Difference between revisions of "Battering Ram"
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Revision as of 23:50, 16 May 2023
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{{ Tooltip hover box|title=
Battering Ram
Attack / Charge
Strength, Agility, Vitality
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}Attack / Charge
Type
Target Tile
Range
3
Energy
24
Cooldown
30
Modified by: Strength, Agility, Vitality, Dodge ChanceStrength, Agility, Vitality
Performs a charge towards the target and deals 3 Crushing Damage with 100% Accuracy and 100% Stagger Chance. The Damage depends on the equipped chestpiece's Protection.
If equipped with a light chestpiece, grants the skill -50% Cooldown Duration and +1 Range and also grants 2.5% Weapon Damage for 2 turns after using the skill.
If equipped with a heavy chestpiece, grants the skill -1 Range and replaces its Stagger Chance with 95% Stun Chance.
If equipped with a light chestpiece, grants the skill -50% Cooldown Duration and +1 Range and also grants 2.5% Weapon Damage for 2 turns after using the skill.
If equipped with a heavy chestpiece, grants the skill -1 Range and replaces its Stagger Chance with 95% Stun Chance.
Performs a charge towards the target and deals (Chestpiece Protection + (STR * 0.25)) Crushing Damage with (75 + (2.5 * AGI))% Accuracy and ((75 + STR + (1.5 * VIT))% Stagger Chance. The Damage depends on the equipped chestpiece's Protection.
If equipped with a light chestpiece, grants the skill -50% Cooldown Duration and +1 Range and also grants max((0.5 * EVS),0)% Weapon Damage for 2 turns after using the skill.
If equipped with a heavy chestpiece, grants the skill -1 Range and replaces its Stagger Chance with (75 + (1.5 * STR) + (2 * VIT))% Stun Chance.
If equipped with a light chestpiece, grants the skill -50% Cooldown Duration and +1 Range and also grants max((0.5 * EVS),0)% Weapon Damage for 2 turns after using the skill.
If equipped with a heavy chestpiece, grants the skill -1 Range and replaces its Stagger Chance with (75 + (1.5 * STR) + (2 * VIT))% Stun Chance.
Show formulasHide formulas
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