Difference between revisions of "Staves"
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old>Realpsojed (Table reworked to look similar to other weapon tables. Added weapon images that were already uploaded.) |
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| '''[[Hermit Staff]]'''[[File:Hermit Staff.png|alt=|center]] | | '''[[Hermit Staff]]'''[[File:Hermit Staff.png|alt=|center]] | ||
| | | 20 Crashing Damage | ||
| | 1 Arcane Damage | ||
| | |||
| | 3 Sacred Damage | ||
| 170 | |||
| 4775 | |||
| Bonus Range +1 | |||
Block Chance +10% | |||
Skills Energy Cost +5% | |||
Spells Energy Cost -10% | |||
Magic Power +18% | |||
Healing Efficiency +15% | |||
|- | |- | ||
| '''[[Shaman Staff]]'''[[File:Shaman Staff.png|alt=|center]] | | '''[[Shaman Staff]]'''[[File:Shaman Staff.png|alt=|center]] |
Revision as of 09:35, 22 February 2020
A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.
Staves
VALUES NEED UPDATING!
Item | Damage | Durability | Price | Properties |
---|---|---|---|---|
Cammock | Crushing: 15 | 50 | 20 | Armor Damage: +15% Armor Piercing: +10% Bodypart Damage: +15% Block Chance: +3% Fumble Chance: -1% Skills Energy Cost: +10% |
Travelling Staff | Crushing: 15 | 65 | 60 | Armor Damage: +20% Armor Piercing: +10% Bodypart Damage: +15% Block Chance: +3% Fumble Chance: -2% Skills Energy Cost: +10% |
Healer Staff | Crushing: 15 | 65 | 270 | Armor Damage: +20% Armor Piercing: +15% Bodypart Damage: +20% Accuracy: +2% Crit Chance: +1% Block Chance: +5% Block Power: +2 Skills Energy Cost: +15% |
Conjurer Staff | Crushing: 26 | 120 | 405 | Armor Damage: +25% Armor Piercing: +15% Bodypart Damage: +25% Block Chance: +2% Counter Chance: +3% Bleeding Chance: +1% Skills Energy Cost: +10% |
Goblin Staff | Crushing: 28 | 135 | 910 | Armor Damage: +30% Armor Piercing: +20% Bodypart Damage: +25% Accuracy: +5% Block Chance: +7% Block Power: +4 Bleeding Chance: +3% Skills Energy Cost: +25% |
Pilgrim Staff | Crushing: 18 | 90 | 840 | Armor Damage: +30% Armor Piercing: +15% Bodypart Damage: +25% Block Chance: +4% Skills Energy Cost: +15% |
Reinforced Staff | Crushing: 22 | 150 | 250 | Armor Damage: +25% Armor Piercing: +15% Bodypart Damage: +20% Accuracy: +4% Block Chance: +6% Block Power: +3 Skills Energy Cost: +25% |
Monk Staff | Crushing: 30 | 175 | 1600 | Armor Damage: +35% Armor Piercing: +25% Bodypart Damage: +25% Crit Chance: +4% Block Chance: +5% Block Power: +4 Fumble Chance: -2% Bleeding Chance: +1% Skills Energy Cost: +20% |
Metallic Staff | Crushing: 30 | 160 | 1500 | Armor Damage: +30% Armor Piercing: +25% Bodypart Damage: +25% Block Chance: +4% Block Power: +2 Counter Chance: +4% Skills Energy Cost: +20% |
Dwarven Staff | Crushing: 30 | 190 | 1600 | Armor Damage: +40% Armor Piercing: +25% Bodypart Damage: +20% Crit Chance: +1% Block Chance: +4% Block Power: +2% Counter Chance: +2% Daze Chance: +1% Skills Energy Cost: +20% |
Tribal Staff | Crushing: 35 | 200 | 2860 | Armor Damage: +40% Armor Piercing: +30% Bodypart Damage: +30% Accuracy: +1% Crit Chance: +3% Block Chance: +4% Block Power: +3 Fumble Chance: -3% Skills Energy Cost: +20% |
Skadian Staff | Crushing: 33 | 185 | 1900 | Armor Damage: +35% Armor Piercing: +25% Bodypart Damage: +25% Block Chance: +3% Block Power: +1 Counter Chance: +1% Fumble Chance: -4% Skills Energy Cost: +15% |
Witch Staff | Crushing: 37 | 225 | 3120 | Armor Damage: +40% Armor Piercing: +35% Bodypart Damage: +30% Accuracy: +4% Block Chance: +7% Block Power: +5 Bleeding Chance: +4% Skills Energy Cost: +30% |
Exquisite Staff | Crushing: 38 | 240 | 4250 | Armor Damage: +45% Armor Piercing: +35% Bodypart Damage: +35% Accuracy: +4% Block Chance: +8% Block Power: +6 Bleeding Chance: +5% Skills Energy Cost: +35% |
Priest Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Wizard Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Hermit Staff | 20 Crashing Damage
1 Arcane Damage 3 Sacred Damage |
170 | 4775 | Bonus Range +1
Block Chance +10% Skills Energy Cost +5% Spells Energy Cost -10% Magic Power +18% Healing Efficiency +15% |
Shaman Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Orcish Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Venomancer Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Enchanter Staff | Crushing: 20 | 270 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Pyromancer Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Electromancer Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Astromancer Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Cryomancer Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Psimancer Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Arcanist Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Geomancer Staff | Crushing: 27 | 220 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Necromancer Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Chronomancer Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Orient Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Vampiric Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Relict Staff | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |
Sangvus Illumination | Crushing: 43 | 260 | 5100 | Armor Damage: +50% Armor Piercing: +40% Bodypart Damage: +40% Accuracy: +4% Block Chance: +10% Block Power: +8% Bleeding Chance: +6% Skills Energy Cost: +40% |