Difference between revisions of "Fire Barrage"

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* Damage for each Firebolt is also calculated separately. If the first missile ignites the target, the following two missiles can deal extra damage.
* Damage for each Firebolt is also calculated separately. If the first missile ignites the target, the following two missiles can deal extra damage.
* Miracle cast increases the spell's damage.<br><br>[[File:Fire Barrage.mp4|gif]]
* Miracle cast increases the spell's damage.<br><br>[[File:Fire Barrage.mp4|gif]]
== Interesting Facts ==
The spell required to cast Fire Barrage is: "Sanaar!"


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Latest revision as of 11:41, 14 July 2024


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Fire Barrage
Fire Barrage
Spell
12 Icon skill energycost.png 4 Icon skill cooldown.png

Type
Target Tile
Range
5
Backfire Chance
30
Armor Penetration
0%

Modified by: Perception, Magic Power, Pyromantic Power, Bonus Range
Shoots three firebolts, each dealing 6 Fire Damage with 85% Accuracy.

Firebolts deal +30% more damage to Burning targets.

Passive bonus:
-1% Power of other Magic Schools

Show formulas
  • Fire Barrage is not affected by player's Accuracy whatsoever, therefore any changes to Accuracy from items, buffs or debuffs have no effect.
  • Fire Barrage's base chance to hit is 80 + (1.5 * PRC) and the final chance to hit is modified by distance penalty and obstacle checks (same as projectiles).
  • Hit Chance for each Firebolt is calculated separately.
  • Damage for each Firebolt is also calculated separately. If the first missile ignites the target, the following two missiles can deal extra damage.
  • Miracle cast increases the spell's damage.


Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.1.19