Difference between revisions of "Template:PT-BR Properties"

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(Add base properties. Minimum translation.)
 
(Add some translation. (about 30% done))
 
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|Block Chance =  
|Block Chance =  
|Block Power =  
|Block Power =  
|Accuracy =  
|Accuracy = Precisão
|Crit Chance =  
|Crit Chance = Chance de Crítico
|Crit Efficiency =  
|Crit Efficiency = Eficiência de Crítico
|Counter Chance =  
|Counter Chance =  
|Fumble Chance =  
|Fumble Chance =  
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|Damage Reflection =  
|Damage Reflection =  
|Bonus Range =  
|Bonus Range =  
|Energy =  
|Energy = Energia
|Energy Restoration =  
|Energy Restoration =  
|Skills Energy Cost =  
|Skills Energy Cost =  
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|Energy Drain =  
|Energy Drain =  
|Noise Produced =  
|Noise Produced =  
|Stealth =  
|Stealth = Furtividade
|Lockpicking & Disarming =  
|Lockpicking & Disarming =  
|Vision =  
|Vision = Visão
|Hunger =  
|Hunger = Fome
|Hunger Change =  
|Hunger Change =  
|Hunger Resistance =  
|Hunger Resistance =  
|Thirst =  
|Thirst = Sede
|Thirst Change =  
|Thirst Change =  
|Intoxication =  
|Intoxication =  
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|Pain Change =  
|Pain Change =  
|Pain Limit =  
|Pain Limit =  
|Sanity =  
|Sanity = Sanidade
|Sanity Change =  
|Sanity Change =  
|Morale =  
|Morale = Moral
|Morale Change =  
|Morale Change =  
|Energy Replenishment =  
|Energy Replenishment =  
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|Modified by = Modificado por
|Modified by = Modificado por
|Passive bonus = Bônus passivo
|Passive bonus = Bônus passivo
|- Requires one-handed sword = - Requer
|- Requires one-handed sword = - Requer uma espada de uma mão
|- Requires a bleeding body part = - Requer
|- Requires a bleeding body part = - Requer uma parte do corpo em sangramento
|- Requires a one-handed sword = - Requer
|- Requires a one-handed sword = - Requer uma espada de duas mãos
|- Requires a one-handed axe = - Requer
|- Requires a one-handed axe = - Requer um machado de duas mãos
|- Requires a one-handed mace = - Requer
|- Requires a one-handed mace = - Requer uma maça de uma mão
|- Requires a dagger = - Requer
|- Requires a dagger = - Requer uma adaga
|- Requires a two-handed sword  = - Requer
|- Requires a two-handed sword  = - Requer uma espada de duas mãos
|- Requires a ranged weapon and ammunition = - Requer
|- Requires a ranged weapon and ammunition = - Requer uma arma de longo alcance e munição
|- Requires a ranged weapon and ammunition  = - Requer
|- Requires a ranged weapon and ammunition  = - Requer uma arma de longo alcance e munição
|- Requires a shield  = - Requer
|- Requires a shield  = - Requer um escudo
|- Requires dual weapons = - Requer
|- Requires dual weapons = - Requer uma arma de empunhadura dupla
|- Requires a weapon  = - Requer
|- Requires a weapon  = - Requer uma arma
|- Requires a staff  = - Requer
|- Requires a staff  = - Requer um bastão
|Read the corresponding treatise to unlock this Ability = Leia a
|Read the corresponding treatise to unlock this Ability = Leia
|- Requires a spear  = -
|- Requires a spear  = - Requer uma lança
|- Requires a two-handed mace  = -
|- Requires a two-handed mace  = - Requer uma espada de duas mãos
|- Requires a two-handed axe = -
|- Requires a two-handed axe = - Requer um machado de duas mãos
|- Requires a sword, an axe, a dagger, a two-handed sword, or a two-handed axe.  = -
|- Requires a sword, an axe, a dagger, a two-handed sword, or a two-handed axe.  = - Requer uma espada, um machado, uma adaga, uma espada de duas mãos ou um machado de duas mãos.
|or invest at least $ into the following Attributes:  =  
