Difference between revisions of "Feast of Steel (Condition)"
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old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical}} |Properties1 = Accuracy |Values1 = {{c|+|+5%}} |Properties2 = Fumble Chance |Values2 = {{c|+|-4%}} |Properties...") |
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|Properties3 = Crit Efficiency | |Properties3 = Crit Efficiency | ||
|Values3 = {{c|+|+10%}} | |Values3 = {{c|+|+10%}} | ||
|PropertyText = | |Properties4 = Crit Chance | ||
|Values4 = {{c|+|+5%}} | |||
|PropertyText = Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).<br><br>Basic greatsword attacks decrease the number of stacks, but prolong the effect's duration by {{c|+|1}} turn.<br><br>Only one stance effect can be active at a time. | |||
|Description = | |Description = | ||
|Title = Feast of Steel | |Title = Feast of Steel |
Latest revision as of 21:39, 21 November 2021
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Feast of Steel is a Physical condition applied by the Feast of Steel skill.
Feast of Steel
Physical
Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).
Basic greatsword attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.
Only one stance effect can be active at a time.
Physical
Accuracy
+5%
Fumble Chance
-4%
Crit Efficiency
+10%
Crit Chance
+5%
Using the ability tree's skills grants additional stacks of the effect (up to 4 stacks).
Basic greatsword attacks decrease the number of stacks, but prolong the effect's duration by 1 turn.
Only one stance effect can be active at a time.