Difference between revisions of "Template:Enemy test"
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(3 columns test) |
(flexbox for off and def stats) |
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<includeonly><!-- | <includeonly><!-- | ||
--- | --- Load complete datastring into a variable - to only load from the Enemy data page once. --- | ||
-->{{#vardefine:Datastring|{{:Enemy_data|{{ROOTPAGENAME}}}}}}<!-- | -->{{#vardefine:Datastring|{{:Enemy_data|{{ROOTPAGENAME}}}}}}<!-- | ||
--- Separate values from datastring into individual variables. --- | |||
-->{{#vardefine:Matter|{{#explode: {{#var:Datastring}}|;|9}}}}<!-- | -->{{#vardefine:Matter|{{#explode: {{#var:Datastring}}|;|9}}}}<!-- | ||
-->{{#vardefine:Name|{{#explode: {{#var:Datastring}}|;|-2}}}}<!-- | -->{{#vardefine:Name|{{#explode: {{#var:Datastring}}|;|-2}}}}<!-- | ||
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-->{{#vardefine:SacredResistance|{{#ifeq: {{#explode: {{#var:Datastring}}|;|94}} | |0|{{#explode: {{#var:Datastring}}|;|94}}}}}}<!-- | -->{{#vardefine:SacredResistance|{{#ifeq: {{#explode: {{#var:Datastring}}|;|94}} | |0|{{#explode: {{#var:Datastring}}|;|94}}}}}}<!-- | ||
-->{{#vardefine:PsionicResistance|{{#ifeq: {{#explode: {{#var:Datastring}}|;|95}} | |0|{{#explode: {{#var:Datastring}}|;|95}}}}}}<!-- | -->{{#vardefine:PsionicResistance|{{#ifeq: {{#explode: {{#var:Datastring}}|;|95}} | |0|{{#explode: {{#var:Datastring}}|;|95}}}}}}<!-- | ||
<!-- | -->{{#vardefine:BleedResistance|{{#ifeq: {{#explode: {{#var:Datastring}}|;|35}} | |0|{{#explode: {{#var:Datastring}}|;|35}}}}}}<!-- | ||
--- Define additional resistance bonuses from enemy body type as individual variables (from scr_mob_material_type). --- | |||
-->{{#if: {{#var:Matter}} | {{#switch: {{#var:Matter}} | -->{{#if: {{#var:Matter}} | {{#switch: {{#var:Matter}} | ||
| bones = {{#vardefine:rescrushing|-20}}{{#vardefine:respiercing| | | bones = {{#vardefine:resphysical|20}}{{#vardefine:rescrushing|-20}}{{#vardefine:respiercing|10}}{{#vardefine:respoison|200}}{{#vardefine:resnature|35}}{{#vardefine:resbleed|200}} | ||
| ectoplasm = {{#vardefine:resphysical|80}}{{#vardefine:resnature| | | ectoplasm = {{#vardefine:resphysical|80}}{{#vardefine:resnature|60}}{{#vardefine:resmagic|-50}}{{#vardefine:respoison|200}}{{#vardefine:resbleed|200}}{{#vardefine:resstone|100}} | ||
| ooze = {{#vardefine:rescaustic|100}}{{#vardefine:respoison|75}}{{#vardefine:resfire|-75}} | | ooze = {{#vardefine:rescaustic|100}}{{#vardefine:respoison|75}}{{#vardefine:resfire|-75}} | ||
| chitin = {{#vardefine:resphysical| | | chitin = {{#vardefine:resphysical|30}} | ||
| #default = }} | | #default = }} | ||
| }}<!-- | | }}<!-- | ||
--- Define Total Resistance variables by adding up resistances from enemy res, body type res and from the respective phys/natur/magic res category. --- | |||
-->{{#vardefine:TotalPhysicalResistance|{{#expr: {{#var:resphysical}} + {{#var:PhysicalResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalNatureResistance|{{#expr: {{#var:resnature}} + {{#var:NatureResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalMagicResistance|{{#expr: {{#var:resmagic}} + {{#var:MagicResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalSlashingResistance|{{#expr: {{#var:resphysical}} + {{#var:resslashing}} + {{#var:PhysicalResistance}} + {{#var:SlashingResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalPiercingResistance|{{#expr: {{#var:resphysical}} + {{#var:respiercing}} + {{#var:PhysicalResistance}} + {{#var:PiercingResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalCrushingResistance|{{#expr: {{#var:resphysical}} + {{#var:rescrushing}} + {{#var:PhysicalResistance}} + {{#var:CrushingResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalRendingResistance|{{#expr: {{#var:resphysical}} + {{#var:PhysicalResistance}} + {{#var:RendingResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalFireResistance|{{#expr: {{#var:resnature}} + {{#var:resfire}} + {{#var:NatureResistance}} + {{#var:FireResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalFrostResistance|{{#expr: {{#var:resnature}} + {{#var:NatureResistance}} + {{#var:FrostResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalShockResistance|{{#expr: {{#var:resnature}} + {{#var:NatureResistance}} + {{#var:ShockResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalPoisonResistance|{{#expr: {{#var:resnature}} + {{#var:respoison}} + {{#var:NatureResistance}} + {{#var:PoisonResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalCausticResistance|{{#expr: {{#var:resnature}} + {{#var:rescaustic}} + {{#var:NatureResistance}} + {{#var:CausticResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalUnholyResistance|{{#expr: {{#var:resmagic}} + {{#var:MagicResistance}} + {{#var:UnholyResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalArcaneResistance|{{#expr: {{#var:resmagic}} + {{#var:MagicResistance}} + {{#var:ArcaneResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalSacredResistance|{{#expr: {{#var:resmagic}} + {{#var:MagicResistance}} + {{#var:SacredResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalPsionicResistance|{{#expr: {{#var:resmagic}} + {{#var:MagicResistance}} + {{#var:PsionicResistance}}}}}}<!-- | |||
-->{{#vardefine:TotalBleedResistance|{{#expr: {{#var:resbleed}} + {{#var:BleedResistance}}}}}}<!-- | |||
--- TOOLTIP START --- | |||
--><div style="width: 450px;"> | --><div style="width: 450px;"> | ||
<div style="text-align:center;"><br><span style="font-size: 20px;">{{#if:{{#var:Name}}|{{#var:Name}}|{{ROOTPAGENAME}}}}</span><br><!-- | <div style="text-align:center;"><br><span style="font-size: 20px;">{{#if:{{#var:Name}}|{{#var:Name}}|{{ROOTPAGENAME}}}}</span><br><!-- | ||
--- Level X / Enemy Type with capitalized first letter --- | |||
-->Level {{#var:Level}} <!-- | -->Level {{#var:Level}} <!-- | ||
-->{{#explode: {{#var:Datastring}}|;|3}}{{Clear}}<!-- | --><span style="color:#d5b292;">{{ucfirst:{{#explode: {{#var:Datastring}}|;|3}}}}</span>{{Clear}}<!-- | ||
-->[[File:{{ROOTPAGENAME}}.png|link={{ROOTPAGENAME}} | --- Enemy Image + Second Enemy Image for Necromancer (Dagger) only--- | ||
--><div style="margin-left:5px;margin-right:5px;display:inline-block;">Health: {{#explode: {{#var:Datastring}}|;|12}}</div><!-- | -->[[File:{{ROOTPAGENAME}}.png|link=|class=image2x|alt={{ROOTPAGENAME}}|{{ROOTPAGENAME}}]]{{#ifeq:{{ROOTPAGENAME}}|Necromancer (Dagger)|[[File:Necromancer (Cowl and dagger).png|link=|class=image2x|alt={{ROOTPAGENAME}}|{{ROOTPAGENAME}}]]|}}{{Clear}}<!-- | ||
--><div style="margin-left:5px;margin-right:5px;display:inline-block;">Energy: {{#explode: {{#var:Datastring}}|;|13}}</div><!-- | --><div style="margin-left:5px;margin-right:5px;display:inline-block;">Health: <span style="color:#c75c5d;">{{#explode: {{#var:Datastring}}|;|12}}</span></div><!-- | ||
