Difference between revisions of "Armor"
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=== Boots === | === Boots === | ||
''' | '''PERHAPS "CLASS" NEEDS UPDATING!''' | ||
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto," | {| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto," | ||
! width="3%" | Item | ! width="3%" | Item | ||
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| 15 | | 15 | ||
| 1 | | 1 | ||
| | | Makes you immobalized. | ||
|- | |- | ||
|'''[[Peasant Shoes]]''' | |'''[[Peasant Shoes]]''' | ||
Line 764: | Line 764: | ||
| 10 | | 10 | ||
| 14 | | 14 | ||
| | | Noise Produced: -'''10%''' | ||
Stealth: '''+3%''' | |||
Slashing Resistance: '''+1%''' | |||
Piercing Resistance: '''+1%''' | |||
Crushing Resistance: '''+1%''' | |||
Rending Resistance: '''+1%''' | |||
Frost Resistance: '''+3%''' | |||
|- | |- | ||
|'''[[Sharp Shoes|PointyShoes]]''' | |'''[[Sharp Shoes|PointyShoes]]''' | ||
Line 771: | Line 782: | ||
| 15 | | 15 | ||
| 28 | | 28 | ||
| | | Noise Produced: -'''10%''' | ||
Stealth: '''+5%''' | |||
Slashing Resistance: '''+1%''' | |||
Piercing Resistance: '''+1%''' | |||
Crushing Resistance: '''+1%''' | |||
Rending Resistance: '''+1%''' | |||
Frost Resistance: '''+2%''' | |||
|- | |- | ||
|'''[[Travelling Shoes]]''' | |'''[[Travelling Shoes]]''' | ||
Line 778: | Line 800: | ||
| 60 | | 60 | ||
| 44 | | 44 | ||
| | | Noise Produced: -'''10%''' | ||
Slashing Resistance: '''+2%''' | |||
Piercing Resistance: '''+1%''' | |||
Crushing Resistance: '''+1%''' | |||
Rending Resistance: '''+1%''' | |||
Frost Resistance: '''+5%''' | |||
|- | |- | ||
|'''[[Riding Boots]]''' | |'''[[Riding Boots]]''' | ||
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| 35 | | 35 | ||
| 58 | | 58 | ||
| | | Noise Produced: -'''10%''' | ||
Slashing Resistance: '''+3%''' | |||
Piercing Resistance: '''+1%''' | |||
Crushing Resistance: '''+1%''' | |||
Rending Resistance: '''+3%''' | |||
Frost Resistance: '''+5%''' | |||
|- | |- | ||
|'''[[Hide Boots]]''' | |'''[[Hide Boots]]''' | ||
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| 90 | | 90 | ||
| 124 | | 124 | ||
| | | Noise Produced: -5'''%''' | ||
Slashing Resistance: '''+5%''' | |||
Piercing Resistance: '''+2%''' | |||
Crushing Resistance: '''+5%''' | |||
Rending Resistance: '''+5%''' | |||
Frost Resistance: '''+5%''' | |||
Knockback Resistance: '''+5%''' | |||
|- | |- | ||
|'''[[Tanned Boots]]''' | |'''[[Tanned Boots]]''' | ||
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| 45 | | 45 | ||
| 347 | | 347 | ||
| | | Noise Produced: -5'''%''' | ||
Slashing Resistance: '''+5%''' | |||
Piercing Resistance: '''+3%''' | |||
Crushing Resistance: '''+5%''' | |||
Rending Resistance: '''+5%''' | |||
Frost Resistance: '''+10%''' | |||
Knockback Resistance: '''+8%''' | |||
|- | |- | ||
|'''[[Norse Boots]]''' | |'''[[Norse Boots]]''' |
Revision as of 10:46, 20 February 2020
Every adventurer wants good protection. From the rainy days, from the cold of the night or from the mortal dangers of his adventures. Armor's main function is to reduce damage taken or avoid getting hurt completely, while most of them also provide other bonuses. You can use any type of armor from the start. Cloth and Leather armor types usually offer less protection but in turn boost your hero's Magic power, Stealth or Dodge chance. Metal armor types focus on maximizing protection and physical damage resistances, but also produce more noise when worn and usually cost a lot of gold. Cheaper Shields can also be made from Wood while still offering good protection.
