Difference between revisions of "Vigor"
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| Line 1: | Line 1: | ||
<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{ConditionText|Mental}} | |ConditionType = {{ConditionText|Mental}} | ||
|Properties1 = Energy | |Properties1 = Energy | ||
|Values1 = {{pos|+ | |Values1 = {{pos|+5}} | ||
|Properties2 = Energy | |Properties2 = Energy Restoration | ||
|Values2 = {{pos|+ | |Values2 = {{pos|+5%}} | ||
|Properties3 = | |Properties3 = Fatigue Resistance | ||
|Values3 = {{pos|+ | |Values3 = {{pos|+10%}} | ||
|PropertyText = | |PropertyText = | ||
|Description = | |Description = | ||
Revision as of 10:04, 30 August 2025
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Vigorous is a mental state a character receives after waking up from sleep. The character gets 150 stacks per hour slept while not having vigorous state or 30 stacks per hour slept while having one. It is capped at 1500 stacks, and the character loses one stack every turn.