Difference between revisions of "Severe Hand Injury (Stabilized)"
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old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Counter Chance |Values1 = {{c|-|-15%}} |Properties2 = Pain Limit |Values2 = {{c|-|+25}} |...") |
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|Values3 = {{c|-|+15%}} | |Values3 = {{c|-|+15%}} | ||
|Properties4 = Strength | |Properties4 = Strength | ||
|Values4 = {{c|-|-2}} | |Values4 = {{c|-|[-0.2*STR]}} | ||
|Properties5 = Accuracy | |Properties5 = Accuracy | ||
|Values5 = {{c|-|-15%}} | |Values5 = {{c|-|-15%}} | ||
|PropertyText = | |PropertyText = Injury is stabilized and no longer causes Pain to accumulate. | ||
|Description = | |Description = | ||
|#default = | |#default = |
Latest revision as of 21:53, 21 November 2021
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Severe Hand Injury (Stabilized) is a Wound condition applied when heavily damaged left or right hand gets stabilized by using Splint or by healing over time. See Injuries for more information.