--><div style="margin-left:5px;margin-right:5px;display:inline-block;">Energy: <span style="color:#4c7fff;">{{#explode: {{#var:Datastring}}|;|13}}</span></div><!-- | |||
-->{{Tooltip rule}}'''Damage'''<br><!-- | -->{{Tooltip rule}}'''Damage'''<br><!-- | ||
--- | --- Enemy Damage - only display Damage types that have a value. --- | ||
-->{{#if:{{#var:Slashing Damage}}|<div style="margin-left:5px;margin-right:5px;display:inline-block;">{{#var:Slashing Damage}} {{Translate|Slashing|Properties}}</div>}}<!-- | -->{{#if:{{#var:Slashing Damage}}|<div style="margin-left:5px;margin-right:5px;display:inline-block;">{{#var:Slashing Damage}} {{Translate|Slashing|Properties}}</div>}}<!-- | ||
-->{{#if:{{#var:Piercing Damage}}|<div style="margin-left:5px;margin-right:5px;display:inline-block;">{{#var:Piercing Damage}} {{Translate|Piercing|Properties}}</div>}}<!-- | -->{{#if:{{#var:Piercing Damage}}|<div style="margin-left:5px;margin-right:5px;display:inline-block;">{{#var:Piercing Damage}} {{Translate|Piercing|Properties}}</div>}}<!-- | ||
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-->{{#if:{{#var:Unholy Damage}}|<div style="margin-left:5px;margin-right:5px;display:inline-block;">{{c|Unholy|{{#var:Unholy Damage}} {{Translate|Unholy|Properties}}}}</div>}}<!-- | -->{{#if:{{#var:Unholy Damage}}|<div style="margin-left:5px;margin-right:5px;display:inline-block;">{{c|Unholy|{{#var:Unholy Damage}} {{Translate|Unholy|Properties}}}}</div>}}<!-- | ||
-->{{#if:{{#var:Psionic Damage}}|<div style="margin-left:5px;margin-right:5px;display:inline-block;">{{c|Psionic|{{#var:Psionic Damage}} {{Translate|Psionic|Properties}}}}</div>}}<!-- | -->{{#if:{{#var:Psionic Damage}}|<div style="margin-left:5px;margin-right:5px;display:inline-block;">{{c|Psionic|{{#var:Psionic Damage}} {{Translate|Psionic|Properties}}}}</div>}}<!-- | ||
-->{{Tooltip rule}}'''Protection'''</div><!-- | -->{{Tooltip rule}}<!-- | ||
--- Enemy primary defenses - display both zero and non-zero Protection for all bodyparts, display only non-zero Resistances. --- | |||
-->'''Protection'''</div><!-- | |||
--><div style="display: flex; flex-direction: row; flex-wrap: wrap; align-items: stretch; justify-content: space-between;"><!-- | --><div style="display: flex; flex-direction: row; flex-wrap: wrap; align-items: stretch; justify-content: space-between;"><!-- | ||
--><div style="width: 145px;">Head <span style="float:right;">{{#var:Head DEF}}</span></div><!-- | --><div style="width: 145px;">Head <span style="float:right;color:#d5b292;">{{#var:Head DEF}}</span></div><!-- | ||
--><div style="width: 145px;">Body <span style="float:right;">{{#var:Body DEF}}</span></div><!-- | --><div style="width: 145px;">Body <span style="float:right;color:#d5b292;">{{#var:Body DEF}}</span></div></div><!-- | ||
--><div style="width: 145px;">Arms <span style="float:right;">{{#var:Arms DEF}}</span></div><!-- | --><div style="display: flex; flex-direction: row; flex-wrap: wrap; align-items: stretch; justify-content: space-between;"><!-- | ||
--><div style="width: 145px;">Legs <span style="float:right;">{{#var:Legs DEF}}</span></div></div><!-- | --><div style="width: 145px;">Arms <span style="float:right;color:#d5b292;">{{#var:Arms DEF}}</span></div><!-- | ||
