Difference between revisions of "Template:Properties sort"
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old>Realpsojed (I had multiple switches for no reason, reduced to just one) |
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{{#switch: {{{1}}} | |||
|Armor Penetration | |||
|Armor Damage | |||
|Weapon Damage | |||
|Bodypart Damage = Propertygrp01 | |||
|Physical Resistance | |Physical Resistance | ||
|Nature Resistance | |Nature Resistance | ||
|Magic Resistance = | |Magic Resistance = Propertygrp02 | ||
|Slashing Resistance | |Slashing Resistance | ||
|Piercing Resistance | |Piercing Resistance | ||
|Crushing Resistance | |Crushing Resistance | ||
|Rending Resistance = | |Rending Resistance = Propertygrp03 | ||
|Fire Resistance | |Fire Resistance | ||
|Frost Resistance | |Frost Resistance | ||
|Shock Resistance | |Shock Resistance | ||
|Caustic Resistance | |Caustic Resistance | ||
|Poison Resistance = | |Poison Resistance = Propertygrp04 | ||
|Arcane Resistance | |Arcane Resistance | ||
|Unholy Resistance | |Unholy Resistance | ||
|Sacred Resistance | |Sacred Resistance | ||
|Psionic Resistance = | |Psionic Resistance = Propertygrp05 | ||
|Bleed Resistance | |Bleed Resistance | ||
|Knockback Resistance | |Knockback Resistance | ||
|Move Resistance | |||
|Stun Resistance | |Stun Resistance | ||
| | |Control Resistance | ||
| | |Pain Resistance | ||
|Bleed Chance | |Bleed Chance | ||
|Daze Chance | |Daze Chance | ||
|Stun Chance | |Stun Chance | ||
|Knockback Chance = | |Knockback Chance | ||
|Stagger Chance | |||
|Immobilization Chance = Propertygrp06 | |||
|Block Chance | |Block Chance | ||
|Block Power | |Block Power | ||
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|Counter Chance | |Counter Chance | ||
|Fumble Chance | |Fumble Chance | ||
|Range | |||
|Dodge Chance | |Dodge Chance | ||
|Damage Taken | |Damage Taken | ||
|Damage Reflection | |Damage Reflection | ||
|Bonus Range = | |Bonus Range = Propertygrp07 | ||
|Energy | |Energy | ||
|Energy Restoration | |Energy Restoration | ||
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|Psionic Power | |Psionic Power | ||
|Pyromantic Power | |Pyromantic Power | ||
|Venomantic Power = | |Venomantic Power = Propertygrp08 | ||
|Body Part Condition | |||
|Health Restoration | |Health Restoration | ||
|Healing Efficiency | |Healing Efficiency | ||
|Fortitude | |Fortitude | ||
|Life Drain | |Life Drain | ||
|Energy Drain = | |Energy Drain = Propertygrp09 | ||
|Noise Produced | |Noise Produced | ||
|Stealth | |Stealth | ||
|Lockpicking & Disarming | |Lockpicking & Disarming | ||
|Vision = Propertygrp11 | |Experience Gain | ||
|#default = }}<noinclude> | |Vision = Propertygrp10 | ||
|Hunger | |||
|Hunger Change | |||
|Hunger Resistance | |||
|Thirst | |||
|Thirst Change | |||
|Intoxication | |||
|Intoxication Change | |||
|Intoxication Resistance | |||
|Pain | |||
|Pain Change | |||
|Pain Limit | |||
|Sanity | |||
|Sanity Change | |||
|Morale | |||
|Morale Change | |||
|Energy Replenishment | |||
|Health Replenishment | |||
|Injury Treatment | |||
|Immunity | |||
|Fatigue | |||
|Fatigue Change | |||
|Fatigue Resistance = Propertygrp11 | |||
|PropertyGroups = Propertygrp01, Propertygrp02, Propertygrp03, Propertygrp04, Propertygrp05, Propertygrp06, Propertygrp07, Propertygrp08, Propertygrp09, Propertygrp10, Propertygrp11 | |||
|#default = }}<noinclude>{{Doc}} | |||
[[Category:Templates]]</noinclude> | [[Category:Templates]]</noinclude> |
Latest revision as of 18:07, 18 August 2022
Documentation
[purge]
This template checks the provided property name against a list of Stoneshard properties.
Properties are grouped up based on the ingame property grouping on items.
Returns PropertygrpX where X is the number of the group where the property belongs to.
Propertygroup numbers are not based on the code.
Usage:
{{Properties sort|Block Chance}}
Produces:
Propertygrp07