Difference between revisions of "Restless Hero"
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Restless Hero
Tier 4 Undead
Damage
Protection
Resistances
Miscellaneous
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==Skills== | ==Skills== | ||
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Latest revision as of 18:48, 18 January 2025
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Restless Hero
Tier 4 Undead

Health: 190
Energy: 60
Damage
26 Slashing
6 Unholy
Protection
Head 16
Body 18
Arms 12
Legs 12
Resistances
Physical 30%
Slashing 30%
Piercing 30%
Crushing 30%
Rending 30%
Nature 15%
Fire 15%
Frost 15%
Shock 15%
Poison 15%
Caustic 15%
Magic 15%
Unholy 115%
Arcane 15%
Sacred -35%
Psionic 15%
Miscellaneous
Faction: Undead
Size: medium
XP: 320
Show more
Honor, valor, suffering, and rage - all melded together in the fading consciousness of the restless hero, bracing for the final stand in his own tomb.
Skills
Skill | Basic Stats | Description |
---|---|---|
Last Stand | Skill with name "Last Stand" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Last Stand" does not exist. Add it to Skill data or fix the Skill name. |
Strangling Grasp | Attack / Charge Type: Target Object Range: 2 Energy: 8 Cooldown: 8 | Performs a charge towards the target and delivers a strike with -50% Weapon Damage and 57% Immobilization Chance. Doubles the bonus to Immobilization Chance if the target is affected by "Curse of Decay" and nulifies the penalty to Weapon Damage if it's affected by "Curse of Agony". |
Dismember | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 16 Modified by: Strength, Agility, Perception - Requires two-handed axe | Delivers a strike with +50% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury. If the target has no Injuries, delivers the strike to one of its limbs. If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 120% chance to start Bleeding. |
Hooking Chop | Attack Type: Target Object Range: 2 Energy: 12 Cooldown: 12 Modified by: Strength, Agility, Perception, Knockback Chance - Requires a two-handed axe | Delivers a strike with -20% Weapon Damage, +75% Bleed Chance, and +20% Armor Penetration. Grants the strike a 100% chance to Pull the target if its 1 tile away. Deals damage to an additional body part besides the one hit by the strike. |
Reign in Blood | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 14 Modified by: Strength, Agility, Perception, Willpower - Requires two-handed axe | Delivers a strike with +40% Knockback chance and +30% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health. With 50% chance causes the target's Injured body parts to start bleeding. Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target. |
Abominable Vitality | Passive | Tis but a flesh wound! Upon receiving lethal damage, the Restless has 75% chance to avoid death, fully Replenishing its Health while losing its most damaged body part. |
Putrid Odor | Passive | Applies all adjacent enemies with +5% Fumble Chance, +0.5% Intoxication Change, and -0.25% Morale Change. Each turn with 20% chance causes all adjacent enemies to Cough. These effects don't stack. |
Tis But a Scratch! | Skill with name "Tis But a Scratch!" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Tis But a Scratch!" does not exist. Add it to Skill data or fix the Skill name. |
Not This Time | Passive | Full blocks and dodges grant +5% Control Resistance and +5% Move Resistance for 5 turns. The effect stacks up to 2 times. Once per 90 turns removes Stun, Daze, Stagger or Immobilization upon receiving them. |
Shieldbreaker | Passive - Requires a two-handed axe | Two-handed axe hits apply their target with -10% Block Chance, -10% Block Power Recovery, and -15% Max Block Power for 6 turns. If the target's Block Chance is 0%, two-handed axe strikes against it grant -4% Fumble Chance for 6 turns. Both effects stack up to 5 times. |
Possible Loot
- Weapon
- (100%) Mercenary Halberd, Soldier Halberd, Sergeant Poleaxe, Veteran Poleaxe or Soldier Poleaxe
- Jewelry
- (5%) Pagan Pendant