|or invest at least $ into the following Attributes:  =ou invista pelo menos $ nos seguintes Atributos:
|- Requires specific materials = -
|- Requires specific materials = - Requer materiais específicos
|- Requires an Injury or damaged Health  = -
|- Requires an Injury or damaged Health  = - Requer um Machucado ou Saúde danificada
|- Requires a negative effect or damaged Health  = -
|- Requires a negative effect or damaged Health  = - Requer um efeito negativo ou Saúde danificada
|Active = Ativa
|Active = Ativa
|Passive  = Passiva
|Passive  = Passiva
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|Target Object =  
|Target Object =  
|Target Tile  =  
|Target Tile  =  
|Target Area  =  
|Target Area  = Área de Alvo
|No Target =  
|No Target = Sem Alvo
|Type  =  
|Type  = Tipo
|Effect  =  
|Effect  = Efeito
|Annotation =  
|Annotation =  
|Range  =  
|Range  = Alcance
|Energy  =  
|Energy  = Energia
|Cooldown =  
|Cooldown = Tempo de Espera
|Cast Time  =  
|Cast Time  = Tempo de Conjuração
|Health =  
|Health = Saúde
|Max Health =  
|Max Health = Saúde Máxima
|Health Restoration =  
|Health Restoration = Restauração de Saúde
|Healing Efficiency =  
|Healing Efficiency = Eficiência da Restauração
|Health Replenishment =  
|Health Replenishment =  
|Max Health Threshold =  
|Max Health Threshold =  
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|SP =  
|SP =  
|AP =  
|AP =  
|Level =  
|Level = Level
|Experience =  
|Experience = Experiência
|Experience Gain =  
|Experience Gain = Ganho de Experiência
|Strength =  
|Strength =  
|Agility =  
|Agility =  
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|Fumble Chance =  
|Fumble Chance =  
|Lock-picking & Disarming =  
|Lock-picking & Disarming =  
|Stealth =  
|Stealth = Furtividade
|Vision =  
|Vision = Visão
|Bonus Range =  
|Bonus Range = Bônus de Alcance
|Range =  
|Range = Alcance
|Range =  
|Range = Alcance
|Main Hand Efficiency =  
|Main Hand Efficiency =  
|Off-Hand Efficiency =  
|Off-Hand Efficiency =  
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|Shock Damage =  
|Shock Damage =  
|Poison Damage =  
|Poison Damage =  
|Fire Damage =  
|Fire Damage = Dano de Fogo
|Caustic Damage =  
|Caustic Damage =  
|Arcane Damage =  
|Arcane Damage =  
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|Sacred Damage =  
|Sacred Damage =  
|Psionic Damage =  
|Psionic Damage =  
|Pure Damage =  
|Pure Damage = Dano Puro
|Physical Resistance =  
|Physical Resistance =  
|Nature Resistance =  
|Nature Resistance =  
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|Deals Psionic Damage =  
|Deals Psionic Damage =  
|Causes Drunkenness =  
|Causes Drunkenness =  
|Pain Limit =  
|Pain Limit = Limite a Dor
|Hunger =  
|Hunger = Fome
|Pain =  
|Pain = Dor
|Thirst =  
|Thirst = Sede
|Intoxication =  
|Intoxication = Intoxicação
|Immunity =  
|Immunity = Imunidade
|Morale =  
|Morale = Moral
|Sanity =  
|Sanity = Sanidade
|Pain Change =  
|Pain Change =  
|Intoxication Change =  
|Intoxication Change =  
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|Sanity Change =  
|Sanity Change =  
|Morale Change =  
|Morale Change =  
|Fatigue =  
|Fatigue = Fadiga
|Fatigue Resistance =  
|Fatigue Resistance =  
|Fatigue Change =  
|Fatigue Change =  
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|Hunger Resistance =  
|Hunger Resistance =  
|Intoxication Resistance =  
|Intoxication Resistance =  
|No symptoms =  
|No symptoms = Sem sintomas
|Injury Treatment =  
|Injury Treatment =  
|Magic Power =  
|Magic Power =  
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|Psionic Power =  
|Psionic Power =  
|Chronomantic Power =  
|Chronomantic Power =  
|Head =  
|Head = Cabeça
|Torso =  
|Torso = Torso
|Hands =  
|Hands = Mãos
|Legs =  
|Legs = Pernas