--><div style="width: 145px;">Legs <span style="float:right;color:#d5b292;">{{#var:Legs DEF}}</span></div></div><!-- | |||
--><div style="text-align:center;"><br>'''Resistances'''</div><!-- | --><div style="text-align:center;"><br>'''Resistances'''</div><!-- | ||
--><div style="display: flex; flex-direction: row; flex-wrap: wrap; align-items: stretch; justify-content: space-between;"><!-- | --><div style="display: flex; flex-direction: row; flex-wrap: wrap; align-items: stretch; justify-content: space-between;"><!-- | ||
--> | --><div style="width: 142px; float: left; padding-right: 5px; min-height: 1px;"><!-- | ||
-->{{#ifeq | -->{{#ifeq: {{#var:TotalPhysicalResistance}} | 0 | |<div style="width: 145px;border-width: 1px;border-style: none none dotted none;border-color:#71725e;">Physical <span style="float:right;">{{#var:TotalPhysicalResistance}}%</span></div>}}<!-- | ||
-->{{#ifeq | -->{{#ifeq: {{#var:TotalSlashingResistance}} | 0 | |<div style="width: 145px;">Slashing <span style="float:right;">{{#var:TotalSlashingResistance}}%</span></div>}}<!-- | ||
-->{{#ifeq | -->{{#ifeq: {{#var:TotalPiercingResistance}} | 0 | |<div style="width: 145px;">Piercing <span style="float:right;">{{#var:TotalPiercingResistance}}%</span></div>}}<!-- | ||
-->{{#ifeq | -->{{#ifeq: {{#var:TotalCrushingResistance}} | 0 | |<div style="width: 145px;">Crushing <span style="float:right;">{{#var:TotalCrushingResistance}}%</span></div>}}<!-- | ||
--> | -->{{#ifeq: {{#var:TotalRendingResistance}} | 0 | |<div style="width: 145px;">Rending <span style="float:right;">{{#var:TotalRendingResistance}}%</span></div>}}</div><!-- | ||
-->{{#ifeq: {{#var: | --><div style="width: 142px; float: left; padding-right: 5px; min-height: 1px;"><!-- | ||
-->{{#ifeq: | -->{{#ifeq: {{#var:TotalNatureResistance}} | 0 | |<div style="width: 145px;border-width: 1px;border-style: none none dotted none;border-color:#71725e;">Nature <span style="float:right;">{{#var:TotalNatureResistance}}%</span></div>}}<!-- | ||
-->{{#ifeq: {{#var: | -->{{#ifeq: {{#var:TotalFireResistance}} | 0 | |<div style="width: 145px;">{{C|Fire}} <span style="float:right;">{{C|Fire|{{#var:TotalFireResistance}}%}}</span></div>}}<!-- | ||
-->{{#ifeq: {{#var: | -->{{#ifeq: {{#var:TotalFrostResistance}} | 0 | |<div style="width: 145px;">{{C|Frost}} <span style="float:right;">{{C|Frost|{{#var:TotalFrostResistance}}%}}</span></div>}}<!-- | ||
-->{{#ifeq: | -->{{#ifeq: {{#var:TotalShockResistance}} | 0 | |<div style="width: 145px;">{{C|Shock}} <span style="float:right;">{{C|Shock|{{#var:TotalShockResistance}}%}}</span></div>}}<!-- | ||
--> | -->{{#ifeq: {{#var:TotalPoisonResistance}} | 0 | |<div style="width: 145px;">{{C|Poison}} <span style="float:right;">{{C|Poison|{{#var:TotalPoisonResistance}}%}}</span></div>}}<!-- | ||
-->{{#ifeq: {{#var: | -->{{#ifeq: {{#var:TotalCausticResistance}} | 0 | |<div style="width: 145px;">{{C|Caustic}} <span style="float:right;">{{C|Caustic|{{#var:TotalCausticResistance}}%}}</span></div>}}</div><!-- | ||
-->{{#ifeq: {{#var: | --><div style="width: 142px; float: left; padding-right: 5px; min-height: 1px;"><!-- | ||
-->{{#ifeq: {{#var: | -->{{#ifeq: {{#var:TotalMagicResistance}} | 0 | |<div style="width: 145px;border-width: 1px;border-style: none none dotted none;border-color:#71725e;">Magic <span style="float:right;">{{#var:TotalMagicResistance}}%</span></div>}}<!-- | ||