Wearing a Shield enables your character to Block ranged attacks (from Bows and Crossbows).
You can find these armor types: Helmets, Chestplates, Gloves, Belts, Boots and Shields
Armor durability can be restored using a Repair Kit and using repair services in towns.
Helmets
VALUES NEED UPDATING!
Item | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|
Crimson Headband | 0 | Light | 5 | 5 | Counter Chance: +1% Crit Chance: +1% |
Peasant Cap | 0 | Light | 15 | 5 | Counter Chance: +1% Crit Chance: +1% |
Hood | 0 | Light | 10 | 5 | Counter Chance: +1% Crit Chance: +1% |
Peasant Hat | 0 | Light | 15 | 5 | Counter Chance: +1% Crit Chance: +1% |
Arming Cap | 1 | Light | 30 | 5 | Counter Chance: +1% Crit Chance: +1% |
Padded Coif | 2 | Light | 60 | 5 | Counter Chance: +1% Crit Chance: +1% |
Mail Coif | 3 | Light | 100 | 5 | Counter Chance: +1% Crit Chance: +1% |
Cone Helmet | 3 | Light | 125 | 5 | Counter Chance: +1% Crit Chance: +1% |
Flat Keetle Helmet | 3 | Light | 140 | 5 | Counter Chance: +1% Crit Chance: +1% |
Open Bascinet | 4 | Light | 175 | 5 | Counter Chance: +1% Crit Chance: +1% |
Bascinet With Grate | 4 | Light | 200 | 5 | Counter Chance: +1% Crit Chance: +1% |
Sallet | 4 | Light | 190 | 5 | Counter Chance: +1% Crit Chance: +1% |
Klappvisor Bascinet | 5 | Light | 250 | 5 | Counter Chance: +1% Crit Chance: +1% |
Hounskull Bascinet | 5 | Light | 275 | 5 | Counter Chance: +1% Crit Chance: +1% |
Sallet With Visor | 5 | Light | 300 | 5 | Counter Chance: +1% Crit Chance: +1% |
Below Face Sallet | 5 | Light | 325 | 5 | Counter Chance: +1% Crit Chance: +1% |
Gryphon Sallet | 6 | Light | 400 | 5 | Counter Chance: +1% Crit Chance: +1% |
Apprentice Cowl | 0 | Light | 25 | 5 | Counter Chance: +1% Crit Chance: +1% |
Arcanist Cowl | 0 | Light | 50 | 5 | Counter Chance: +1% Crit Chance: +1% |
Pyromancer Cowl | 0 | Light | 50 | 5 | Fire Resistance: +15% Energy restoration: +1% Spells Energy Cost: -10% Magic Power: +5% Pyromantic Power: +10% Stealth: +5% |
Geomancer Cowl | 0 | Light | 50 | 5 | Counter Chance: +1% Crit Chance: +1% |
Witch Hat | 0 | Light | 5 | 5 | Counter Chance: +1% Crit Chance: +1% |
Pigfaced Bascinet | 5 | Light | 275 | 5 | Counter Chance: +1% Crit Chance: +1% |
Hired Blade Cowl | 0 | Light | 5 | 5 | Counter Chance: +1% Crit Chance: +1% |
Chestplates
VALUES NEED UPDATING!
