Difference between revisions of "Consumable data"

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(update to RtR 0.9.2.11)
(add description, update to RtR 0.9.2.13)
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<noinclude>Page for all Stoneshard consumable data.
<noinclude>Page for all Stoneshard consumable data.


TODO:
This data is edited with the parser. If you need to edit this manually, here's the order of values as of Rags to Riches patch.
// food
0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15;16;17;18;19;20;21;22;23;24;25;26;27;28;29;30;31;32;33;34;35;36;37;38;39;40;41;42;43;44;45;46;47;48;49;50;51;52;53;54;55;56;57;58;59;60;61;62;63;64;65;66;67;68;69;70;71;72;73;74;75;76;77;78;79;80
energy restoration
Price;EffPrice;Tier;Cat;Subcat;Material;Weight;Freshness;Buff_Duration;Maximum_Buff_Stacks;Hunger;Hunger_Change;Hunger_Resistance;Thirsty;Thirst_Change;Immunity;Immunity_Change;Intoxication;Toxicity_Change;Toxicity_Resistance;Pain;Pain_Change;Pain_Resistance;Pain_Limit;Morale;Morale_Change;Sanity;Sanity_Change;Condition;max_hp;max_hp_res;Health_Restoration;Healing_Received;max_mp;max_mp_res;MP_Restoration;MP_turn;Fatigue;Fatigue_Change;Fatigue_Resistance;Received_XP;Cooldown_Reduction;Weapon_Damage;Hit_Chance;FMB;CRTD;Fortitude;VSN;Bleeding_Resistance;Knockback_Resistance;Stun_Resistance;Physical_Resistance;Nature_Resistance;Magic_Resistance;Slashing_Resistance;Piercing_Resistance;Blunt_Resistance;Rending_Resistance;Fire_Resistance;Shock_Resistance;Poison_Resistance;Caustic_Resistance;Frost_Resistance;Arcane_Resistance;Unholy_Resistance;Sacred_Resistance;Psionic_Resistance;Bleeding_Resistance;Nausea_Chance;Poisoning_Chance;Poisoning_Duration;purse;bottle;upgrade;fodder;stack;fireproof;dropsOnce;tags;Armor Penetration;Bodypart Damage;Description;MiddleText
max health
 
health restoration
==Usage==
bleed resistance
You can copy the values above and copy the line (or lines) you want to edit, and import them into a CSV editor, for example [[https://edit-csv.net https://edit-csv.net]]. Open the Read options and check the "Has Header" checkbox.
healing efficiency
 
unholy resistance
You'll get a table format that's easier to read.
// drinks
energy replenishment
crushing resistance
//herbs
psionic resistance
poison resistance
// drugs
damage
crit efficiency
armor penetration
max energy
energy restoration
abilities energy cost
accuracy
counter chance
dodge chance
crit chance
vision
experience gain
fumble chance
magic power
cooldowns duration
bonus range
magic resistance
// medicine
body part condition (leeches)
// ammo
weapon damage
bodypart damage
armor penetration
range
// tools and traps - special, includes weapons, damage and other things, may need a separate solution
</noinclude><includeonly>{{#switch: {{{1}}}
</noinclude><includeonly>{{#switch: {{{1}}}
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|Bandage = 10§§§medicine§§cloth§Light§§30§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§5§§§§§§§§§§§§§§§§§§§5§§§§§§§§§§§common§§§It might help with not bleeding to death.§Stops the {{c|-|Bleeding}} affecting a selected body part.
|Bandage = 10§§§medicine§§cloth§Light§§30§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§5§§§§§§§§§§§§§§§§§§§5§§§§§§§§§§§common§§§It might help with not bleeding to death.§Stops the {{c|-|Bleeding}} affecting a selected body part.
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|Amethyst = 90§90§2§valuable§gem§gem§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§§§§common§§§A gem prized for its rich color.§This item may interest some merchants.
|Amethyst = 90§90§2§valuable§gem§gem§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§§§§common§§§A gem prized for its rich color.§This item may interest some merchants.
   
   
|Topaz = 100§100§2§valuable§gem§gem§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§§§§common§§§Topaz is a well-known good luck charm which is mostly used in cheap jewelry.§This item may interest some merchants.
|Topaz = 100§100§2§valuable§gem§gem§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§§§§common§§§Topaz is a well-known good luck charm that is mostly used in cheap jewelry.§This item may interest some merchants.
   
