Bleeding

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Revision as of 22:03, 10 February 2020 by old>Lowlife555 (Created page with "'''Bleeding''' is a Physical State you can gain after being hit by an enemy. Deals Damage: +2 Energy Restoration: -5% Healing Efficency: -30% Each turn reduces the affecte...")
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Bleeding is a Physical State you can gain after being hit by an enemy.

Deals Damage: +2

Energy Restoration: -5%

Healing Efficency: -30%

Each turn reduces the affected Body Part's condition by 1%.]]