Difference between revisions of "Onslaught"
Jump to navigation
Jump to search
Iamyoyoman (talk | contribs) (Undo revision 62071 by Iamyoyobot (talk)) Tag: Undo |
m |
||
Line 3: | Line 3: | ||
<noinclude> | |||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]]</noinclude> |
Latest revision as of 20:41, 11 April 2023
This article is a stub. You can help Stoneshard wiki by expanding it. |
Onslaught
Attack / Maneuver
- Requires a one-handed mace
Show formulasHide formulas
Attack / Maneuver
Type
Target Object
Range
1
Energy
16
Cooldown
12
Modified by: Strength, Agility, Perception- Requires a one-handed mace
Applies the target with -10% Control Resistance for 2 turns.
Then delivers a strike with +85% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +50% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Then delivers a strike with +85% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +50% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Applies the target with -(5 + (0.5 * AGL))% Control Resistance for 2 turns.
Then delivers a strike with +(70 + (1.5 * STR))% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +(30 + STR + PRC)% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Then delivers a strike with +(70 + (1.5 * STR))% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +(30 + STR + PRC)% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Show formulasHide formulas
|