Staves

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Revision as of 12:45, 23 February 2020 by old>KorgothBG (→‎Staves: added correct damage, durability and price)
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A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.

Staves

VALUES NEED UPDATING!

Item Damage DamageColumn.png Durability DurabilityColumn.png Price Gold.png Properties
Cammock
Crushing: 15 50 20 Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +15%
Block Chance: +3%
Fumble Chance: -1%
Skills Energy Cost: +10%
Travelling Staff Crushing: 15 65 59 Armor Damage: +20%
Armor Piercing: +10%
Bodypart Damage: +15%
Block Chance: +3%
Fumble Chance: -2%
Skills Energy Cost: +10%
Healer Staff
Crushing: 15 65 59 Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +20%
Accuracy: +2%
Crit Chance: +1%
Block Chance: +5%
Block Power: +2
Skills Energy Cost: +15%
Conjurer Staff Crushing: 15

Arcane: 2

Unholy: 2

65 197 Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +25%
Block Chance: +2%
Counter Chance: +3%
Bleeding Chance: +1%
Skills Energy Cost: +10%
Goblin Staff
Crushing: ? ? ? ?
Pilgrim Staff
Crushing: 18 90 594 Armor Damage: +30%
Armor Piercing: +15%
Bodypart Damage: +25%
Block Chance: +4%
Skills Energy Cost: +15%
Reinforced Staff
Crushing: 19 140 596 Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +20%
Accuracy: +4%
Block Chance: +6%
Block Power: +3
Skills Energy Cost: +25%
Monk Staff
Crushing: 15

Sacred: 3

90 594 Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +25%
Crit Chance: +4%
Block Chance: +5%
Block Power: +4
Fumble Chance: -2%
Bleeding Chance: +1%
Skills Energy Cost: +20%
Metallic Staff Crushing: 19

Shock: 1

Arcane: 1

175 1492 Armor Damage: +30%
Armor Piercing: +25%
Bodypart Damage: +25%
Block Chance: +4%
Block Power: +2
Counter Chance: +4%
Skills Energy Cost: +20%
Dwarven Staff
Crushing: ? ? ? ?
Tribal Staff
Crushing: ? ? ? ?
Skadian Staff
Crushing: ? ? ? ?
Witch Staff
Crushing: ? ? ? ?
Exquisite Staff
Crushing: ? ? ? ?
Priest Staff
Crushing: 20

Sacred: 4

220 2988 Armor Damage: +50%
Armor Piercing: +40%
Bodypart Damage: +40%
Accuracy: +4%
Block Chance: +10%
Block Power: +8%
Bleeding Chance: +6%
Skills Energy Cost: +40%
Wizard Staff Crushing: 20

Arcane: 4

170 2984 Armor Damage: +50%
Armor Piercing: +40%
Bodypart Damage: +40%
Accuracy: +4%
Block Chance: +10%
Block Power: +8%
Bleeding Chance: +6%
Skills Energy Cost: +40%
Hermit Staff
Crashing: 20

Arcane: 1

Sacred: 3

170 2984 Bonus Range +1

Block Chance +10%

Skills Energy Cost +5%

Spells Energy Cost -10%

Magic Power +18%

Healing Efficiency +15%

Shaman Staff
Crushing: ? ? ? ?
Orcish Staff
Crushing: ? ? ? ?
Venomancer Staff
Crushing: ? ? ? ?
Enchanter Staff
Crushing: 20

Fire: 2

Arcane: 2

Sacred: 3

270 4485 Armor Damage: +50%
Armor Piercing: +40%
Bodypart Damage: +40%
Accuracy: +4%
Block Chance: +10%
Block Power: +8%
Bleeding Chance: +6%
Skills Energy Cost: +40%
Pyromancer Staff
Crushing: 20

Fire: 6

270 4485 Armor Damage: +50%
Armor Piercing: +40%
Bodypart Damage: +40%
Accuracy: +4%
Block Chance: +10%
Block Power: +8%
Bleeding Chance: +6%
Skills Energy Cost: +40%
Electromancer Staff
Crushing: ? ? ? ?
Astromancer Staff
Crushing: ? ? ? ?
Cryomancer Staff
Crushing: ? ? ? ?
Psimancer Staff
Crushing: ? ? ? ?
Arcanist Staff
Crushing: ? ? ? ?
Geomancer Staff
Crushing: 27

Arcane: 1

220 4482 Armor Damage: +50%
Armor Piercing: +40%
Bodypart Damage: +40%
Accuracy: +4%
Block Chance: +10%
Block Power: +8%
Bleeding Chance: +6%
Skills Energy Cost: +40%
Necromancer Staff
Crushing: ? ? ? ?
Chronomancer Staff
Crushing: ? ? ? ?
Orient Staff
Crushing: 20

Fire: 3

Shock: 2

Arcane: 3

220 ? Armor Damage: +50%
Armor Piercing: +40%
Bodypart Damage: +40%
Accuracy: +4%
Block Chance: +10%
Block Power: +8%
Bleeding Chance: +6%
Skills Energy Cost: +40%
Vampiric Staff
Crushing: ? ? ? ?
Relict Staff
Crushing: ? ? ? ?
Sangvus Illumination
Crushing: ? ? ? ?