-->{{#ifeq: {{#var: | -->{{#ifeq: {{#var:TotalUnholyResistance}} | 0 | |<div style="width: 145px;">{{C|Unholy}} <span style="float:right;">{{C|Unholy|{{#var:TotalUnholyResistance}}%}}</span></div>}}<!-- | ||
-->{{#ifeq: {{#var:TotalArcaneResistance}} | 0 | |<div style="width: 145px;">{{C|Arcane}} <span style="float:right;">{{C|Arcane|{{#var:TotalArcaneResistance}}%}}</span></div>}}<!-- | |||
-->{{#ifeq: {{#var:TotalSacredResistance}} | 0 | |<div style="width: 145px;">{{C|Sacred}} <span style="float:right;">{{C|Sacred|{{#var:TotalSacredResistance}}%}}</span></div>}}<!-- | |||
-->{{#ifeq: {{#var:TotalPsionicResistance}} | 0 | |<div style="width: 145px;">{{C|Psionic}} <span style="float:right;">{{C|Psionic|{{#var:TotalPsionicResistance}}%}}</span></div>}}</div></div><!-- | |||
--- COLLAPSED SECTION START - because these values are not normally visible ingame and there's a ton of them so it clutters the tooltip. --- | |||
--- Stats are displayed in two columns. --- | |||
--><div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-statistics1"><!-- | --><div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-statistics1"><!-- | ||
--><div style="text-align:center;">{{Tooltip rule}}'''Defensive stats'''</div><!-- | --><div style="text-align:center;">{{Tooltip rule}}'''Defensive stats'''</div><!-- | ||
--><div style="display: flex; flex-direction: row; flex-wrap: wrap; align-items: stretch; justify-content: space-between;"><!-- | |||
--><div style="width: 142px; float: left; padding-right: 5px; min-height: 1px;"><!-- | --><div style="width: 142px; float: left; padding-right: 5px; min-height: 1px;"><!-- | ||
-->Block Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|20}} | |0|{{#explode: {{#var:Datastring}}|;|20}}}}%</span><br><!-- | -->Block Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|20}} | |0|{{#explode: {{#var:Datastring}}|;|20}}}}%</span><br><!-- | ||
-->Bleed Res. <span style="float:right; | -->Bleed Res. <span style="float:right;color:#d5b292;">{{#var:TotalBleedResistance}}%</span><br><!-- | ||
-->Pain Res. <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|61}} | |0|{{#explode: {{#var:Datastring}}|;|61}}}}%</span></div><!-- | -->Pain Res. <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|61}} | |0|{{#explode: {{#var:Datastring}}|;|61}}}}%</span></div><!-- | ||
--><div style="width: 142px; float: left; padding-left: 5px; min-height: 1px;"><!-- | --><div style="width: 142px; float: left; padding-left: 5px; min-height: 1px;"><!-- | ||
-->Block Power <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|21}} | |0|{{#explode: {{#var:Datastring}}|;|21}}}}</span><br><!-- | -->Block Power <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|21}} | |0|{{#explode: {{#var:Datastring}}|;|21}}}}</span><br><!-- | ||
-->Control Res. <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|34}} | |0|{{#explode: {{#var:Datastring}}|;|34}}}}%</span></div><!-- | -->Control Res. <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|34}} | |0|{{#explode: {{#var:Datastring}}|;|34}}}}%</span></div><!-- | ||
--><div style="width: 142px; float: left; padding-left: 5px; min-height: 1px;"><!-- | --><div style="width: 142px; float: left; padding-left: 5px; min-height: 1px;"><!-- | ||
-->Dodge Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|19}} | |0|{{#explode: {{#var:Datastring}}|;|19}}}}%</span><br><!-- | -->Dodge Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|19}} | |0|{{#explode: {{#var:Datastring}}|;|19}}}}%</span><br><!-- | ||
