Difference between revisions of "Template:Test"
Jump to navigation
Jump to search
m |
(test after splitting data page into parts) |
||
Line 1: | Line 1: | ||
<includeonly>{{#switch: {{: | <includeonly>{{#switch: {{:Weapon_data|{{{1}}}|WeaponType}} | ||
|Sword | |Sword | ||
|Axe | |Axe | ||
Line 15: | Line 15: | ||
<!-- | <!-- | ||
--- WEAPON PROPERTIES --- | --- WEAPON PROPERTIES --- | ||
-->{{#vardefine:Range|{{: | -->{{#vardefine:Range|{{:Weapon_data|{{{1}}}|Range}}}}<!-- | ||
-->{{#vardefine:Armor Damage|{{: | -->{{#vardefine:Armor Damage|{{:Weapon_data|{{{1}}}|Armor Damage}}}}<!-- | ||
-->{{#vardefine:Armor Penetration|{{: | -->{{#vardefine:Armor Penetration|{{:Weapon_data|{{{1}}}|Armor Penetration}}}}<!-- | ||
-->{{#vardefine:Bodypart Damage|{{: | -->{{#vardefine:Bodypart Damage|{{:Weapon_data|{{{1}}}|Bodypart Damage}}}}<!-- | ||
-->{{#vardefine:Accuracy|{{: | -->{{#vardefine:Accuracy|{{:Weapon_data|{{{1}}}|Accuracy}}}}<!-- | ||
-->{{#vardefine:Magic Power|{{: | -->{{#vardefine:Magic Power|{{:Weapon_data|{{{1}}}|Magic Power}}}}<!-- | ||
-->{{#vardefine:Crit Chance|{{: | -->{{#vardefine:Crit Chance|{{:Weapon_data|{{{1}}}|Crit Chance}}}}<!-- | ||
-->{{#vardefine:Crit Efficiency|{{: | -->{{#vardefine:Crit Efficiency|{{:Weapon_data|{{{1}}}|Crit Efficiency}}}}<!-- | ||
-->{{#vardefine:Block Chance|{{: | -->{{#vardefine:Block Chance|{{:Weapon_data|{{{1}}}|Block Chance}}}}<!-- | ||
-->{{#vardefine:Block Power|{{: | -->{{#vardefine:Block Power|{{:Weapon_data|{{{1}}}|Block Power}}}}<!-- | ||
-->{{#vardefine:Counter Chance|{{: | -->{{#vardefine:Counter Chance|{{:Weapon_data|{{{1}}}|Counter Chance}}}}<!-- | ||
-->{{#vardefine:Fumble Chance|{{: | -->{{#vardefine:Fumble Chance|{{:Weapon_data|{{{1}}}|Fumble Chance}}}}<!-- | ||
-->{{#vardefine:Dodge Chance|{{: | -->{{#vardefine:Dodge Chance|{{:Weapon_data|{{{1}}}|Dodge Chance}}}}<!-- | ||
-->{{#vardefine:Bleed Chance|{{: | -->{{#vardefine:Bleed Chance|{{:Weapon_data|{{{1}}}|Bleed Chance}}}}<!-- | ||
-->{{#vardefine:Daze Chance|{{: | -->{{#vardefine:Daze Chance|{{:Weapon_data|{{{1}}}|Daze Chance}}}}<!-- | ||
-->{{#vardefine:Stun Chance|{{: | -->{{#vardefine:Stun Chance|{{:Weapon_data|{{{1}}}|Stun Chance}}}}<!-- | ||
-->{{#vardefine:Knockback Chance|{{: | -->{{#vardefine:Knockback Chance|{{:Weapon_data|{{{1}}}|Knockback Chance}}}}<!-- | ||
-->{{#vardefine:Immobilization Chance|{{: | -->{{#vardefine:Immobilization Chance|{{:Weapon_data|{{{1}}}|Immobilization Chance}}}}<!-- | ||
-->{{#vardefine:Stagger Chance|{{: | -->{{#vardefine:Stagger Chance|{{:Weapon_data|{{{1}}}|Stagger Chance}}}}<!-- | ||
-->{{#vardefine:Energy|{{: | -->{{#vardefine:Energy|{{:Weapon_data|{{{1}}}|Energy}}}}<!-- | ||
-->{{#vardefine:Energy Restoration|{{: | -->{{#vardefine:Energy Restoration|{{:Weapon_data|{{{1}}}|Energy Restoration}}}}<!-- | ||
