Difference between revisions of "Undead skill data"

From Stoneshard wiki
Jump to navigation Jump to search
m
(Added Last Stand and Tis But a Scratch! for Restless Hero)
Line 237: Line 237:
|Active=passive
|Active=passive
|Description= Moving to other tile grants {{neg|-5%}} {{W|Weapon Damage}}, {{neg|+5%}} Fumble Chance, and {{neg|-5%}} Accuracy for 5 turns.<br><br>The effect stacks up to 5 times.
|Description= Moving to other tile grants {{neg|-5%}} {{W|Weapon Damage}}, {{neg|+5%}} Fumble Chance, and {{neg|-5%}} Accuracy for 5 turns.<br><br>The effect stacks up to 5 times.
|#default = }}
|Last Stand= {{#switch: {{{2}}}
|Active=spell
|Type=No Target
|Energy=10
|Cooldown=79
|Requirements=
|Description=Makes a huge amount of {{w|noise}}. Reanimates all slain Restless within {{w|15}} tiles, replenishing them {{pos|50%}} Max Health and {{c|Energy|50%}} Max Energy, as well as granting {{pos|-10%}} Fumble Chance, {{w|+5%}} Crit Chance, {{pos|+10%}} Accuracy for {{w|9}} turns.
The reanimated Undead's Armor Durability is set to {{w|0%}}, and all their abilities are put on a {{w|50%}} cooldown.
Spotting an enemy puts the skill on cooldown. Reduces the skill's cooldown by {{pos|10%}} for each degree of {{neg|Injury}}.
|#default = }}
|Tis But a Scratch!= {{#switch: {{{2}}}
|Active=passive
|Description= Once per {{w|15}} turns, receiving a {{neg|Light}} or {{neg|Medium Injury}} improves the Condition of affected body part up to {{w|100%}} and replenishes {{pos|15%}} Max Health.
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>

Revision as of 15:14, 14 July 2025

Page for all Stoneshard Undead enemies skill data.