Difference between revisions of "Nikkaf (Condition)"
Jump to navigation
Jump to search
(Created condition page.) |
(Updated values and added description.) |
||
Line 1: | Line 1: | ||
<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|Mental}} | |ConditionType = {{c|Mental}} | ||
|Properties1 = Fumble Change |Values1 = {{c|+| | |Properties1 = Fumble Change |Values1 = {{c|+|-10%}} | ||
|Properties2 = Fatigue Resistance |Values2 = {{c|+|+50%}} | |Properties2 = Fatigue Resistance |Values2 = {{c|+|+50%}} | ||
|Properties3 = Sanity Change |Values3 = {{c|+|0.10%}} | |Properties3 = Sanity Change |Values3 = {{c|+|+0.10%}} | ||
|Properties4 = Hunger Resistance |Values4 = {{c|+|75%}} | |Properties4 = Hunger Resistance |Values4 = {{c|+|+75%}} | ||
|Properties5 = Experience Gain | | |Properties5 = Experience Gain |Values5 = {{c|+|+25%}} | ||
|Properties6 = Vision | | |Properties6 = Vision |Values6 = {{c|+|+0.15*VSN}} | ||
|PropertyText = Leads to an unpleasant {{c|-|Aftermath}}. | |PropertyText = Leads to an unpleasant {{c|-|Aftermath}}. | ||
|Description = | |Description = | ||
|#default = | |#default = | ||
}}</includeonly> | }}</includeonly> | ||
<noinclude>{{ | <noinclude> | ||
'''Nikkaf''' is a {{C|Mental|Mental}} state from taking [[Nikkaf]]. | |||
It leads to a [[Nikkaf Aftermath]]. | |||
{{/Tooltip}} | {{/Tooltip}} |
Revision as of 16:45, 6 November 2022
Nikkaf is a Mental state from taking Nikkaf.
It leads to a Nikkaf Aftermath.