-->{{#vardefine:Skills Energy Cost|{{: | -->{{#vardefine:Skills Energy Cost|{{:Weapon_data|{{{1}}}|Skills Energy Cost}}}}<!-- | ||
-->{{#vardefine:Spells Energy Cost|{{: | -->{{#vardefine:Spells Energy Cost|{{:Weapon_data|{{{1}}}|Spells Energy Cost}}}}<!-- | ||
-->{{#vardefine:Cooldowns Duration|{{: | -->{{#vardefine:Cooldowns Duration|{{:Weapon_data|{{{1}}}|Cooldowns Duration}}}}<!-- | ||
-->{{#vardefine:Arcanistic Power|{{: | -->{{#vardefine:Arcanistic Power|{{:Weapon_data|{{{1}}}|Arcanistic Power}}}}<!-- | ||
-->{{#vardefine:Astromantic Power|{{: | -->{{#vardefine:Astromantic Power|{{:Weapon_data|{{{1}}}|Astromantic Power}}}}<!-- | ||
-->{{#vardefine:Chronomantic Power|{{: | -->{{#vardefine:Chronomantic Power|{{:Weapon_data|{{{1}}}|Chronomantic Power}}}}<!-- | ||
-->{{#vardefine:Cryomantic Power|{{: | -->{{#vardefine:Cryomantic Power|{{:Weapon_data|{{{1}}}|Cryomantic Power}}}}<!-- | ||
-->{{#vardefine:Electromantic Power|{{: | -->{{#vardefine:Electromantic Power|{{:Weapon_data|{{{1}}}|Electromantic Power}}}}<!-- | ||
-->{{#vardefine:Geomantic Power|{{: | -->{{#vardefine:Geomantic Power|{{:Weapon_data|{{{1}}}|Geomantic Power}}}}<!-- | ||
-->{{#vardefine:Psionic Power|{{: | -->{{#vardefine:Psionic Power|{{:Weapon_data|{{{1}}}|Psionic Power}}}}<!-- | ||
-->{{#vardefine:Pyromantic Power|{{: | -->{{#vardefine:Pyromantic Power|{{:Weapon_data|{{{1}}}|Pyromantic Power}}}}<!-- | ||
-->{{#vardefine:Venomantic Power|{{: | -->{{#vardefine:Venomantic Power|{{:Weapon_data|{{{1}}}|Venomantic Power}}}}<!-- | ||
-->{{#vardefine:Health Restoration|{{: | -->{{#vardefine:Health Restoration|{{:Weapon_data|{{{1}}}|Health Restoration}}}}<!-- | ||
-->{{#vardefine:Life Drain|{{: | -->{{#vardefine:Life Drain|{{:Weapon_data|{{{1}}}|Life Drain}}}}<!-- | ||
-->{{#vardefine:Energy Drain|{{: | -->{{#vardefine:Energy Drain|{{:Weapon_data|{{{1}}}|Energy Drain}}}}<!-- | ||
-->{{#vardefine:Bonus Range|{{: | -->{{#vardefine:Bonus Range|{{:Weapon_data|{{{1}}}|Bonus Range}}}}<!-- | ||
-->{{#vardefine:Damage Taken|{{: | -->{{#vardefine:Damage Taken|{{:Weapon_data|{{{1}}}|Damage Taken}}}}<!-- | ||
-->{{#vardefine:Damage Reflection|{{: | -->{{#vardefine:Damage Reflection|{{:Weapon_data|{{{1}}}|Damage Reflection}}}}<!-- | ||
-->{{#vardefine:Healing Efficiency|{{: | -->{{#vardefine:Healing Efficiency|{{:Weapon_data|{{{1}}}|Healing Efficiency}}}}<!-- | ||
-->{{#vardefine:Noise Produced|{{: | -->{{#vardefine:Noise Produced|{{:Weapon_data|{{{1}}}|Noise Produced}}}}<!-- | ||
-->{{#vardefine:Stealth|{{: | -->{{#vardefine:Stealth|{{:Weapon_data|{{{1}}}|Stealth}}}} | ||
}}<!-- | }}<!-- | ||
-->{{#switch: {{:Data|{{{1}}}|ArmorType}} | -->{{#switch: {{:Data|{{{1}}}|ArmorType}} |
Revision as of 11:01, 29 May 2022
This template has no documentation. If you know how to use this template, please add some.