Difference between revisions of "Camp"
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* Always spawns a certain distance from Towns and [[Dungeons]]. | * Always spawns a certain distance from Towns and [[Dungeons]]. | ||
* Can spawn in any biome. | * Can spawn in any biome. | ||
* Usually spawns with 2-3 | * Usually spawns with 2-3 Brigand-type [[Enemies]]. | ||
*Certain camp sites will have been overtaken by [[Deathstinger Hive|Deathstinger Hives]] or [[Crawler|Crawlers]]. | |||
* Always contains one Bed which can be used to sleep. | * Always contains one Bed which can be used to sleep. | ||
* Always contains a Campfire and a pot that can be used for [[Cooking]]. | * Always contains a Campfire and a pot that can be used for [[Cooking]]. | ||
===Loot=== | ===Loot=== | ||
* Always contains one lootable Chest and other | * Always contains one lootable Chest and up to 2 other lootable containers. | ||
[[Category:Points of Interest]] | [[Category:Points of Interest]] |
Revision as of 01:44, 25 February 2023
Camp is a Point of Interest that is always present on the Global Map. The location and amount of camps is randomly selected when creating a New Game.
Description
“ | Someone decided to set up a temporary camp in this area. | „ |
Properties
- Always spawns a certain distance from Towns and Dungeons.
- Can spawn in any biome.
- Usually spawns with 2-3 Brigand-type Enemies.
- Certain camp sites will have been overtaken by Deathstinger Hives or Crawlers.
- Always contains one Bed which can be used to sleep.
- Always contains a Campfire and a pot that can be used for Cooking.
Loot
- Always contains one lootable Chest and up to 2 other lootable containers.