-->Move Res. <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|33}} | |0|{{#explode: {{#var:Datastring}}|;|33}}}}%</span></div> | -->Move Res. <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|33}} | |0|{{#explode: {{#var:Datastring}}|;|33}}}}%</span></div></div><!-- | ||
--><div style="text-align:center;">{{Tooltip rule}}'''Offensive stats'''</div><!-- | --><div style="text-align:center;">{{Tooltip rule}}'''Offensive stats'''</div><!-- | ||
--><div style="display: flex; flex-direction: row; flex-wrap: wrap; align-items: stretch; justify-content: space-between;"><!-- | |||
--><div style="width: 142px; float: left; padding-right: 5px; min-height: 1px;"><!-- | --><div style="width: 142px; float: left; padding-right: 5px; min-height: 1px;"><!-- | ||
-->Crit Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|23}} | |0|{{#explode: {{#var:Datastring}}|;|23}}}}%</span><br><!-- | -->Crit Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|23}} | |0|{{#explode: {{#var:Datastring}}|;|23}}}}%</span><br><!-- | ||
-->Counter Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|25}} | |0|{{#explode: {{#var:Datastring}}|;|25}}}}%</span><br><!-- | -->Counter Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|25}} | |0|{{#explode: {{#var:Datastring}}|;|25}}}}%</span><br><!-- | ||
-->Stun Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|37}} | |0|{{#explode: {{#var:Datastring}}|;|37}}}}%</span><br><!-- | -->Stun Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|37}} | |0|{{#explode: {{#var:Datastring}}|;|37}}}}%</span><br><!-- | ||
-->Knockb. Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|39}} | |0|{{#explode: {{#var:Datastring}}|;|39}}}}%</span><br><!-- | -->Knockb. Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|39}} | |0|{{#explode: {{#var:Datastring}}|;|39}}}}%</span><br><!-- | ||
-->Life Leech <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|50}} | |0|{{#explode: {{#var:Datastring}}|;|50}}}}%</span><br><!-- | -->Life Leech <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|50}} | |0|{{#explode: {{#var:Datastring}}|;|50}}}}%</span><br><!-- | ||
-->Vision <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|48}} | |0|{{#explode: {{#var:Datastring}}|;|48}}}}</span></div><!-- | -->Vision <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|48}} | |0|{{#explode: {{#var:Datastring}}|;|48}}}}</span></div><!-- | ||
--><div style="width: 142px; float: left; padding-left: 5px; min-height: 1px;"><!-- | --><div style="width: 142px; float: left; padding-left: 5px; min-height: 1px;"><!-- | ||
-->Crit Efficiency <span style="float:right;">{{x}}{{#expr: ({{#ifeq: {{#explode: {{#var:Datastring}}|;|24}} | |0|{{#explode: {{#var:Datastring}}|;|24}}}} + 100)/100}}</span><br><!-- | -->Crit Efficiency <span style="float:right;color:#d5b292;">{{x}}{{#expr: ({{#ifeq: {{#explode: {{#var:Datastring}}|;|24}} | |0|{{#explode: {{#var:Datastring}}|;|24}}}} + 100)/100}}</span><br><!-- | ||
-->Bleed Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|36}} | |0|{{#explode: {{#var:Datastring}}|;|36}}}}%</span><br><!-- | -->Bleed Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|36}} | |0|{{#explode: {{#var:Datastring}}|;|36}}}}%</span><br><!-- | ||
