Difference between revisions of "Optimism"
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(Edit Optimism to 0.9.3 psyche rework) |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|State}} | |ConditionType = {{c|State}} | ||
|Properties1 = | |Properties1 = Pain Change | ||
|Values1 = {{pos| | |Values1 = {{pos|-0.01%}} | ||
|Properties2 = | |Properties2 = Fortitude | ||
|Values2 = {{pos| | |Values2 = {{pos|0.2}} * Fortitude | ||
|Properties3 = | |Properties3 = Experience Gain | ||
|Values3 = {{pos|+ | |Values3 = {{pos|+10%}} | ||
|Properties4 = | |Properties4 = Fatigue Resistance | ||
|Values4 = {{pos|+ | |Values4 = {{pos|+10%}} | ||
| | |Properties5 = Sit. Morale Change | ||
| | |Values5 = {{pos|+0.01%}} | ||
|PropertyText = The bonus to Fortitude depends on {{C|Light Brown|Morale}}. | |||
|#default = | |#default = | ||
}}</includeonly><noinclude>{{stub}}'''Optimism''' is a '''{{C|State}}''' of mind. | }}</includeonly><noinclude>{{stub}}'''Optimism''' is a '''{{C|State}}''' of mind. | ||
Revision as of 19:15, 17 August 2025
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Optimism is a State of mind.
Trigger: being above 75% HP has a chance to activate Optimism.