Item | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|
Tattered Rags | 0 | Light | 10 | 25 | No properties. |
Old Shirt | 0 | Light | 10 | 25 | No properties. |
Linen Shirt | 0 | Light | 10 | 25 | No properties. |
Townsman Shirt | 0 | Light | 10 | 25 | No properties. |
Elven Garment | 0 | Light | 10 | 25 | No properties. |
Fur Vest | 0 | Light | 10 | 25 | No properties. |
Leather Vest | 0 | Light | 10 | 25 | No properties. |
Doublet | 0 | Light | 10 | 25 | No properties. |
Padded Leather Vest | 0 | Light | 10 | 25 | No properties. |
Padded Doublet | 0 | Light | 10 | 25 | No properties. |
Gambeson | 0 | Light | 10 | 25 | No properties. |
Gambeson Magistrate | 0 | Light | 10 | 25 | No properties. |
Quilted Coat | 0 | Light | 10 | 25 | No properties. |
Long Gambeson | 0 | Light | 125 | 25 | No properties. |
Lamellar Quilted Coat | 0 | Light | 10 | 25 | No properties. |
Mirror Quilted Coat | 0 | Light | 10 | 25 | No properties. |
Royal Ranger Gambeson | 0 | Light | 225 | 25 | No properties. |
8 | Light | 300 | 25 | No properties. | |
Magistrate Mail | 8 | Light | 300 | 25 | No properties. |
Footman Brigantine | 10 | Light | 350 | 25 | No properties. |
Plate Cuirass | 13 | Light | 500 | 25 | No properties. |
Knightly Armor | 0 | Light | 10 | 25 | No properties. |
Aldwynn Cuirass | 0 | Light | 10 | 25 | No properties. |
Apprentice Robe | 0 | Light | 10 | 25 | No properties. |
Arcanist Mantle | 0 | Light | 10 | 25 | No properties. |
Pyromancer Mantle | 0 | Light | 60 | 25 | Magic Resistance: +5% Fire Resistance: +20% Frost Resistance: +5% Crit Chance: +5% Fumble Chance: -5% Energy Restoration: +2% Spells Energy Cost: -10% Pyromantic Power: +15% |
Geomancer Mantle | 0 | Light | 10 | 25 | No properties. |
Arna Cuirass | 0 | Light | 10 | 25 | No properties. |
Ceremonial Cuirass | 0 | Light | 10 | 25 | No properties. |
Jonna Mantle | 0 | Light | 10 | 25 | No properties. |
Vagabond Knight Cuirass | 0 | Light | 10 | 25 | No properties. |
Dirwin's Vest | 0 | Light | 10 | 25 | No properties. |
Gloves
PERHAPS "CLASS" NEEDS UPDATING!
Item | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|
Town Gloves | 0 | Light | 15 | 9 | Frost Resistance: +3% |
Leather Gloves | 0 | Light | 40 | 24 | Fumble Chance: -1%
Slashing Resistance: +3% Piercing Resistance: +1% Rending Resistance: +3% Frost Resistance: +5% |
Falconeer Gloves | 1 | Light | 55 | 148 | Fumble Chance: +1%
Slashing Resistance: +3% Piercing Resistance: +5% Crushing Resistance: +1% Rending Resistance: +3% Frost Resistance: +5% |
Tied Gloves | 0 | Light | 45 | 88 | Counter Chance: +2%
Fumble Chance: -1% Crit Chance: +1% Slashing Resistance: +3% Piercing Resistance: +2% Rending Resistance: +2% Frost Resistance: +5% |
Blacksmith Mittens | 1 | Light | 60 | 123 | Skills Energy Cost: -5%
Fumble Chance: +2% Slashing Resistance: +5% Piercing Resistance: +1% Rending Resistance: +3% Fire Resistance: +15% Frost Resistance: +10% Lock-picking & Disarming: +4% |
Leather Bracers | 0 | Light | 45 | 59 | Counter Chance: +1%
Fumble Chance: -3% Crit Chance: +1% Slashing Resistance: +5% Piercing Resistance: +1% Crushing Resistance: +2% Rending Resistance: +5% |
Splint Vambraces | 2 | Light | 45 | 392 | Fumble Chance: -2%
Accuracy: +1% Slashing Resistance: +5% Piercing Resistance: +5% Crushing Resistance: +5% Rending Resistance: +15% Bleed Resistance: +10% |
Mail Gloves | 3 | Light | 90 | 743 | Energy: -2
Energy Restoration: -1% Noise Produced: +5% Fumble Chance: +1% Slashing Resistance: +10% Crushing Resistance: +5% Rending Resistance: +10% Frost Resistance: +10% |
