Difference between revisions of "Blessings & Curses"

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Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].
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[[Blessings]] and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a [[Status Effects|Status Effect]] that can affect the player character or represent some kind of power that was imbued into various [[Gear]]. Blessings and Curses are a planned feature that is currently not listed in the [[Development roadmap]].


== Blessings ==
==Blessings ==
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].
Blessings are currently not in the game, with the exception of praying at a [[Shrine]]. The player using the Shrine receives the temporary Status Effect: [[Blessing]].


 
==Curses==
== Curses ==
Curses are usually strong [[Enchantment]] that come with some kind of negative effect. There is also the regular [[Curse (condition)|Curse]] that exists as a status effect.
Curses are usually strong [[Enchantment]] that come with some kind of negative effect. There is also the regular [[Curse (condition)|Curse]] that exists as a status effect.
=== Cursed Items ===
'''{{c|Cursed}}''' Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect. All equipped '''{{c|Cursed}}''' Items have a chance to produce their negative effect on each turn.


The effect from '''{{c|Cursed}}''' properties can become weaker or stronger depending on certain conditions. See the list of curses below.
===Cursed Items===
'''{{c|Cursed}}''' Items are a special version of Enchanted Items. Bonuses on {{c|Cursed}} items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect.


 
===List of Curses===
=== List of Curses ===
{| class="stoneshard" style="width: 75%; margin: auto; text-align: center;"
{| class="stoneshard" style="width: 75%; margin: auto; text-align: center;"
! Curse
!Curse
! Item types
!Positive effect
! Extra bonus
!Negative effect
! Negative effect
|-
|-
! Curse of Terror
!Curse of Soulstealer
| Armor
|{{pos|+15%}} Energy Drain
| 10% Control Resistance. Low Morale improves the bonus.
|{{neg|+25%}} Fatigue Change
| -0.001% Moral Change.
|-
|-
! Curse of Voracity
! Curse of Gorelust
| Weapons,<br>Armor, Jewelry
|{{pos|+10%}} Crit Chance
| +10% Life Drain. High Hunger improve the bonus.
|{{neg|-25%}} Max HP
| 0.001% Hunger Change.
|-
|-
! Curse of Bloodlust
!Curse of Mindwrecker
| Weapons, Jewelry
|{{pos|+10%}} Magic Power
| +10% Crit Chance. Low Health improves the bonus.
| {{neg|+5%}} Backfire Chance
| -0.001 Max Health Treshold each turn.
|-
|-
! Curse of Enervation
!Curse of Everfear
| Weapons, Armors
|{{pos|-5%}} Damage Taken
| +13% Energy Drain. Low Energy improves the bonus.
|{{neg|-5%}} Accuracy
| -0.001 Max Energy Treshold each turn.
|-
|-
! Curse of Suffering
!Curse of Gnawmaw
| Weapons, Jewelry
|{{pos|+15%}} Life Drain
| +11% Weapon Damage. High Pain improves the bonus.
|{{neg|-33%}} Hunger Resistance
| 0.001% chance to increase pain each turn.
|-
|-
! Curse of Madness
!Curse of Sufferjoy
| Weapons,<br>Armor, Jewelry
|{{pos|+10%}} Weapon Damage
| +26% Magic Resistance. Low Sanity improves the bonus.
|{{neg|-33%}} Pain Resistance
| -0.4% Sanity Change.
|-
!Curse of Loudmouth
|{{pos|+25%}} Pain Resistance
|{{neg|+10%}} Cooldowns Duration
|-
!Curse of Goldhoarder
|{{pos|+10%}} Bleeding Resistance
|{{neg|-30%}} Healing Efficiency
|}
|}


{{Template:Navigation||plain}}
{{Template:Navigation||plain}}
[[Category:Stoneshard]]
[[Category:Stoneshard]]

Revision as of 22:11, 30 May 2023

Blessings and Curses represent a power cast upon the player by a God or similar powerful being. It can appear as a Status Effect that can affect the player character or represent some kind of power that was imbued into various Gear. Blessings and Curses are a planned feature that is currently not listed in the Development roadmap.

Blessings

Blessings are currently not in the game, with the exception of praying at a Shrine. The player using the Shrine receives the temporary Status Effect: Blessing.

Curses

Curses are usually strong Enchantment that come with some kind of negative effect. There is also the regular Curse that exists as a status effect.

Cursed Items

Cursed Items are a special version of Enchanted Items. Bonuses on Cursed items are stronger than on standard Enchanted Items, and they always have an extra bonus based on the curse type, but also come with a negative effect.

List of Curses

Curse Positive effect Negative effect
Curse of Soulstealer +15% Energy Drain +25% Fatigue Change
Curse of Gorelust +10% Crit Chance -25% Max HP
Curse of Mindwrecker +10% Magic Power +5% Backfire Chance
Curse of Everfear -5% Damage Taken -5% Accuracy
Curse of Gnawmaw +15% Life Drain -33% Hunger Resistance
Curse of Sufferjoy +10% Weapon Damage -33% Pain Resistance
Curse of Loudmouth +25% Pain Resistance +10% Cooldowns Duration
Curse of Goldhoarder +10% Bleeding Resistance -30% Healing Efficiency

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