Difference between revisions of "Two-Handed Swords (skill tree)"

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old>Realpsojed
(added disambig)
old>Rilandas71309
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|-
|-
|'''[[Feint Swing]]'''[[File:Feint Swing.png|alt=|center]]
|'''[[Feint Swing]]'''[[File:Feint Swing.png|alt=|center]]
|Targeted enemy has their Dodge, Counter and Block Chance set to 0% .
|TODO
 
|TODO
After that deliver a strike with +/*Hit_Chance*/% Accuracy and /*Weapon_Damage*/% Damage.
 
Passive bonus:
 
-4% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: Target Object
 
Range: 1
 
Energy Cost: 18
 
Cooldown: 5
 
Modified by: Perception, Agility
 
- Requires a greatsword
| I
| I
|-
|-
|'''[[Heroic Charge]]'''[[File:Heroic Charge.png|alt=|center]]
|'''[[Heroic Charge]]'''[[File:Heroic Charge.png|alt=|center]]
|Rushes towards the target to deliver a strike.
|TODO
 
|TODO
Each traveled tile adds +/*Weapon_Damage*/% Damage and +/*CRT*/% Crit Chance.
 
Passive bonus:
 
-4% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: Target Object
 
Range: 3
 
Energy Cost: 30
 
Cooldown: 8
 
Modified by: Strength, Agility
 
- Requires a greatsword
|I
|I
|-
|-
|'''[[Parry]]'''[[File:Parry.png|alt=|center]]
|'''[[Parry]]'''[[File:Parry.png|alt=|center]]
|Activates the following effect for 8 turns:
|TODO
 
|TODO
+10% Block Chance
|II
 
+12.5% Block Power
 
Each successful Block is guaranteed to trigger a Counterattack.
 
Each successful attack prolongs the duration of this effect by 1 (up to 15 turns) and grants an extra stack of it (up to 6 ).
 
Each successful Block decreases the number of stacks by 2.
 
Passive bonus:
 
-4% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: No Target
 
Energy Cost: 30
 
Cooldown: 20
 
- Requires a greatsword
|I
|-
|-
|'''[[Feast of Steel]]'''[[File:Feast of Steel.png|alt=|center]]
|'''[[Feast of Steel]]'''[[File:Feast of Steel.png|alt=|center]]
|Activates the following effect for 4 turns:
|TODO
 
|TODO
+100% Crit Chance for physical attacks
|II
 
-10% Accuracy
 
-20% Damage
 
-30% Crit Efficiency.
 
Killing enemies prolongs the duration of this effect by 2 turns.
 
Passive bonus:
 
-4% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: No Target
 
Energy Cost: 30
 
Cooldown: 20
 
- Requires a greatsword
|I
|-
|-
|'''[[Arc Cleave]]'''[[File:Arc Cleave.png|alt=|center]]
|'''[[Arc Cleave]]'''[[File:Arc Cleave.png|alt=|center]]
|Delivers a strike with +/*Weapon_Damage*/% Damage and +/*Bleeding_Chance*/% Bleed Chance to 5 adjacent enemies.
|TODO
 
|TODO
Reduces Cooldowns Duration for this skill tree by 1 turn for each enemy hit.
|III
 
Passive bonus:
 
-4% Cooldowns Duration for this skill tree
|Skill Type: Active
Target Type: Target Area
 
Range: 1
 
Energy Cost: 24
 
Cooldown: 10
 
Modified by: Strength, Agility
 
- Requires a greatsword
|I
|}
|}


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|-
|-
|'''[[Recklessness]]'''[[File:Recklessness.png|alt=|center]]
|'''[[Recklessness]]'''[[File:Recklessness.png|alt=|center]]
|Each adjacent enemy grants +5% Crit Chance and +5% Counter Chance.
|TODO
 
|TODO
Passive bonus:
| II
 
-4% Cooldowns Duration for this skill tree
 
+5% Block Chance
|Skill Type: Passive
 
- Requires a greatsword
| I
|-
|-
|'''[[Courage]]'''[[File:Courage.png|alt=|center]]
|'''[[Courage]]'''[[File:Courage.png|alt=|center]]
|Instantly refreshes the Cooldown of Heroic charge if it manages to kill its target.
|TODO
 
|TODO
The Ability Range is increased by 1 tile.
|II
 
Passive bonus:
 
-4% Cooldowns Duration for this skill tree
 
+5% Energy Restoration
|Skill Type: Passive
 
- Requires a greatsword
|I
|-
|-
|'''[[Revanche]]'''[[File:Revanche.png|alt=|center]]
|'''[[Revanche]]'''[[File:Revanche.png|alt=|center]]
|While Parry is active, each successful block grants -25% Abilities Cooldown for the next two turns.
|TODO
 
|TODO
Passive bonus:
|III
 
-4% Cooldowns Duration for this skill tree
 
+5% Counter Chance
|Skill Type: Passive
 
- Requires a greatsword
|I
|-
|-
|'''[[Fight to the Death]]'''[[File:Fight to the Death.png|alt=|center]]
|'''[[Fight to the Death]]'''[[File:Fight to the Death.png|alt=|center]]
|Feast of Steel also reduces Cooldowns Duration for this skill tree by 3 turns for each enemy killed.
|TODO
Passive bonus:
|TODO
 
|III
-4% Cooldowns Duration for this skill tree
 
+5% Accuracy
|Skill Type: Passive
 
- Requires a greatsword
|I
|-
|-
|'''[[Taste of Victory]]'''[[File:Taste of Victory.png|alt=|center]]
|'''[[Taste of Victory]]'''[[File:Taste of Victory.png|alt=|center]]
|Killing enemies with greatswords replenishes 7.5% of your Max Energy.
|TODO
 
|TODO
Passive bonus:
|III
 
-4% Cooldowns Duration for this skill tree
 
+10 Max Energy
|Skill Type: Passive
 
- Requires a greatsword
|I
|}
|}



Revision as of 12:59, 16 May 2020

Disambig.png This article is about a skill tree. For the corresponding weapon class, see Greatswords.

This page shows all Greatswords skills

Active skills

Skill Description Properties Treaties
Feint Swing
TODO TODO I
Heroic Charge
TODO TODO I
Parry
TODO TODO II
Feast of Steel
TODO TODO II
Arc Cleave
TODO TODO III

Passive skills

Skill Description Properties Treaties
Recklessness
TODO TODO II
Courage
TODO TODO II
Revanche
TODO TODO III
Fight to the Death
TODO TODO III
Taste of Victory
TODO TODO III