Difference between revisions of "Geomancy (skill tree)"
old>Realpsojed m (All hover areas were halfway below images. After some searching, I found out why. Pumasky2's original version has one extra empty line between Rune of Absorption and Earthquake... How one empty line can fuck up the whole thing...) |
old>Phoe nixx (fix image map) |
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rect 660 1248 833 1421 [[Rune of Cycle]] | rect 660 1248 833 1421 [[Rune of Cycle]] | ||
</imagemap> | </imagemap> | ||
--> | -->{{ImageMap|338px|Geomancy_skilltree.png| | ||
{{ImageMap|338px|Geomancy_skilltree.png| | |||
{{MapArea|Runic Boulder|138| | {{MapArea|Runic Boulder|138|53|62}} | ||
{{MapArea|Stone Armor|237| | {{MapArea|Stone Armor|237|53|62}} | ||
{{MapArea|Rune of Enfeeblement|39| | {{MapArea|Rune of Enfeeblement|39|92|62}} | ||
{{MapArea|Petrification|237| | {{MapArea|Petrification|237|150|62}} | ||
{{MapArea|Stone Spikes|138| | {{MapArea|Stone Spikes|138|150|62}} | ||
{{MapArea|Rune of Binding|39| | {{MapArea|Rune of Binding|39|170|62}} | ||
{{MapArea|Rune of Fortifying|237| | {{MapArea|Rune of Fortifying|237|237|62}} | ||
{{MapArea|Rune of Absorption|39| | {{MapArea|Rune of Absorption|39|247|62}} | ||
{{MapArea|Earthquake|138|255|62}} | |||
{{MapArea|Rune of Destabilization|237|328|62}} | |||
{{MapArea|Boulder Toss|39|360|62}} | |||
{{MapArea|Runic Explosion|138|361|62}} | |||
{{MapArea|Rune of Sustention|138|447|62}} | |||
{{MapArea|Boulder Toss|39| | {{MapArea|Rune of Cycle|237|421|62}} | ||
{{MapArea|Runic Explosion|138| | |||
{{MapArea|Rune of Sustention|138| | |||
{{MapArea|Rune of Cycle|237| | |||
|caption=Hover over the skill icons to view the detailed descriptions. | |caption=Hover over the skill icons to view the detailed descriptions. | ||
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<code>30 * (MP+GP)% * max_mp/100 + 0.5*max_mp/100*RuneOfFortifying</code> | <code>30 * (MP+GP)% * max_mp/100 + 0.5*max_mp/100*RuneOfFortifying</code> | ||
==Treaties List:== | |||
<b>Treatise I:</b><br> | <b>Treatise I:</b><br> | ||
{{cl|Active|Runic Boulder}}<br> | {{cl|Active|Runic Boulder}}<br> |
Revision as of 14:04, 23 June 2020
This Page shows all the Geomancy Skills.
Geomancy Spells deal different types of damage.
The type of damage determines the scaling of the Spell.
Magic Damage scales multiplicatively from Magic Power and Geomantic Power.Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Geomantic_Power/100)
Physical Damage scales additively from Magic Power and Geomantic Power.Spell’s_Physical_Damage = Basic_Value * (Magic_Power + Geomantic_Power)/100
Many Spells have their special effects (i.e. Runic Boulder's 50% Knockback chance). These effects are scaling additively from Magic Power and Geomantic Power.Special_Effect_Value = Basic_Value * (Magic_Power + Geomantic_Power)/100
Geomancy creates entities for various uses, from using as a resource for Spells to blocking enemy's path.
They are:
Material = Stone
Slashing_Resistance = 75 Piercing_Resistance = 75 Blunt_Resistance = 25 Rending_Resistance = 90 Fire_Resistance = 90 Shock_Resistance = 90 Poison_Resistance = 200 Frost_Resistance = 90 Caustic_Resistance = 75 Unholy_Resistance = 50 Sacred_Resistance = 50 Psionic_Resistance = 200
Runic Boulder HP:
25 * (MP+GP)% * max_mp/100 + 0.5*max_mp/100*RuneOfFortifying
Stone Spike HP:
30 * (MP+GP)% * max_mp/100 + 0.5*max_mp/100*RuneOfFortifying
Treaties List:
Treatise I:
Runic Boulder
Stone Armor
Rune of Enfeeblement
Treatise II:
Petrification
Stone Spikes
Rune of Binding
Rune of Fortifying
Rune of Absorption
Treatise III:
Earthquake
Rune of Destabilization
Treatise IV:
Boulder Toss
Runic Explosion
Rune of Sustention
Rune of Cycle
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