Onslaught
| This article is a stub. You can help Stoneshard wiki by expanding it. |

Attack / Maneuver
14
8 
Type
Target Object
Range
1
Modified by: Strength, Agility, Perception
- Requires a one-handed mace
Applies the target with -11% Control Resistance for 3 turns.
Then delivers a strike with +62% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +41% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Then delivers a strike with +62% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +41% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Applies the target with -(5 + (0.5 * AGL))% Control Resistance for 3 turns.
Then delivers a strike with +(40 + (2 * STR))% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +(30 + STR + PRC)% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Then delivers a strike with +(40 + (2 * STR))% Knockback chance.
If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +(30 + STR + PRC)% Daze Chance.
If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Show formulasHide formulas
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
| |||||||||||||
Weapon Damage: -10
Knockback Chance: 75 + 1.5 * STR
Daze Chance: 60 + STR + PRC
Manaburn: 10 + AGL