#explode: {{#var:Datastring}}|;|34}}}}<!-- | |||
-->{{#vardefine:Energy Drain|{{#explode: {{#var:Datastring}}|;|35}}}} | |||
}}}}<!-- | |||
--><div style="display: flex;flex-direction:column;"><!-- | --><div style="display: flex;flex-direction:column;"><!-- | ||
-->{{#if: {{#var: | -->{{#if: {{#var:Weapon Damage}} | <div style="order: 1;"> {{Translate|Weapon Damage|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Weapon Damage}}>0|{{c|+|+{{#var:Weapon Damage}}%}}|{{c|-|{{#var:Weapon Damage}}%}}}}{{#if: {{#var:Duration}}| ({{#var:Duration}} t)|}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Armor Damage}} | <div style="order: | -->{{#if: {{#var:Armor Penetration}} | <div style="order: 2;"> {{Translate|Armor Penetration|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Armor Penetration}}>0|{{c|+|+{{#var:Armor Penetration}}%}}|{{c|-|{{#var:Armor Penetration}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Bodypart Damage}} | <div style="order: | -->{{#if: {{#var:Armor Damage}} | <div style="order: 3;"> {{Translate|Armor Damage|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Armor Damage}}>0|{{c|+|+{{#var:Armor Damage}}%}}|{{c|-|{{#var:Armor Damage}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Armor Penetration}}{{#var:Armor Damage}}{{#var:Bodypart Damage}} | <div style="order: 10;"> </div> | }}<!-- | -->{{#if: {{#var:Bodypart Damage}} | <div style="order: 4;"> {{Translate|Bodypart Damage|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Bodypart Damage}}>0|{{c|+|+{{#var:Bodypart Damage}}%}}|{{c|-|{{#var:Bodypart Damage}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Physical Resistance}} | <div style="order: 11;"> {{Translate|Physical Resistance|Properties}}: {{# | -->{{#if: {{#var:Weapon Damage}}{{#var:Armor Penetration}}{{#var:Armor Damage}}{{#var:Bodypart Damage}} | <div style="order: 10;"> </div> | }}<!-- | ||
-->{{#if: {{#var:Nature Resistance}} | <div style="order: 12;"> {{Translate|Nature Resistance|Properties}}: {{# | -->{{#if: {{#var:Physical Resistance}} | <div style="order: 11;"> {{Translate|Physical Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Physical Resistance}}>0|{{c|+|+{{#var:Physical Resistance}}%}}|{{c|-|{{#var:Physical Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Magic Resistance}} | <div style="order: 13;"> {{Translate|Magic Resistance|Properties}}: {{# | -->{{#if: {{#var:Nature Resistance}} | <div style="order: 12;"> {{Translate|Nature Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Nature Resistance}}>0|{{c|+|+{{#var:Nature Resistance}}%}}|{{c|-|{{#var:Nature Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Magic Resistance}} | <div style="order: 13;"> {{Translate|Magic Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Magic Resistance}}>0|{{c|+|+{{#var:Magic Resistance}}%}}|{{c|-|{{#var:Magic Resistance}}%}}}}</span></div>| }}<!-- | |||
-->{{#if: {{#var:Physical Resistance}}{{#var:Nature Resistance}}{{#var:Magic Resistance}} | <div style="order: 20;"> </div> | }}<!-- | -->{{#if: {{#var:Physical Resistance}}{{#var:Nature Resistance}}{{#var:Magic Resistance}} | <div style="order: 20;"> </div> | }}<!-- | ||
-->{{#if: {{#var:Slashing Resistance}} | <div style="order: 21;"> {{Translate|Slashing Resistance|Properties}}: {{# | -->{{#if: {{#var:Slashing Resistance}} | <div style="order: 21;"> {{Translate|Slashing Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Slashing Resistance}}>0|{{c|+|+{{#var:Slashing Resistance}}%}}|{{c|-|{{#var:Slashing Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Piercing Resistance}} | <div style="order: 22;"> {{Translate|Piercing Resistance|Properties}}: {{# | -->{{#if: {{#var:Piercing Resistance}} | <div style="order: 22;"> {{Translate|Piercing Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Piercing Resistance}}>0|{{c|+|+{{#var:Piercing Resistance}}%}}|{{c|-|{{#var:Piercing Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Crushing Resistance}} | <div style="order: 23;"> {{Translate|Crushing Resistance|Properties}}: {{# | -->{{#if: {{#var:Crushing Resistance}} | <div style="order: 23;"> {{Translate|Crushing Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Crushing Resistance}}>0|{{c|+|+{{#var:Crushing Resistance}}%}}|{{c|-|{{#var:Crushing Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Rending Resistance}} | <div style="order: 24;"> {{Translate|Rending Resistance|Properties}}: {{# | -->{{#if: {{#var:Rending Resistance}} | <div style="order: 24;"> {{Translate|Rending Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Rending Resistance}}>0|{{c|+|+{{#var:Rending Resistance}}%}}|{{c|-|{{#var:Rending Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Slashing Resistance}}{{#var:Piercing Resistance}}{{#var:Crushing Resistance}}{{#var:Rending Resistance}} | <div style="order: 30;"> </div> | }}<!-- | -->{{#if: {{#var:Slashing Resistance}}{{#var:Piercing Resistance}}{{#var:Crushing Resistance}}{{#var:Rending Resistance}} | <div style="order: 30;"> </div> | }}<!-- | ||
-->{{#if: {{#var:Fire Resistance}} | <div style="order: 31;"> {{Translate|Fire Resistance|Properties}}: {{# | -->{{#if: {{#var:Fire Resistance}} | <div style="order: 31;"> {{Translate|Fire Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Fire Resistance}}>0|{{c|+|+{{#var:Fire Resistance}}%}}|{{c|-|{{#var:Fire Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Frost Resistance}} | <div style="order: 32;"> {{Translate|Frost Resistance|Properties}}: {{# | -->{{#if: {{#var:Frost Resistance}} | <div style="order: 32;"> {{Translate|Frost Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Frost Resistance}}>0|{{c|+|+{{#var:Frost Resistance}}%}}|{{c|-|{{#var:Frost Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Shock Resistance}} | <div style="order: 33;"> {{Translate|Shock Resistance|Properties}}: {{# | -->{{#if: {{#var:Shock Resistance}} | <div style="order: 33;"> {{Translate|Shock Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Shock Resistance}}>0|{{c|+|+{{#var:Shock Resistance}}%}}|{{c|-|{{#var:Shock Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Caustic Resistance}} | <div style="order: 34;"> {{Translate|Caustic Resistance|Properties}}: {{# | -->{{#if: {{#var:Caustic Resistance}} | <div style="order: 34;"> {{Translate|Caustic Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Caustic Resistance}}>0|{{c|+|+{{#var:Caustic Resistance}}%}}|{{c|-|{{#var:Caustic Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Poison Resistance}} | <div style="order: 35;"> {{Translate|Poison Resistance|Properties}}: {{# | -->{{#if: {{#var:Poison Resistance}} | <div style="order: 35;"> {{Translate|Poison Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Poison Resistance}}>0|{{c|+|+{{#var:Poison Resistance}}%}}|{{c|-|{{#var:Poison Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Fire Resistance}}{{#var:Frost Resistance}}{{#var:Shock Resistance}}{{#var:Caustic Resistance}}{{#var:Poison Resistance}} | <div style="order: 40;"> </div> | }}<!-- | -->{{#if: {{#var:Fire Resistance}}{{#var:Frost Resistance}}{{#var:Shock Resistance}}{{#var:Caustic Resistance}}{{#var:Poison Resistance}} | <div style="order: 40;"> </div> | }}<!-- | ||
-->{{#if: {{#var:Arcane Resistance}} | <div style="order: 41;"> {{Translate|Arcane Resistance|Properties}}: {{# | -->{{#if: {{#var:Arcane Resistance}} | <div style="order: 41;"> {{Translate|Arcane Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Arcane Resistance}}>0|{{c|+|+{{#var:Arcane Resistance}}%}}|{{c|-|{{#var:Arcane Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Unholy Resistance}} | <div style="order: 42;"> {{Translate|Unholy Resistance|Properties}}: {{# | -->{{#if: {{#var:Unholy Resistance}} | <div style="order: 42;"> {{Translate|Unholy Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Unholy Resistance}}>0|{{c|+|+{{#var:Unholy Resistance}}%}}|{{c|-|{{#var:Unholy Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Sacred Resistance}} | <div style="order: 43;"> {{Translate|Sacred Resistance|Properties}}: {{# | -->{{#if: {{#var:Sacred Resistance}} | <div style="order: 43;"> {{Translate|Sacred Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Sacred Resistance}}>0|{{c|+|+{{#var:Sacred Resistance}}%}}|{{c|-|{{#var:Sacred Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Psionic Resistance}} | <div style="order: 44;"> {{Translate|Psionic Resistance|Properties}}: {{# | -->{{#if: {{#var:Psionic Resistance}} | <div style="order: 44;"> {{Translate|Psionic Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Psionic Resistance}}>0|{{c|+|+{{#var:Psionic Resistance}}%}}|{{c|-|{{#var:Psionic Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Arcane Resistance}}{{#var:Unholy Resistance}}{{#var:Sacred Resistance}}{{#var:Psionic Resistance}} | <div style="order: 50;"> </div> | }}<!-- | -->{{#if: {{#var:Arcane Resistance}}{{#var:Unholy Resistance}}{{#var:Sacred Resistance}}{{#var:Psionic Resistance}} | <div style="order: 50;"> </div> | }}<!-- | ||
-->{{#if: {{#var:Bleed Resistance}} | <div style="order: 51;"> {{Translate|Bleed Resistance|Properties}}: {{# | -->{{#if: {{#var:Bleed Resistance}} | <div style="order: 51;"> {{Translate|Bleed Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Bleed Resistance}}>0|{{c|+|+{{#var:Bleed Resistance}}%}}|{{c|-|{{#var:Bleed Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Knockback Resistance}} | <div style="order: 52;"> {{Translate|Knockback Resistance|Properties}}: {{# | -->{{#if: {{#var:Knockback Resistance}} | <div style="order: 52;"> {{Translate|Knockback Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Knockback Resistance}}>0|{{c|+|+{{#var:Knockback Resistance}}%}}|{{c|-|{{#var:Knockback Resistance}}%}}}}</span></div>| }}<!-- historical value | ||
-->{{#if: {{#var:Move Resistance}} | <div style="order: 53;"> {{Translate|Move Resistance|Properties}}: {{# | -->{{#if: {{#var:Move Resistance}} | <div style="order: 53;"> {{Translate|Move Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Move Resistance}}>0|{{c|+|+{{#var:Move Resistance}}%}}|{{c|-|{{#var:Move Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Stun Resistance}} | <div style="order: 54;"> {{Translate|Stun Resistance|Properties}}: {{# | -->{{#if: {{#var:Stun Resistance}} | <div style="order: 54;"> {{Translate|Stun Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Stun Resistance}}>0|{{c|+|+{{#var:Stun Resistance}}%}}|{{c|-|{{#var:Stun Resistance}}%}}}}</span></div>| }}<!-- historical value | ||
-->{{#if: {{#var:Control Resistance}} | <div style="order: 55;"> {{Translate|Control Resistance|Properties}}: {{# | -->{{#if: {{#var:Control Resistance}} | <div style="order: 55;"> {{Translate|Control Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Control Resistance}}>0|{{c|+|+{{#var:Control Resistance}}%}}|{{c|-|{{#var:Control Resistance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Pain Resistance}} | <div style="order: 56;"> {{Translate|Pain Resistance|Properties}}: {{# | -->{{#if: {{#var:Pain Resistance}} | <div style="order: 56;"> {{Translate|Pain Resistance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Pain Resistance}}>0|{{c|+|+{{#var:Pain Resistance}}%}}|{{c|-|{{#var:Pain Resistance}}%}}}}{{#if: {{#var:Duration}}| ({{#var:Duration}} t)|}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Bleed Chance}} | <div style="order: 57;"> {{Translate|Bleed Chance|Properties}}: {{# | -->{{#if: {{#var:Bleed Chance}} | <div style="order: 57;"> {{Translate|Bleed Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Bleed Chance}}>0|{{c|+|+{{#var:Bleed Chance}}%}}|{{c|-|{{#var:Bleed Chance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Daze Chance}} | <div style="order: 58;"> {{Translate|Daze Chance|Properties}}: {{# | -->{{#if: {{#var:Daze Chance}} | <div style="order: 58;"> {{Translate|Daze Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Daze Chance}}>0|{{c|+|+{{#var:Daze Chance}}%}}|{{c|-|{{#var:Daze Chance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Stun Chance}} | <div style="order: 59;"> {{Translate|Stun Chance|Properties}}: {{# | -->{{#if: {{#var:Stun Chance}} | <div style="order: 59;"> {{Translate|Stun Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Stun Chance}}>0|{{c|+|+{{#var:Stun Chance}}%}}|{{c|-|{{#var:Stun Chance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Knockback Chance}} | <div style="order: 60;"> {{Translate|Knockback Chance|Properties}}: {{# | -->{{#if: {{#var:Knockback Chance}} | <div style="order: 60;"> {{Translate|Knockback Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Knockback Chance}}>0|{{c|+|+{{#var:Knockback Chance}}%}}|{{c|-|{{#var:Knockback Chance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Stagger Chance}} | <div style="order: 61;"> {{Translate|Stagger Chance|Properties}}: {{# | -->{{#if: {{#var:Stagger Chance}} | <div style="order: 61;"> {{Translate|Stagger Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Stagger Chance}}>0|{{c|+|+{{#var:Stagger Chance}}%}}|{{c|-|{{#var:Stagger Chance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Immobilization Chance}} | <div style="order: 62;"> {{Translate|Immobilization Chance|Properties}}: {{# | -->{{#if: {{#var:Immobilization Chance}} | <div style="order: 62;"> {{Translate|Immobilization Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Immobilization Chance}}>0|{{c|+|+{{#var:Immobilization Chance}}%}}|{{c|-|{{#var:Immobilization Chance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Bleed Resistance}}{{#var:Knockback Resistance}}{{#var:Move Resistance}}{{#var:Stun Resistance}}{{#var:Control Resistance}}{{#var:Pain Resistance}}{{#var:Bleed Chance}}{{#var:Daze Chance}}{{#var:Stun Chance}}{{#var:Knockback Chance}}{{#var:Stagger Chance}}{{#var:Immobilization Chance}} | <div style="order: 70;"> </div> | }}<!-- | -->{{#if: {{#var:Bleed Resistance}}{{#var:Knockback Resistance}}{{#var:Move Resistance}}{{#var:Stun Resistance}}{{#var:Control Resistance}}{{#var:Pain Resistance}}{{#var:Bleed Chance}}{{#var:Daze Chance}}{{#var:Stun Chance}}{{#var:Knockback Chance}}{{#var:Stagger Chance}}{{#var:Immobilization Chance}} | <div style="order: 70;"> </div> | }}<!-- | ||
-->{{#if: {{#var:Block Chance}} | <div style="order: 71;"> {{Translate|Block Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Block Chance}}>0|{{c|+|+{{#var:Block Chance}}%}}|{{c|-|{{#var:Block Chance}}%}}}}</span></div>| }}<!-- | |||
-->{{#if: {{#var:Block Power}} | <div style="order: 72;"> {{Translate|Block Power|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var: | |||
Latest revision as of 01:41, 3 September 2025
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