Brigantine Gloves | 4 | Light | 130 | 1341 | Energy: -3
Energy Restoration: -1% Noise Produced: +5% Fumble Chance: +2% Slashing Resistance: +10% Piercing Resistance: +5% Crushing Resistance: +10% Rending Resistance: +10% Frost Resistance: +10% |
Sergeant Gloves | 5 | Light | 150 | 1839 | Energy: -5
Energy Restoration: -1% Noise Produced: +7% Fumble Chance: +3% Slashing Resistance: +15% Piercing Resistance: +5% Crushing Resistance: +10% Rending Resistance: +15% Frost Resistance: +10% |
Plate Gloves | 6 | Light | 225 | 2490 | Energy: -10
Energy Restoration: -2% Noise Produced: +10% Fumble Chance: +5% Slashing Resistance: +15% Piercing Resistance: +10% Crushing Resistance: +10% Rending Resistance: +15% Frost Resistance: +10% |
Jonna's Casting Bracers | 0 | Light | 30 | 121 | Cooldowns Duration: -5%
Magic Power: +5% Fumble Chance: -1% Slashing Resistance: +3% Piercing Resistance: +2% Rending Resistance: +2% Magic Resistance: +5% Frost Resistance: +5% |
Belts
PERHAPS "CLASS" NEEDS UPDATING!
Item | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|
Peasant Sash | 0 | Light | 5 | 8 | Fumble Chance: -1% |
Waistband | 0 | Light | 10 | 14 | Dodge Chance: +1% |
Leather Belt | 0 | Light | 30 | 30 | Dodge Chance: +1%
Fumble Chance: -1% |
Norse Belt | ? | ? | ? | ? | ? |
Footman Girdle | 0 | Light | 45 | 54 | Dodge Chance: +1%
Counter Chance: +1% Fumble Chance: -1% Physical Resistance: +1% |
Knightly Girdle | 1 | Light | 75 | 198 | Energy: -2
Energy Restoration: -1% Counter Chance: +1% Block Chance: +2% Fumble Chance: -1% Physical Resistance: +3% |
Luxorious Belt | ? | ? | ? | ? | ? |
Jorgrim Belt | 0 | Light | 35 | 88 | Cooldowns Duration: -5%
Crit Chance: +2% Nature Resistance: +1% |
Boots
PERHAPS "CLASS" NEEDS UPDATING!
Item | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|
Rusted Shackles | 0 | Heavy | 15 | 1 | Makes you immobalized. |
Peasant Shoes | 0 | Heavy | 10 | 14 | Noise Produced: -10%
Stealth: +3% Slashing Resistance: +1% Piercing Resistance: +1% Crushing Resistance: +1% Rending Resistance: +1% Frost Resistance: +3% |
PointyShoes | 0 | Heavy | 15 | 28 | Noise Produced: -10%
Stealth: +5% Slashing Resistance: +1% Piercing Resistance: +1% Crushing Resistance: +1% Rending Resistance: +1% Frost Resistance: +2% |
Travelling Shoes | 0 | Heavy | 60 | 44 | Noise Produced: -10%
Slashing Resistance: +2% Piercing Resistance: +1% Crushing Resistance: +1% Rending Resistance: +1% Frost Resistance: +5% |
Riding Boots | 0 | Heavy | 35 | 58 | Noise Produced: -10%
Slashing Resistance: +3% Piercing Resistance: +1% Crushing Resistance: +1% Rending Resistance: +3% Frost Resistance: +5% |
Hide Boots | 1 | Heavy | 90 | 124 | Noise Produced: -5%
Slashing Resistance: +5% Piercing Resistance: +2% Crushing Resistance: +5% Rending Resistance: +5% Frost Resistance: +5% Knockback Resistance: +5% |
Tanned Boots | 2 | Heavy | 45 | 347 | Noise Produced: -5%
Slashing Resistance: +5% Piercing Resistance: +3% Crushing Resistance: +5% Rending Resistance: +5% Frost Resistance: +10% Knockback Resistance: +8% |
Norse Boots | ? | ? | ? | ? | ? |
Sergeant Greaves | 4 | Heavy | 175 | 1393 | Energy: -5
Energy Restoration: -2% Skill Energy Cost: +5% Noise Produced: +15% Dodge Chance: -5% Slashing Resistance: +10% Piercing Resistance: +5% Crushing Resistance: +10% Rending Resistance: +10% Shock Resistance: -10% Knockback Resistance: +10% |
Aldwynn Sabatons | ? | ? | ? | ? | ? |
Shields
VALUES NEED UPDATING!
