Moment of Weakness

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Moment of Weakness
Moment of Weakness
Passive
- Requires a one-handed mace
Grants mace strikes against Dazed, Stunned or Staggered targets +5% Weapon Damage and +5% Crit Chance.
Grants mace strikes +5% Daze Chance and +5% Stagger Chance for each degree of Injury affecting the target.

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