Execution
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Attack
20
20 
Type
Target Object
Range
1
Modified by: Strength, Agility, Perception, Willpower
- Requires a one-handed axe
Delivers a strike to the target's head with +2.1% Weapon Damage for each missing percent of the target's Health.
Grants the strike +4% Crit Chance for each degree of Injury affecting the target and +15% Crit Efficiency for each Bleeding.
If this strike kills its target, replenishes 25% Max Energy.
Grants the strike +4% Crit Chance for each degree of Injury affecting the target and +15% Crit Efficiency for each Bleeding.
If this strike kills its target, replenishes 25% Max Energy.
Delivers a strike to the target's head with (1 + (0.05 * STR) + (0.025 * AGL) + (0.025 * PRC))% Weapon Damage for each missing percent of the target's Health.
Grants the strike +4% Crit Chance for each degree of Injury affecting the target and +15% Crit Efficiency for each Bleeding.
If this strike kills its target, replenishes (2.5 * WIL)% Max Energy.
Grants the strike +4% Crit Chance for each degree of Injury affecting the target and +15% Crit Efficiency for each Bleeding.
If this strike kills its target, replenishes (2.5 * WIL)% Max Energy.
Show formulasHide formulas
This skill is currently bugged, crit chance increase is not as mentioned in the tooltip, but:
+ 5 % Crit Chance for each remaining turn of Bleeding
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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Weapon Damage: 1.3 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC