Difference between revisions of "Two-Handed Swords (skill tree)"
old>Realpsojed (added navbox) |
old>Domppa100 |
||
Line 8: | Line 8: | ||
!Treaties | !Treaties | ||
|- | |- | ||
|Feint Swing | |'''[[Feint Swing]]'''[[File:Feint Swing.png|alt=|center]] | ||
|Targeted enemy has their Dodge, Counter and Block Chance set to 0% . | |Targeted enemy has their Dodge, Counter and Block Chance set to 0% . | ||
Line 30: | Line 30: | ||
| I | | I | ||
|- | |- | ||
|Heroic Charge | |'''[[Heroic Charge]]'''[[File:Heroic Charge.png|alt=|center]] | ||
|Rushes towards the target to deliver a strike. | |Rushes towards the target to deliver a strike. | ||
Line 52: | Line 52: | ||
|I | |I | ||
|- | |- | ||
|Parry | |'''[[Parry]]'''[[File:Parry.png|alt=|center]] | ||
|Activates the following effect for 8 turns: | |Activates the following effect for 8 turns: | ||
Line 78: | Line 78: | ||
|I | |I | ||
|- | |- | ||
|Feast of Steel | |'''[[Feast of Steel]]'''[[File:Feast of Steel.png|alt=|center]] | ||
|Activates the following effect for 4 turns: | |Activates the following effect for 4 turns: | ||
Line 104: | Line 104: | ||
|I | |I | ||
|- | |- | ||
|Arc Cleave | |'''[[Arc Cleave]]'''[[File:Arc Cleave.png|alt=|center]] | ||
|Delivers a strike with +/*Weapon_Damage*/% Damage and +/*Bleeding_Chance*/% Bleed Chance to 5 adjacent enemies. | |Delivers a strike with +/*Weapon_Damage*/% Damage and +/*Bleeding_Chance*/% Bleed Chance to 5 adjacent enemies. | ||
Line 126: | Line 126: | ||
|I | |I | ||
|} | |} | ||
=== Passive skills === | === Passive skills === | ||
{| class="sortable" width="65%" border="1px solid" style="text-align: center;" | {| class="sortable" width="65%" border="1px solid" style="text-align: center;" |
Revision as of 06:59, 16 March 2020
This page shows all Greatswords skills
Active skills
Skill | Description | Properties | Treaties |
---|---|---|---|
Feint Swing | Targeted enemy has their Dodge, Counter and Block Chance set to 0% .
After that deliver a strike with +/*Hit_Chance*/% Accuracy and /*Weapon_Damage*/% Damage. Passive bonus: -4% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: Target Object Range: 1 Energy Cost: 18 Cooldown: 5 Modified by: Perception, Agility - Requires a greatsword |
I |
Heroic Charge | Rushes towards the target to deliver a strike.
Each traveled tile adds +/*Weapon_Damage*/% Damage and +/*CRT*/% Crit Chance. Passive bonus: -4% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: Target Object Range: 3 Energy Cost: 30 Cooldown: 8 Modified by: Strength, Agility - Requires a greatsword |
I |
Parry | Activates the following effect for 8 turns:
+10% Block Chance +12.5% Block Power Each successful Block is guaranteed to trigger a Counterattack. Each successful attack prolongs the duration of this effect by 1 (up to 15 turns) and grants an extra stack of it (up to 6 ). Each successful Block decreases the number of stacks by 2. Passive bonus: -4% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: No Target Energy Cost: 30 Cooldown: 20 - Requires a greatsword |
I |
Feast of Steel | Activates the following effect for 4 turns:
+100% Crit Chance for physical attacks -10% Accuracy -20% Damage -30% Crit Efficiency. Killing enemies prolongs the duration of this effect by 2 turns. Passive bonus: -4% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: No Target Energy Cost: 30 Cooldown: 20 - Requires a greatsword |
I |
Arc Cleave | Delivers a strike with +/*Weapon_Damage*/% Damage and +/*Bleeding_Chance*/% Bleed Chance to 5 adjacent enemies.
Reduces Cooldowns Duration for this skill tree by 1 turn for each enemy hit. Passive bonus: -4% Cooldowns Duration for this skill tree |
Skill Type: Active
Target Type: Target Area Range: 1 Energy Cost: 24 Cooldown: 10 Modified by: Strength, Agility - Requires a greatsword |
I |
Passive skills
Skill | Description | Properties | Treaties |
---|---|---|---|
Recklessness | Each adjacent enemy grants +5% Crit Chance and +5% Counter Chance.
Passive bonus: -4% Cooldowns Duration for this skill tree +5% Block Chance |
Skill Type: Passive
- Requires a greatsword |
I |
Courage | Instantly refreshes the Cooldown of Heroic charge if it manages to kill its target.
The Ability Range is increased by 1 tile. Passive bonus: -4% Cooldowns Duration for this skill tree +5% Energy Restoration |
Skill Type: Passive
- Requires a greatsword |
I |
Revanche | While Parry is active, each successful block grants -25% Abilities Cooldown for the next two turns.
Passive bonus: -4% Cooldowns Duration for this skill tree +5% Counter Chance |
Skill Type: Passive
- Requires a greatsword |
I |
Fight to the Death | Feast of Steel also reduces Cooldowns Duration for this skill tree by 3 turns for each enemy killed.
Passive bonus: -4% Cooldowns Duration for this skill tree +5% Accuracy |
Skill Type: Passive
- Requires a greatsword |
I |
Taste of Victory | Killing enemies with greatswords replenishes 7.5% of your Max Energy.
Passive bonus: -4% Cooldowns Duration for this skill tree +10 Max Energy |
Skill Type: Passive
- Requires a greatsword |
I |
|