-->Daze Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|38}} | |0|{{#explode: {{#var:Datastring}}|;|38}}}}%</span><br><!-- | -->Daze Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|38}} | |0|{{#explode: {{#var:Datastring}}|;|38}}}}%</span><br><!-- | ||
-->Immob. Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|40}} | |0|{{#explode: {{#var:Datastring}}|;|40}}}}%</span><br><!-- | -->Immob. Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|40}} | |0|{{#explode: {{#var:Datastring}}|;|40}}}}%</span><br><!-- | ||
-->Energy Leech <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|51}} | |0|{{#explode: {{#var:Datastring}}|;|51}}}}%</span><br><!-- | -->Energy Leech <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|51}} | |0|{{#explode: {{#var:Datastring}}|;|51}}}}%</span><br><!-- | ||
-->Bonus Range <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|49}} | |0|{{#explode: {{#var:Datastring}}|;|49}}}}</span></div><!-- | -->Bonus Range <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|49}} | |0|{{#explode: {{#var:Datastring}}|;|49}}}}</span></div><!-- | ||
--><div style="width: 142px; float: left; padding-left: 5px; min-height: 1px;"><!-- | --><div style="width: 142px; float: left; padding-left: 5px; min-height: 1px;"><!-- | ||
-->Accuracy <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|18}} | |0|{{#explode: {{#var:Datastring}}|;|18}}}}%</span><br><!-- | -->Accuracy <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|18}} | |0|{{#explode: {{#var:Datastring}}|;|18}}}}%</span><br><!-- | ||
-->Fumble Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|26}} | |0|{{#explode: {{#var:Datastring}}|;|26}}}}%</span><br><!-- | -->Fumble Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|26}} | |0|{{#explode: {{#var:Datastring}}|;|26}}}}%</span><br><!-- | ||
-->Stagger Chance <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|41}} | |0|{{#explode: {{#var:Datastring}}|;|41}}}}%</span><br><!-- | -->Stagger Chance <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|41}} | |0|{{#explode: {{#var:Datastring}}|;|41}}}}%</span><br><!-- | ||
-->Magic Power <span style="float:right;">{{#expr: {{#ifeq: {{#explode: {{#var:Datastring}}|;|65}} | |0|{{#explode: {{#var:Datastring}}|;|65}}}} + 100}}%</span><br><!-- | -->Magic Power <span style="float:right;color:#d5b292;">{{#expr: {{#ifeq: {{#explode: {{#var:Datastring}}|;|65}} | |0|{{#explode: {{#var:Datastring}}|;|65}}}} + 100}}%</span><br><!-- | ||
-->Armor Pen. <span style="float:right;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|66}} | |0|{{#explode: {{#var:Datastring}}|;|66}}}}%</span></div> | -->Armor Pen. <span style="float:right;color:#d5b292;">{{#ifeq: {{#explode: {{#var:Datastring}}|;|66}} | |0|{{#explode: {{#var:Datastring}}|;|66}}}}%</span></div></div><!-- | ||
--><div style="text-align:center;">{{Tooltip rule}} | --><div style="text-align:center;">{{Tooltip rule}}<!-- | ||
-- | --- Attributes are displayed in a row. --- | ||
-->'''Attributes'''<br><!-- | |||
-->< | --><div style="width:15%;display:inline-block;">STR: <span style="color:#d5b292;">{{#explode: {{#var:Datastring}}|;|42}}</span></div><!-- | ||
--><div style="width:15%;display:inline-block;"> | --><div style="width:15%;display:inline-block;">AGL: <span style="color:#d5b292;">{{#explode: {{#var:Datastring}}|;|43}}</span></div><!-- | ||