<!-- Item Rarity -->
<!-- Item Rarity -->
|Common =  
|Common = Comum
|Unique =  
|Unique = Único
|Legendary =  
|Legendary = Lendário
<!-- Armor Class -->
<!-- Armor Class -->
|Light =  
|Light = Leve
|Medium =  
|Medium = Média
|Heavy =  
|Heavy = Pesada
<!-- Damage Types -->
<!-- Damage Types -->
|Slashing =  
|Slashing =  
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|Psionic =  
|Psionic =  
<!-- Weapon Types -->
<!-- Weapon Types -->
|Sword =  
|Sword = Eespada
|Axe =  
|Axe = Machado
|Mace =  
|Mace = Maça
|Dagger =  
|Dagger = Adaga
|Greatsword =  
|Greatsword = Espada Grande
|Two-Handed Maces =  
|Two-Handed Maces = Maça de Duas Mãos
|Spear =  
|Spear = Lança
|Staff =  
|Staff = Bastão
|Bow =  
|Bow = Arco
|Crossbow =  
|Crossbow = Besta
|Two-Handed Axes =  
|Two-Handed Axes = Machado de Duas Mãos
<!-- Armor Types -->
<!-- Armor Types -->
|Headgear =  
|Headgear = Capacete
|Chestpiece =  
|Chestpiece = Armadura
|Gloves =  
|Gloves = Luvas
|Belt =  
|Belt = Cinto
|Boots =  
|Boots = Bota
|Shield =  
|Shield = Escudo
|Cloak =  
|Cloak = Capa
<!-- Consumable Types -->
<!-- Consumable Types -->
|Alcohol =  
|Alcohol = Alcóol
|Beverage =  
|Beverage = Bebida
|Food =  
|Food = Comida
|Ingredient =  
|Ingredient = Ingrediente
|Scroll =  
|Scroll = Pergaminho
|potion =  
|potion = poção
|medicine =  
|medicine = medicina
<!-- Condition Types -->
<!-- Condition Types -->
|Physical =  
|Physical = Física
|Magical =  
|Magical = Mágica
|Mental =  
|Mental = Mental
|Condition =  
|Condition = Condição
|State =  
|State = Estado
|Wound =  
|Wound = Machucado
<!-- More Properties -->
<!-- More Properties -->
|Weapon Damage =  
|Weapon Damage = Dano da Arma
|Main Hand Damage =  
|Main Hand Damage = Dano da Mão Principal
|Off-Hand Damage =  
|Off-Hand Damage = Dano da Mão Secundária
|Received Experience =  
|Received Experience = Experiência Recebida
|Health =  
|Health = Saúde
<!-- Attributes -->
<!-- Attributes -->
|Level =  
|Level = Level
|Strength =  
|Strength = Força
|Agility =  
|Agility = Agilidade
|Perception =  
|Perception = Percepção
|Vitality =  
|Vitality = Vitalidade
|Willpower =  
|Willpower = Força de Vontade
|STR =  
|STR = FOR
|AGL =  
|AGL = AGI
|PRC =  
|PRC = PER
|VIT =  
|VIT = VIT
|WIL =  
|WIL = WIL
|Faction =  
|Faction = Facção
|Size =  
|Size = Tamanho
|XP = XP
|XP = XP
<!-- Reputation levels -->
<!-- Reputation levels -->

Latest revision as of 19:11, 11 January 2025

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