Difference between revisions of "Seal of Reflection"

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<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
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* Unlocked by reading [[Magic Mastery Treatise III]] or by spending 10 Attribute points into Vitality or Willpower.
* Unlocked by reading [[Magic Mastery Treatise III]] or by spending 10 Attribute points into Vitality or Willpower.
*A target must be in stated tiles range for the spell to be reflected else works normally
*A target must be in fixed 8 tiles range for the spell to be reflected else works normally
*If miracle: duration = normal duration * (Miracle potency / 100)
*If miracle: duration = normal duration * (Miracle potency / 100)
*Duration and range can be boosted
*Duration and range can be boosted
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**Dark Ball
**Dark Ball
**Curse Of Weakness
**Curse Of Weakness
**Curse Of Decay
**Curse Of Agony
**Curse Of Agony
**Fire barrage
**Fire barrage

Latest revision as of 17:40, 8 January 2025

Seal of Reflection
Seal of Reflection
Spell
Type
Target Object
Range
6
Energy
40
Cooldown
40
Backfire Chance
35
Modified by: Bonus Range
Applies the target with "Seal of Reflection" for 8 turns:

+30% Magic Resistance
+25% Nature Resistance
+10% Physical Resistance
+50% Damage Reflection
Redirects all recieved aimed spells towards a random target within 8 tiles, if there is one.

Show formulasHide formulas
  • Unlocked by reading Magic Mastery Treatise III or by spending 10 Attribute points into Vitality or Willpower.
  • A target must be in fixed 8 tiles range for the spell to be reflected else works normally
  • If miracle: duration = normal duration * (Miracle potency / 100)
  • Duration and range can be boosted
  • Skills can be reflected: (Check needed)
    • Jolt
    • Dark Ball
    • Curse Of Weakness
    • Curse Of Decay
    • Curse Of Agony
    • Fire barrage
    • Mark of feast
    • Sacrifictial Blood
    • Life Leech
    • Chain Lightning