Difference between revisions of "Nikkaf (Condition)"

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(Created condition page.)
 
(Updated values and added description.)
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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Mental}}
|ConditionType =  {{c|Mental}}
|Properties1 = Fumble Change |Values1 = {{c|+|0.2*VSN}}
|Properties1 = Fumble Change |Values1 = {{c|+|-10%}}
|Properties2 = Fatigue Resistance |Values2 = {{c|+|+50%}}
|Properties2 = Fatigue Resistance |Values2 = {{c|+|+50%}}
|Properties3 = Sanity Change |Values3 = {{c|+|0.10%}}
|Properties3 = Sanity Change |Values3 = {{c|+|+0.10%}}
|Properties4 = Hunger Resistance |Values4 = {{c|+|75%}}
|Properties4 = Hunger Resistance |Values4 = {{c|+|+75%}}
|Properties5 = Experience Gain |Values3 = {{c|+|25%}}
|Properties5 = Experience Gain |Values5 = {{c|+|+25%}}
|Properties6 = Vision |Values4 = {{c|+|0.15*VSN}}
|Properties6 = Vision |Values6 = {{c|+|+0.15*VSN}}
|PropertyText = Leads to an unpleasant {{c|-|Aftermath}}.
|PropertyText = Leads to an unpleasant {{c|-|Aftermath}}.
|Description =
|Description =
|#default =  
|#default =  
}}</includeonly>
}}</includeonly>
<noinclude>{{stub}}
<noinclude>
'''Nikkaf''' is a {{C|Mental|Mental}} state from taking [[Nikkaf]].
It leads to a [[Nikkaf Aftermath]].
 
 


{{/Tooltip}}
{{/Tooltip}}

Revision as of 16:45, 6 November 2022


Nikkaf is a Mental state from taking Nikkaf. It leads to a Nikkaf Aftermath.


Nikkaf (Condition)
Mental
Fumble Change
-10%
Fatigue Resistance
+50%
Sanity Change
+0.10%
Hunger Resistance
+75%
Experience Gain
+25%
Vision
+0.15*VSN

Leads to an unpleasant Aftermath.


Nikkaf (Condition)