   
|Aquamarine = 125§125§3§valuable§gem§gem§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§§§§uncommon§§§Many people believe aquamarine to be a powerful magical ward. They are willing to pay good money for it as well.§This item may interest some merchants.
|Aquamarine = 125§125§3§valuable§gem§gem§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§§§§uncommon§§§Many people believe aquamarine to be a powerful magical ward. They are willing to pay good money for it as well.§This item may interest some merchants.
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|Letter of Trading Authority = 2000§§§upgrade§§paper§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§To get his hands on this document, Verren had to leverage most of his old connections.§Required for the Caravan upgrade, {{c|Orange|"Trade Preferences"}}.
|Letter of Trading Authority = 2000§§§upgrade§§paper§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§To get his hands on this document, Verren had to leverage most of his old connections.§Required for the Caravan upgrade, {{c|Orange|"Trade Preferences"}}.
   
   
|Banner = 50§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§Something to rally around.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain.
|Banner = 50§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§Something to rally around.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain.
   
   
|Bear Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§A heraldic symbol of power and life force.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+5}} Max Health.
|Bear Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§A heraldic symbol of power and life force.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+5}} Max Health.
   
   
|Boar Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§A heraldic symbol of courage in the face of death.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+5%}} Pain Resistance.
|Boar Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§A heraldic symbol of courage in the face of death.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+5%}} Pain Resistance.
   
   
|Steed Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§A heraldic symbol of diligence and industriousness.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+10%}} Fatigue Resistance.
|Steed Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§A heraldic symbol of diligence and industriousness.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+10%}} Fatigue Resistance.
   
   
|Lion Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§A heraldic symbol of chivalry and bravery.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain, {{c|Active|+3%}} Health Restoration, and {{c|Active|+3%}} Energy Restoration.
|Lion Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§A heraldic symbol of chivalry and bravery.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain, {{c|Active|+3%}} Health Restoration, and {{c|Active|+3%}} Energy Restoration.
   
   
|Owl Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§A heraldic symbol of wisdom and sagacity.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+7.5%}} Experience Gain.
|Owl Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§A heraldic symbol of wisdom and sagacity.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+7.5%}} Experience Gain.
   
   
|Bull Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§A heraldic symbol of patience and health.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain, {{c|Active|+5%}} Move Resistance, and {{c|Active|+5%}} Control Resistance.
|Bull Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§A heraldic symbol of patience and health.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain, {{c|Active|+5%}} Move Resistance, and {{c|Active|+5%}} Control Resistance.
   
   
|Wolf Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§A heraldic symbol of relentless pursuit and righteous fury.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+5}} Max Energy.
|Wolf Banner = 100§§§flag§§cloth§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§1§§§§A heraldic symbol of relentless pursuit and righteous fury.§When raised at the Caravan Camp, grants {{c|Active|+5%}} Reputation Gain and {{c|Active|+5}} Max Energy.
   
   
|Shell = 2§§§junk§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The waters around the Bronze Isles are teeming with mollusks. Sea storms, which are frequent this time of year, often end up bringing them to the shores of Aldor as well.§Can contain pearls.
|Shell = 2§§§junk§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The waters around the Bronze Isles are teeming with mollusks. Sea storms, which are frequent this time of year, often end up bringing them to the shores of Aldor as well.§Can contain pearls.
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|Rotten Gray Crab = §§§food§§organic§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be butchered.
|Rotten Gray Crab = §§§food§§organic§Medium§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be butchered.
   
   
|Rooster = 10§§§food§§organic§Medium§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§In Aldor the beginning of a new day is heralded not by a sunrise but by a rooster's crow.§
|Rooster = 10§§§food§§organic§Medium§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§In Aldor, the start of a new day is heralded not by a sunrise, but by a rooster's crow.§
   
   
|Rotten Rooster = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Rooster = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
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|Rotten Chicken = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Chicken = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Raven = 4§§§food§§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Most people dislike ravens, seeing them as an ill omen of death, war, and grief.§Can be plucked.
|Raven = 4§§§food§§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Most people dislike ravens, viewing them as an ill omen of death, war, and grief.§Can be plucked.
   
