Difference between revisions of "Consumable data"

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(add description, update to RtR 0.9.2.13)
(added a few missing items)
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|Sparrow = 4§§§food§§organic§Very Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The common folk have little appreciation for sparrows, thinking of them as thieves and annoying pests.§
|Sparrow = 4§§§food§§organic§Very Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The common folk have little appreciation for sparrows, thinking of them as thieves and annoying pests.§
|Rotten Sparrow = §§§food§§organic§Very Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Tit = 4§§§food§§organic§Very Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§The tit is seen as a symbol of luck, so no harm comes to these birds without good reason - they are hunted only by those stricken with poverty or starvation.§
|Rotten Tit = §§§food§§organic§Very Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Owl = 4§§§food§§organic§Very Light§48§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lone hunter and the monarch of the nightly canopy.§
|Rotten Owl = §§§food§§organic§Very Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be plucked.
|Rat = 4§§§food§§organic§Very Light§12§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A carrier of so many diseases that only the most famished would resort to consuming it.§Can be butchered.
|Rotten Rat = §§§food§§organic§Very Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§It has a distinct stench of rot to it.§Can be butchered.
|Bill of Exchange = §§§valuable§§paper§Very Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§Bills of exchange were invented by bankers of the Bronze Isles. This convenient trading tool garnered such popularity among Brynn merchants that they brought it with them to the Continent.§Can be used as payment when trading with denizens of {{c|Ench|Brynn}}.<br><br>Bills of exchange won't be accepted in other settlements and cities.
|Map of Osbrook Outskirts = 25§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lot has transpired over the last few years, but this old pre-war map might still contain some useful information.§Using it reveals the terrain and certain locations within a specific area on the global map.
|Map of Mannshire Outskirts = 150§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lot has transpired over the last few years, but this old pre-war map might still contain some useful information.§Using it reveals the terrain and certain locations within a specific area on the global map.
|Map of Brynn Outskirts = 150§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lot has transpired over the last few years, but this old pre-war map might still contain some useful information.§Using it reveals the terrain and certain locations within a specific area on the global map.
|Map of the Free Vale = 150§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lot has transpired over the last few years, but this old pre-war map might still contain some useful information.§Using it reveals the terrain and certain locations within a specific area on the global map.
|Map of the Rotten Willow Surroundings = 150§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lot has transpired over the last few years, but this old pre-war map might still contain some useful information.§Using it reveals the terrain and certain locations within a specific area on the global map.
|Map of the Abbey Surroundings = 150§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lot has transpired over the last few years, but this old pre-war map might still contain some useful information.§Using it reveals the terrain and certain locations within a specific area on the global map.
|Map of the Old Homestead Surroundings = 150§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lot has transpired over the last few years, but this old pre-war map might still contain some useful information.§Using it reveals the terrain and certain locations within a specific area on the global map.
|Map of Arnem Outskirts = 150§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§special§§§A lot has transpired over the last few years, but this old pre-war map might still contain some useful information.§Using it reveals the terrain and certain locations within a specific area on the global map.
|Identification Scroll = 10§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§common§§§A result of the longstanding clash between the United Circle and the Enchanters' Collegium.§{{c|Active|Identifies}} an item and reveals its properties.
|Enchantment Scroll = 200§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§common§§§Yet another powerful blow delivered to the Enchanters' Collegium by the United Circle.§{{c|Active|Enchants}} an item, applying a single random bonus.
|Disenchantment Scroll = 40§§§scroll§§paper§Light§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§common§§§Fight fire with fire: it magically purges items from all traces of sorcery.§{{c|Active|Purges}} all enchantments and curses from an item.


|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>

Revision as of 00:46, 24 May 2025

Page for all Stoneshard consumable data.

This data is edited with the parser. If you need to edit this manually, here's the order of values as of Rags to Riches patch.

0;1;2;3;4;5;6;7;8;9;10;11;12;13;14;15;16;17;18;19;20;21;22;23;24;25;26;27;28;29;30;31;32;33;34;35;36;37;38;39;40;41;42;43;44;45;46;47;48;49;50;51;52;53;54;55;56;57;58;59;60;61;62;63;64;65;66;67;68;69;70;71;72;73;74;75;76;77;78;79;80
Price;EffPrice;Tier;Cat;Subcat;Material;Weight;Freshness;Buff_Duration;Maximum_Buff_Stacks;Hunger;Hunger_Change;Hunger_Resistance;Thirsty;Thirst_Change;Immunity;Immunity_Change;Intoxication;Toxicity_Change;Toxicity_Resistance;Pain;Pain_Change;Pain_Resistance;Pain_Limit;Morale;Morale_Change;Sanity;Sanity_Change;Condition;max_hp;max_hp_res;Health_Restoration;Healing_Received;max_mp;max_mp_res;MP_Restoration;MP_turn;Fatigue;Fatigue_Change;Fatigue_Resistance;Received_XP;Cooldown_Reduction;Weapon_Damage;Hit_Chance;FMB;CRTD;Fortitude;VSN;Bleeding_Resistance;Knockback_Resistance;Stun_Resistance;Physical_Resistance;Nature_Resistance;Magic_Resistance;Slashing_Resistance;Piercing_Resistance;Blunt_Resistance;Rending_Resistance;Fire_Resistance;Shock_Resistance;Poison_Resistance;Caustic_Resistance;Frost_Resistance;Arcane_Resistance;Unholy_Resistance;Sacred_Resistance;Psionic_Resistance;Bleeding_Resistance;Nausea_Chance;Poisoning_Chance;Poisoning_Duration;purse;bottle;upgrade;fodder;stack;fireproof;dropsOnce;tags;Armor Penetration;Bodypart Damage;Description;MiddleText

Usage

You can copy the values above and copy the line (or lines) you want to edit, and import them into a CSV editor, for example [https://edit-csv.net]. Open the Read options and check the "Has Header" checkbox.

You'll get a table format that's easier to read.