Bleeding
Revision as of 22:03, 10 February 2020 by old>Lowlife555 (Created page with "'''Bleeding''' is a Physical State you can gain after being hit by an enemy. Deals Damage: +2 Energy Restoration: -5% Healing Efficency: -30% Each turn reduces the affecte...")
Bleeding is a Physical State you can gain after being hit by an enemy.
Deals Damage: +2
Energy Restoration: -5%
Healing Efficency: -30%
Each turn reduces the affected Body Part's condition by 1%.]]