   
|Rotten Raven = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Raven = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Duck = 10§§§food§bird§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Ducks are much more fickle and demanding when compared to other poultry birds, so they are rarely farmed in Aldor
|Duck = 10§§§food§bird§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Compared to other poultry, ducks are much more fickle and demanding, so they are rarely farmed in this part of the world
   
   
|Rotten Duck = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Duck = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Jay = 10§§§food§bird§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The skittishness of jays is perhaps the main reason for the large size of their population.§
|Jay = 10§§§food§bird§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The skittishness of jays is perhaps the main reason for their large population.§
   
   
|Rotten Jay = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Jay = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Seagull = 4§§§food§§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Seagulls are abundant along the Southern Sea's coast, paying no mind to the noise of the cities.§
|Seagull = 4§§§food§§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Seagulls are abundant along the Southern Sea's coast, paying no heed to the clamor of big cities.§
   
   
|Rotten Seagull = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Seagull = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Pigeon = 4§§§food§§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Pigeons are used in large cities and castles to deliver messages. A well-trained carrier pigeon is worth its weight in silver.§
|Pigeon = 4§§§food§§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Pigeons are often used in large cities and castles to deliver messages. A well-trained carrier pigeon is worth its weight in silver.§
   
   
|Rotten Pigeon = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Pigeon = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Thrush = 10§§§food§bird§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Thrushes have a great singing voice, but alas, they are more valued for their tasty, nourishing meat.§
|Thrush = 10§§§food§bird§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Thrushes have a beautiful singing voice - alas, they are more prized for their tasty, nourishing meat.§
   
   
|Rotten Thrush = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Thrush = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Bunting = 10§§§food§bird§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Buntings prefer making their nests close to cultivated fields.§
|Bunting = 10§§§food§bird§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Buntings have a distinct preference for building their nests near cultivated fields.§
   
   
|Rotten Bunting = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Bunting = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Swallow = 4§§§food§§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Swallows have lots of superstitions attached to them: people predict weather by their flight, and a swallow's nest built in the eaves of a house supposedly brings good fortune to its residents.§
|Swallow = 4§§§food§§organic§Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Swallows have many superstitions attached to them: people predict the weather by their flight, and a swallow's nest built in the eaves of a house is said to bring good fortune to its residents.§
   
   
|Rotten Swallow = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Swallow = §§§food§§organic§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
Line 1,325: Line 1,292:
|Rotten Wren = §§§food§§organic§Very Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rotten Wren = §§§food§§organic§Very Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
   
   
|Sparrow = 4§§§food§§organic§Very Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The common folk have little appreciation for sparrows, thinking of them as thieves and annoying critters
|Sparrow = 4§§§food§§organic§Very Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The common folk have little appreciation for sparrows, thinking of them as thieves and annoying pests


|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>

Revision as of 00:30, 24 May 2025

Page for all Stoneshard consumable data.

This data is edited with the parser. If you need to edit this manually, here's the order of values as of Rags to Riches patch.

0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15;16;17;18;19;20;21;22;23;24;25;26;27;28;29;30;31;32;33;34;35;36;37;38;39;40;41;42;43;44;45;46;47;48;49;50;51;52;53;54;55;56;57;58;59;60;61;62;63;64;65;66;67;68;69;70;71;72;73;74;75;76;77;78;79;80
Price;EffPrice;Tier;Cat;Subcat;Material;Weight;Freshness;Buff_Duration;Maximum_Buff_Stacks;Hunger;Hunger_Change;Hunger_Resistance;Thirsty;Thirst_Change;Immunity;Immunity_Change;Intoxication;Toxicity_Change;Toxicity_Resistance;Pain;Pain_Change;Pain_Resistance;Pain_Limit;Morale;Morale_Change;Sanity;Sanity_Change;Condition;max_hp;max_hp_res;Health_Restoration;Healing_Received;max_mp;max_mp_res;MP_Restoration;MP_turn;Fatigue;Fatigue_Change;Fatigue_Resistance;Received_XP;Cooldown_Reduction;Weapon_Damage;Hit_Chance;FMB;CRTD;Fortitude;VSN;Bleeding_Resistance;Knockback_Resistance;Stun_Resistance;Physical_Resistance;Nature_Resistance;Magic_Resistance;Slashing_Resistance;Piercing_Resistance;Blunt_Resistance;Rending_Resistance;Fire_Resistance;Shock_Resistance;Poison_Resistance;Caustic_Resistance;Frost_Resistance;Arcane_Resistance;Unholy_Resistance;Sacred_Resistance;Psionic_Resistance;Bleeding_Resistance;Nausea_Chance;Poisoning_Chance;Poisoning_Duration;purse;bottle;upgrade;fodder;stack;fireproof;dropsOnce;tags;Armor Penetration;Bodypart Damage;Description;MiddleText

Usage

You can copy the values above and copy the line (or lines) you want to edit, and import them into a CSV editor, for example [https://edit-csv.net]. Open the Read options and check the "Has Header" checkbox.

You'll get a table format that's easier to read.