Item | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|
Board Shield | 1 | Light | 35 | 15 | Fire Resistance: -10% Knockback Resistance: +3% Block Chance: +7% Block Power: +4 Dodge Chance: -5% Energy: -5 Energy Restoration: -2% Stealth: -5% Noise Produced: +5% |
Oaken Shield | 1 | Light | 35 | 15 | properties needed |
Fist Shield | 1 | Light | 35 | 15 | properties needed |
Leather Targe | 1 | Light | 35 | 15 | properties needed |
Dwarven Shield | 1 | Light | 35 | 15 | properties needed |
Round Shield | 1 | Light | 35 | 15 | properties needed |
Elven Kalkan | 1 | Light | 35 | 15 | properties needed |
Duel Buckler | 1 | Light | 80 | 112 | Shock Resistance: -5% Knockback Resistance: +3% Block Chance: +7% Block Power: +4 Counter Chance: +10% Noise Produced: +5% |
Rondache | 1 | Light | 35 | 15 | properties needed |
Orient Shield | 1 | Light | 35 | 15 | properties needed |
Heavy Kalkan | 1 | Light | 35 | 15 | properties needed |
Maaf Shield | 1 | Light | 35 | 15 | properties needed |
Relict Shield | 1 | Light | 35 | 15 | properties needed |
Thousand Faced Shield | 1 | Light | 35 | 15 | properties needed |
Heather Shield | 1 | Light | 250 | 209 | Fire Resistance: -15% Knockback Resistance: +10% Block Chance: +14% Block Power: +14 Dodge Chance: -4% Energy: -12 Energy Restoration: -4% Stealth: -7% Noise Produced: +20% |
Kite Shield | 1 | Light | 35 | 15 | properties needed |
Nistrian Shield | 1 | Light | 35 | 15 | properties needed |
Skadian Shield | 1 | Light | 35 | 15 | properties needed |
Huskarl Shield | 1 | Light | 35 | 15 | properties needed |
Nomad Adarga | 1 | Light | 35 | 15 | properties needed |
Long Shield | 1 | Light | 35 | 15 | properties needed |
Joust Shield | 1 | Light | 35 | 15 | properties needed |
Rider Shield | 1 | Light | 35 | 15 | properties needed |
Knightly Shield | 1 | Light | 35 | 15 | properties needed |
Tower Shield | 1 | Light | 35 | 15 | properties needed |
Heavy Shield | 1 | Light | 35 | 15 | properties needed |
Reinforced Shield | 1 | Light | 35 | 15 | properties needed |
Brynn Pavesa | 1 | Light | 35 | 15 | properties needed |
Defensive Shield | 1 | Light | 35 | 15 | properties needed |
Orient Tower Shield | 1 | Light | 35 | 15 | properties needed |
Guardian Shield | 1 | Light | 35 | 15 | properties needed |
Rigild's Redemption | 1 | Light | 35 | 15 | properties needed |
Crow Heater Shield | 1 | Light | 35 | 15 | properties needed |
Cloaks
VALUES NEED UPDATING!
Item | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|
Worn Cloak | 0 | Light | 20 | 5 | Physical Resistance: +1% Frost Resistance: +5% Dodge Chance: +3% Stealth: +5% Noise Produced: -5% |
Occult Cloak | 0 | Light | 40 | 171 | Magic Resistance: +5% Unholy Resistance: +5% Bleed Resistance: +5% Dodge Chance: +4% Stealth: +5% Noise Produced: -5% |
Azure Cloak | 0 | Light | 40 | 171 | Magic Resistance: +5% Unholy Resistance: +5% Bleed Resistance: +5% Dodge Chance: +4% Stealth: +5% Noise Produced: -5% |