Difference between revisions of "Seal of Reflection"
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*If miracle: duration = normal duration * (Miracle potency / 100) | *If miracle: duration = normal duration * (Miracle potency / 100) | ||
*Duration and range can be boosted | *Duration and range can be boosted | ||
*Skills can be reflected: (needed | *Skills can be reflected: (Check needed) | ||
**Jolt | **Jolt | ||
**Dark Ball | **Dark Ball | ||
**Curse Of Weakness | **Curse Of Weakness | ||
**Curse Of Agony | |||
**Fire barrage | **Fire barrage | ||
**Mark of feast | **Mark of feast |
Revision as of 11:04, 4 January 2025
Seal of Reflection
Spell
Spell
Type
Target Object
Range
6
Energy
40
Cooldown
40
Backfire Chance
35
Modified by: Bonus RangeApplies the target with "Seal of Reflection" for 8 turns:
+30% Magic Resistance
+25% Nature Resistance
+10% Physical Resistance
+50% Damage Reflection
Redirects all recieved aimed spells towards a random target within 8 tiles, if there is one.
+30% Magic Resistance
+25% Nature Resistance
+10% Physical Resistance
+50% Damage Reflection
Redirects all recieved aimed spells towards a random target within 8 tiles, if there is one.
- Unlocked by reading Magic Mastery Treatise III or by spending 10 Attribute points into Vitality or Willpower.
- A target must be in stated tiles range for the spell to be reflected else works normally
- If miracle: duration = normal duration * (Miracle potency / 100)
- Duration and range can be boosted
- Skills can be reflected: (Check needed)
- Jolt
- Dark Ball
- Curse Of Weakness
- Curse Of Agony
- Fire barrage
- Mark of feast
- Sacrifictial Blood
- Life Leech
- Chain Lightning
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