Difference between revisions of "Axes (skill tree)"

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old>Realpsojed
(added disambig)
old>Rilandas71309
(Outdated)
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This page shows all Axe skills.
This page shows all Axe skills.
Placeholder:
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Mutilating Lunge
+ (125 + 2.5STR ) % Bodypart Damage
+ (40 + 1.0STR + 1.0AGI ) % Bleed Chance
Cut Through
+ (15 + 1.0STR + 0.5AGI) % Damage
+ (30 + 2.0STR) % Armor Penetration
+ (125 + 5.0STR) % Armor Damage
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=== Active skills ===
=== Active skills ===
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|-
|-
|'''[[Mutilating Lunge]]'''[[File:Mutilating Lunge.png|alt=|center]]
|'''[[Mutilating Lunge]]'''[[File:Mutilating Lunge.png|alt=|center]]
|Rushes towards the enemy and strikes with +/*Bodypart_Damage*/% Bodypart Damage and +/*Bleeding_Chance*/% Bleed Chance.
|TODO
 
|TODO
If this attack fails to inflict Injury , decrease the Cooldown of this skill by 60% .
 
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: Target Object
 
Range: 2
 
Energy Cost: 18
 
Cooldown: 8
 
Modified by: Strength, Agility
 
- Requires an axe
|I
|I
|-
|-
|'''[[Cut Through]]'''[[File:Cut Through.png|alt=|center]]
|'''[[Cut Through]]'''[[File:Cut Through.png|alt=|center]]
|Delivers a strike with +/*Weapon_Damage*/% Damage, +/*Armor_Piercing*/% Armor Penetration and +/*Armor_Damage*/% Armor Damage.
|TODO
 
|TODO
Each Injury affecting the target empowers the strike for +/*Weapon_Damage_Add*/% Damage.
|II
 
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: Target Object
 
Range: 1
 
Energy Cost: 12
 
Cooldown: 10
 
Modified by: Strength, Agility
 
- Requires an axe
|I
|-
|-
|'''[[Massacre]]'''[[File:Massacre.png|alt=|center]]
|'''[[Massacre]]'''[[File:Massacre.png|alt=|center]]
|Activates the following effect for 6 turns:
|TODO
 
|TODO
+2.5% Сrit Chance
|II
 
+20% Bodypart Damage
 
+5% Armor Penetration
 
+7.5% Bleed Chance
 
Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants 1 stack of it (up to 6 stacks).
 
Each successful Critical Strike or Bleed prolongs the duration of this effect by 1 turn, but decreases its number of stacks by 2.
 
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: No Target
 
Energy Cost: 30
 
Cooldown: 16
 
- Requires an axe
|I
|-
|-
|'''[[Execution]]'''[[File:Execution.png|alt=|center]]
|'''[[Execution]]'''[[File:Execution.png|alt=|center]]
|Performs a strike which deals +/*Weapon_Damage*/% Damage for each missing percent of an enemy's Health.
|TODO
 
|TODO
Each Injury affecting the target empowers the strike with +10% Crit Chance and +15% Crit Efficiency. Each Bleeding affecting the target empowers the strike with +4% Crit Chance.
|III
 
If this strike kills the target, reduces Cooldowns Duration for this skill tree by 50% .
 
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: Target Object
 
Range: 1
 
Energy Cost: 24
 
Cooldown: 16
 
Modified by: Strength, Agility
 
- Requires an axe
|I
|}
|}


Line 137: Line 41:
|-
|-
|'''[[Reprisal]]'''[[File:Reprisal.png|alt=|center]]
|'''[[Reprisal]]'''[[File:Reprisal.png|alt=|center]]
|Each Injury affecting the target grants your attacks against it +5% Accuracy and +5% Crit Chance.
|TODO
 
|TODO
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
 
+5% Armor Penetration
|Skill Type: Passive
- Requires an axe
| I
| I
|-
|-
|'''[[Ferocity]]'''[[File:Ferocity.png|alt=|center]]
|'''[[Ferocity]]'''[[File:Ferocity.png|alt=|center]]
|Inflicting Injury reduces Cooldowns Duration for this skill tree by 2 turns.
|TODO
 
|TODO
Passive bonus:
 
-5% Cooldowns Duration for this skill tree
 
+10% Bodypart Damage
|Skill Type: Passive
- Requires an axe
|I
|I
|-
|-
|'''[[Tormenting Swings]]'''[[File:Tormenting Swings.png|alt=|center]]
|'''[[Tormenting Swings]]'''[[File:Tormenting Swings.png|alt=|center]]
|Critical strikes with axes apply -20% Bleed Resistance and -7% Max Health for 5 turns.
|TODO
 
|TODO
Passive bonus:
|II
 
-5% Cooldowns Duration for this skill tree
 
+3% Bleed Chance
|Skill Type: Passive
- Requires an axe
|I
|-
|-
|'''[[No Mercy]]'''[[File:No Mercy.png|alt=|center]]
|'''[[No Mercy]]'''[[File:No Mercy.png|alt=|center]]
|Attacking enemies with less than 30% Health deals +30% Damage.
|TODO
 
|TODO
Passive bonus:
|III
 
-5% Cooldowns Duration for this skill tree
 
+5% Crit Chance
|Skill Type: Passive
- Requires an axe
|I
|}
|}



Revision as of 20:57, 15 May 2020

Disambig.png This article is about a skill tree. For the corresponding weapon class, see Axes.

This page shows all Axe skills.

Active skills

Skill Description Properties Treaties
Mutilating Lunge
TODO TODO I
Cut Through
TODO TODO II
Massacre
TODO TODO II
Execution
TODO TODO III

Passive skills

Skill Description Properties Treaties
Reprisal
TODO TODO I
Ferocity
TODO TODO I
Tormenting Swings
TODO TODO II
No Mercy
TODO TODO III