Difference between revisions of "Potions"
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| Receptivity | | Receptivity | ||
| [[Receptive]] | | [[Receptive]] | ||
| Psionic Resistance: {{neg|-25%}}Backfire Chance: {{Pos|-10%}} | | Psionic Resistance: {{neg|-25%}} | ||
Recieved Experience: {{pos|+10%}} | | Backfire Chance: {{Pos|-10%}} | ||
| Recieved Experience: {{pos|+10%}} | |||
| 120 turns | | 120 turns | ||
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Revision as of 09:40, 19 September 2022
This article is a stub. You can help Stoneshard wiki by expanding it. |
This may change in later versions of the game.
Potions are often found in the dungeons. if you have an unidentified potion, you need an Identification Scroll to learn its effect. The potions are randomly created every run with 1-3 effects each and the effects aren't linked to the sprite/texture. There are positive and negative effects. Certain potion effects can be duplicated.
All potions share the following properties:
- They raise the level of character's Intoxication by 20% upon use.
- They have only a single use.
- They occupy 1×2 inventory slots.
- Throwing potions at enemies applies the potion's effect to the target at 25% of the base duration.
More potion effects may be added in upcoming versions.
Flawless Potions
Flawless potions provide either instant beneficial effects, or provide certain beneficial conditions for a limited amount of time.
Potion | Effect Name | Condition Name | Properties | Duration | ||
---|---|---|---|---|---|---|
Potion of Anesthesia | Anesthesia | - |
Pain: -100% Pain Resistance: +100% (x60) |
Instant | ||
Potion of Antivenom | Antivenom | - | Sets Intoxication to 0%
(Note: You still end up with +20% Intoxication due to potion use) |
Instant | ||
Potion of Curiosity | Receptivity | Receptive | Psionic Resistance: -25% | Backfire Chance: -10% | Recieved Experience: +10% | 120 turns |
Potion of Deadliness | Deadliness | Battle Rage | Crit Efficiency: +20%
Crit Chance: +5% Weapon Damage: +10% |
60 turns | ||
Potion of Elusiveness | Elusiveness | Elusiveness | Dodge Chance: +15%
Damage Taken: -3.5% |
15 turns | ||
Potion of Energy | Energy | - | Restores 100% of Max Energy | Instant | ||
Potion of Healing | Healing | - | Restores 75% of Max Health | Instant | ||
Potion of Life Drain | Life Drain | Life Drain | Life Drain +20% | 90 turns | ||
Potion of Energy Drain | Energy Drain | Energy Drain | Energy Drain +20% | 90 turns | ||
Potion of Painkilling | Painkilling | - | Pain: -100% | Instant | ||
Potion of Precision | Accuracy | Exceptional Precision |
Crit Chance +5% Accuracy +25% |
60 turns | ||
Potion of Purification | Purification | - | Removes up to 4 negative Conditions. | Instant | ||
Potion of Restoration | Restoration | Rapid Restoration | Health Restoration +100% | 10 turns | ||
Potion of Rage | Rage | Battle Rage |
Crit Efficiency: +20% Crit Chance: +5% Weapon Damage: +10% |
60 turns | ||
Potion of Satiety | Satiation | - |
Hunger: -75% Thirst: -75% |
Instant | ||
Potion of Stoneskin | Stoneskin | Stoneskin |
Physical Resistance: +20% Damage Taken: -10% |
60 turns | ||
Potion of Sturdiness | Sturdiness | Sturdiness |
Max HP: +20% Fortitude: +25% Health Restoration: +1.5% |
60 turns |
Harmful Potions
Harmful potions provide either instant negative effects, or provide (usually) negative conditions for a limited amount of time.
Potion | Effect Name | Condition Name | Properties | Duration |
---|---|---|---|---|
Potion of Blindness | Blindness | Blind | Applies the Blind Condition. | 60 turns |
Potion of Clumsiness | Clumsiness | Clumsy | Applies the Clumsy Condition. | 60 turns |
Potion of Confusion | Confusion | Confusion | Applies the Confusion Condition. | 10 turns |
Potion of Drunkeness | Drunkeness | Drunk | Applies the Drunk Condition. | 60 turns |
Potion of Explosion | Explosion | - |
Deals 15 + [2 x LVL] damage to the player. Increases torso injury by 75%. |
Instant |
Potion of Fragility | Frailness | Frail | Applies the Frail Condition. | 60 turns |
Potion of Frost | Freezing | Frozen | Applies the Frozen Condition. | 9 turns |
Potion of Hallucinations | Bad Trip | Bad Trip | Applies the Bad Trip Condition. | 90 turns |
Potion of Harm | Harm | - |
Deals 30% - 50% of Max HP as damage. |
Instant |
Potion of Hunger | Hunger | - | Hunger: +60% | Instant |
Potion of Ignition | Ignition | Burning | Applies the Burning Condition. | 9 turns |
Potion of Intoxication | Intoxication | - | Intoxication: +60% | Instant |
Potion of Manaburn | Energy Burn | - | Removes -100% of Max Energy | Instant |
Potion of Poison | Poison | Poison | Applies the Poison Condition. | 9 turns |
Potion of Sleeping | Sedation | Sleep | Applies the Sleep Condition. | 15 turns |
Potion of Suffering | Suffering | - | Pain: +60% | Instant |
Potion of Weakness | Weakness | Weakness | Applies the Weakness Condition. | 60 turns |
Tips and tricks
You can stack multiple Manasteal effects (Needs to confirm every other effect)
Purification Effect also removes positive effects (Need confirmation, according to the code it only checks for debuffs)
Page last edited during patch: 0.8.0.13
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