--><div style="width:15%;display:inline-block;">PRC: <span style="color:#d5b292;">{{#explode: {{#var:Datastring}}|;|45}}</span></div><!-- | |||
--><div style="width:15%;display:inline-block;">VIT: <span style="color:#d5b292;">{{#explode: {{#var:Datastring}}|;|44}}</span></div><!-- | |||
--><div style="width:15%;display:inline-block;">{{#explode: {{#var:Datastring}}|;|43}}</div><!-- | --><div style="width:15%;display:inline-block;">WIL: <span style="color:#d5b292;">{{#explode: {{#var:Datastring}}|;|46}}</span></div></div></div><!-- | ||
--><div style="width:15%;display:inline-block;">{{#explode: {{#var:Datastring}}|;|45}}</div><!-- | --- COLLAPSED SECTION END --- | ||
--><div style="width:15%;display:inline-block;">{{#explode: {{#var:Datastring}}|;|44}}</div><!-- | --><div style="text-align:center;">{{Tooltip rule}}<!-- | ||
--><div style="width:15%;display:inline-block;">{{#explode: {{#var:Datastring}}|;|46}}</div></div></div><!-- | -->'''Miscellaneous'''<br><!-- | ||
--><div style="text-align:center;">{{Tooltip rule}}'''Miscellaneous'''<br><!-- | --><div style="width:30%;display:inline-block;">Faction: <span style="color:#9d9a9a;">{{#explode: {{#var:Datastring}}|;|4}}</span></div><!-- | ||
--><div style="width:30%;display:inline-block;">Faction:< | --><div style="width:30%;display:inline-block;">Size: <span style="color:#9d9a9a;">{{#explode: {{#var:Datastring}}|;|8}}</span></div><!-- | ||
--><div style="width:30%;display:inline-block;">Size:< | --><div style="width:30%;display:inline-block;">XP: <span style="color:#f6bb15;">{{#explode: {{#var:Datastring}}|;|11}}</span></div></div><!-- | ||
--><div style="width:30%;display:inline-block;">XP:< | -->{{Tooltip rule}}<!-- | ||
-->{{Tooltip rule}}<div style="text-align:center;"><span class="mw-collapsible mw-customtoggle-statistics1 mw-customtoggle-statistics2" id="mw-customcollapsible-statistics2" style="background-color: #272340; border: 2px solid black; padding: 10px 15px; font-size: 16px;">Show more</span><!-- | --- BUTTONS START --- | ||
--><div style="text-align:center;"><span class="mw-collapsible mw-customtoggle-statistics1 mw-customtoggle-statistics2" id="mw-customcollapsible-statistics2" style="background-color: #272340; border: 2px solid black; padding: 10px 15px; font-size: 16px;">Show more</span><!-- | |||
--><span class="mw-collapsible mw-collapsed mw-customtoggle-statistics1 mw-customtoggle-statistics2" id="mw-customcollapsible-statistics2" style="background-color: #272340; border: 2px solid black; padding: 10px 15px; font-size: 16px;">Show less</span></div><!-- | --><span class="mw-collapsible mw-collapsed mw-customtoggle-statistics1 mw-customtoggle-statistics2" id="mw-customcollapsible-statistics2" style="background-color: #272340; border: 2px solid black; padding: 10px 15px; font-size: 16px;">Show less</span></div><!-- | ||
--- BUTTONS END --- | |||
--- Enemy Description --- | |||
--><div style="color:#9d7969;text-align:justify;margin-top:10px;">{{#explode: {{#var:Datastring}}|;|-1}}</div></div><!-- | --><div style="color:#9d7969;text-align:justify;margin-top:10px;">{{#explode: {{#var:Datastring}}|;|-1}}</div></div><!-- | ||
--- TOOLTIP END --- | |||
--></includeonly><noinclude>{{doc}}[[Category:Tooltip templates]]</noinclude> | --></includeonly><noinclude>{{doc}}[[Category:Tooltip templates]]</noinclude> |
Latest revision as of 19:25, 13 March 2023
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