Difference between revisions of "Severe Hand Injury"

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m (Fix for order and value of properties.)
m (condition -> status effect.)
 
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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Physical|Wound}}
|ConditionType =  {{c|Physical|Wound}}
|Properties1 = Counter Chance
|Values1 = {{c|-|-15%}}
|Properties2 = Morale Chance
|Values2 = {{c|-|-0.10%}}
|Properties3 = Pain Limit
|Values3 = {{c|-|+25}}
|Properties4 = Fumble Chance
|Values4 = {{c|-|+15%}}
|Properties5 = Strength
|Values5 = {{c|-|[-0.2*STR]}}
|Properties6 = Accuracy
|Values6 = {{c|-|-15%}}
|Properties7 = Pain Change
|Values7 = {{c|-|+0.50%}}
|Properties1 = Accuracy
|Properties1 = Accuracy
|Values1 = {{c|-|-30%}}
|Values1 = {{c|-|-30%}}
Line 32: Line 17:
|Properties8 = Swimming Cost
|Properties8 = Swimming Cost
|Values8 = {{c|-|+3}}
|Values8 = {{c|-|+3}}
|PropertyText =  
|PropertyText =  
|Description =  
|Description =  
|#default =  
|#default =  
}}</includeonly><noinclude>{{stub}}
}}</includeonly><noinclude>{{stub}}
'''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[condition]] applied when left or right hand gets heavily damaged. See [[Injuries]] for more information.
'''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[Status Effects|status effect]] applied when left or right hand gets heavily damaged. See [[Injuries]] for more information.


{{/Tooltip}}
{{/Tooltip}}

Latest revision as of 09:18, 22 February 2025


This article is a stub. You can help Stoneshard wiki by expanding it.

Severe Hand Injury is a Wound status effect applied when left or right hand gets heavily damaged. See Injuries for more information.

Severe Hand Injury
Wound
Accuracy
-30%
Counter Chance
-30%
Fumble Chance
+30%
Healing Efficiency
-15%
Pain Limit
+25
Pain Change
+0.75%
Morale Change
-0.15%
Swimming Cost
+3


Severe Hand Injury